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Improve layer slider label positions - CURA-4412
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parent
84ec494023
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2 changed files with 9 additions and 11 deletions
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@ -185,10 +185,9 @@ Item {
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id: upperHandleLabel
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height: sliderRoot.handleSize + UM.Theme.getSize("default_margin").height
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// width is calculated automatically from the input field width
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x: parent.x - width // align with slider handle
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y: parent.anchors.top - height // align with slider? handle
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target: Qt.point(sliderRoot.width, parent.y + parent.height / 2)
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x: parent.x - width - UM.Theme.getSize("default_margin").width
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anchors.verticalCenter: parent.verticalCenter
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target: Qt.point(sliderRoot.width, y + height / 2)
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visible: sliderRoot.layersVisible
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// custom properties
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@ -265,10 +264,9 @@ Item {
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id: lowerHandleLabel
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height: sliderRoot.handleSize + UM.Theme.getSize("default_margin").height
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// width is calculated automatically from the input field width
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x: (parent.x + (parent.width / 2)) - width - 100
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y: Math.floor(parent.y + height / 2)
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target: Qt.point(sliderRoot.width, parent.y + parent.height / 2)
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x: parent.x - width - UM.Theme.getSize("default_margin").width
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anchors.verticalCenter: parent.verticalCenter
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target: Qt.point(sliderRoot.width, y + height / 2)
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visible: sliderRoot.layersVisible
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// custom properties
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@ -13,13 +13,12 @@ UM.PointingRectangle {
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id: sliderLabelRoot
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// custom properties
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property var target // Qt.point
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property real maximumValue: 100
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property real value: 0
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property var setValue // Function
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property bool busy: false
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target: sliderLabelRoot.target
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target: Qt.point(parent.width, y + height / 2)
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arrowSize: UM.Theme.getSize("default_arrow").width
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height: parent.height
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width: valueLabel.width + UM.Theme.getSize("default_margin").width
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@ -50,7 +49,8 @@ UM.PointingRectangle {
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verticalCenter: parent.verticalCenter
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}
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width: Math.max(UM.Theme.getSize("line").width * sliderLabelRoot.maximumValue.length + 2 * screenScaleFactor, 20 * screenScaleFactor)
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// width is based on text field contents, but never smaller than 20pts
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width: 40 * screenScaleFactor
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text: sliderLabelRoot.value + 1 // the current handle value, add 1 because layers is an array
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horizontalAlignment: TextInput.AlignRight
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