mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-12-05 16:51:12 -07:00
Merge branch '15.06'
* 15.06: Install the entire plugins directory into $prefix/lib/cura instead of just the contents Install the right source files Rename cura.py to cura_app.py to prevent conflicts with "cura" directory Set default brim size to 10 lines Fix context menu entries Move src to cura so we can use the same package for installed and source Add standard Cura install directories to resource and plugin paths Set default engine location to unix standard bin dir Make it possible to ignore translation targets and add install target Add support for loading files from command line Set version to 15.05.90 to indicate first beta release of 15.06 Add __init__ file or else py2exe fails.
This commit is contained in:
commit
4f6c8df224
14 changed files with 82 additions and 57 deletions
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@ -1,127 +0,0 @@
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# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.View.Renderer import Renderer
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from UM.Scene.SceneNode import SceneNode
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from UM.Application import Application
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from UM.Resources import Resources
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from UM.Mesh.MeshData import MeshData
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from UM.Mesh.MeshBuilder import MeshBuilder
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from UM.Math.Vector import Vector
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from UM.Math.Color import Color
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from UM.Math.AxisAlignedBox import AxisAlignedBox
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import numpy
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class BuildVolume(SceneNode):
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VolumeOutlineColor = Color(12, 169, 227, 255)
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def __init__(self, parent = None):
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super().__init__(parent)
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self._width = 0
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self._height = 0
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self._depth = 0
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self._material = None
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self._grid_mesh = None
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self._grid_material = None
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self._disallowed_areas = []
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self._disallowed_area_mesh = None
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self.setCalculateBoundingBox(False)
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def setWidth(self, width):
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self._width = width
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def setHeight(self, height):
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self._height = height
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def setDepth(self, depth):
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self._depth = depth
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def setDisallowedAreas(self, areas):
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self._disallowed_areas = areas
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def render(self, renderer):
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if not self.getMeshData():
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return True
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if not self._material:
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self._material = renderer.createMaterial(
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Resources.getPath(Resources.ShadersLocation, "basic.vert"),
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Resources.getPath(Resources.ShadersLocation, "vertexcolor.frag")
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)
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self._grid_material = renderer.createMaterial(
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Resources.getPath(Resources.ShadersLocation, "basic.vert"),
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Resources.getPath(Resources.ShadersLocation, "grid.frag")
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)
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self._grid_material.setUniformValue("u_gridColor0", Color(245, 245, 245, 255))
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self._grid_material.setUniformValue("u_gridColor1", Color(205, 202, 201, 255))
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renderer.queueNode(self, material = self._material, mode = Renderer.RenderLines)
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renderer.queueNode(self, mesh = self._grid_mesh, material = self._grid_material)
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if self._disallowed_area_mesh:
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renderer.queueNode(self, mesh = self._disallowed_area_mesh, material = self._material)
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return True
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def rebuild(self):
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if self._width == 0 or self._height == 0 or self._depth == 0:
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return
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minW = -self._width / 2
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maxW = self._width / 2
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minH = 0.0
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maxH = self._height
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minD = -self._depth / 2
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maxD = self._depth / 2
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mb = MeshBuilder()
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mb.addLine(Vector(minW, minH, minD), Vector(maxW, minH, minD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, minH, minD), Vector(minW, maxH, minD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, maxH, minD), Vector(maxW, maxH, minD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(maxW, minH, minD), Vector(maxW, maxH, minD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, minH, maxD), Vector(maxW, minH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, minH, maxD), Vector(minW, maxH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, maxH, maxD), Vector(maxW, maxH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(maxW, minH, maxD), Vector(maxW, maxH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, minH, minD), Vector(minW, minH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(maxW, minH, minD), Vector(maxW, minH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(minW, maxH, minD), Vector(minW, maxH, maxD), color = self.VolumeOutlineColor)
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mb.addLine(Vector(maxW, maxH, minD), Vector(maxW, maxH, maxD), color = self.VolumeOutlineColor)
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self.setMeshData(mb.getData())
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mb = MeshBuilder()
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mb.addQuad(
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Vector(minW, minH, maxD),
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Vector(maxW, minH, maxD),
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Vector(maxW, minH, minD),
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Vector(minW, minH, minD)
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)
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self._grid_mesh = mb.getData()
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for n in range(0, 6):
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v = self._grid_mesh.getVertex(n)
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self._grid_mesh.setVertexUVCoordinates(n, v[0], v[2])
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if self._disallowed_areas:
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mb = MeshBuilder()
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for area in self._disallowed_areas:
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mb.addQuad(
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area[0],
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area[1],
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area[2],
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area[3],
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color = Color(174, 174, 174, 255)
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)
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self._disallowed_area_mesh = mb.getData()
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else:
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self._disallowed_area_mesh = None
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self._aabb = AxisAlignedBox(minimum = Vector(minW, minH - 1.0, minD), maximum = Vector(maxW, maxH, maxD))
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# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from PyQt5.QtCore import QVariantAnimation, QEasingCurve
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from PyQt5.QtGui import QVector3D
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from UM.Math.Vector import Vector
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class CameraAnimation(QVariantAnimation):
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def __init__(self, parent = None):
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super().__init__(parent)
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self._camera_tool = None
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self.setDuration(500)
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self.setEasingCurve(QEasingCurve.InOutQuad)
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def setCameraTool(self, camera_tool):
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self._camera_tool = camera_tool
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def setStart(self, start):
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self.setStartValue(QVector3D(start.x, start.y, start.z))
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def setTarget(self, target):
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self.setEndValue(QVector3D(target.x, target.y, target.z))
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def updateCurrentValue(self, value):
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self._camera_tool.setOrigin(Vector(value.x(), value.y(), value.z()))
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# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Job import Job
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from UM.Application import Application
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from UM.Math.Polygon import Polygon
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import numpy
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from . import ConvexHullNode
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class ConvexHullJob(Job):
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def __init__(self, node):
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super().__init__()
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self._node = node
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def run(self):
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if not self._node or not self._node.getMeshData():
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return
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mesh = self._node.getMeshData()
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vertexData = mesh.getTransformed(self._node.getWorldTransformation()).getVertices()
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hull = Polygon(numpy.rint(vertexData[:, [0, 2]]).astype(int))
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# First, calculate the normal convex hull around the points
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hull = hull.getConvexHull()
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# Then, do a Minkowski hull with a simple 1x1 quad to outset and round the normal convex hull.
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hull = hull.getMinkowskiHull(Polygon(numpy.array([[-1, -1], [-1, 1], [1, 1], [1, -1]], numpy.float32)))
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hull_node = ConvexHullNode.ConvexHullNode(self._node, hull, Application.getInstance().getController().getScene().getRoot())
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self._node._convex_hull = hull
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delattr(self._node, "_convex_hull_job")
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@ -1,75 +0,0 @@
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# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Scene.SceneNode import SceneNode
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from UM.Resources import Resources
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from UM.Math.Color import Color
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from UM.Math.Vector import Vector
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from UM.Mesh.MeshData import MeshData
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import numpy
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class ConvexHullNode(SceneNode):
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def __init__(self, node, hull, parent = None):
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super().__init__(parent)
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self.setCalculateBoundingBox(False)
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self._material = None
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self._original_parent = parent
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self._inherit_orientation = False
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self._inherit_scale = False
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self._node = node
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self._node.transformationChanged.connect(self._onNodePositionChanged)
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self._node.parentChanged.connect(self._onNodeParentChanged)
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#self._onNodePositionChanged(self._node)
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self._hull = hull
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hull_points = self._hull.getPoints()
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center = (hull_points.min(0) + hull_points.max(0)) / 2.0
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mesh = MeshData()
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mesh.addVertex(center[0], 0.1, center[1])
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for point in hull_points:
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mesh.addVertex(point[0], 0.1, point[1])
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indices = []
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for i in range(len(hull_points) - 1):
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indices.append([0, i + 1, i + 2])
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indices.append([0, mesh.getVertexCount() - 1, 1])
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mesh.addIndices(numpy.array(indices, numpy.int32))
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self.setMeshData(mesh)
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def render(self, renderer):
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if not self._material:
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self._material = renderer.createMaterial(Resources.getPath(Resources.ShadersLocation, "basic.vert"), Resources.getPath(Resources.ShadersLocation, "color.frag"))
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self._material.setUniformValue("u_color", Color(35, 35, 35, 128))
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renderer.queueNode(self, material = self._material, transparent = True)
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return True
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def _onNodePositionChanged(self, node):
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#self.setPosition(node.getWorldPosition())
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if hasattr(node, "_convex_hull"):
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delattr(node, "_convex_hull")
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self.setParent(None)
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#self._node.transformationChanged.disconnect(self._onNodePositionChanged)
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#self._node.parentChanged.disconnect(self._onNodeParentChanged)
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def _onNodeParentChanged(self, node):
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if node.getParent():
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self.setParent(self._original_parent)
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else:
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self.setParent(None)
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@ -1,437 +0,0 @@
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# Copyright (c) 2015 Ultimaker B.V.
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# Cura is released under the terms of the AGPLv3 or higher.
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from UM.Qt.QtApplication import QtApplication
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from UM.Scene.SceneNode import SceneNode
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from UM.Scene.Camera import Camera
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from UM.Scene.Platform import Platform
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from UM.Math.Vector import Vector
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from UM.Math.Matrix import Matrix
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from UM.Resources import Resources
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from UM.Scene.ToolHandle import ToolHandle
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from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
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from UM.Mesh.WriteMeshJob import WriteMeshJob
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from UM.Mesh.ReadMeshJob import ReadMeshJob
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from UM.Logger import Logger
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from UM.Preferences import Preferences
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from UM.Message import Message
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from UM.PluginRegistry import PluginRegistry
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from UM.Scene.BoxRenderer import BoxRenderer
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from UM.Scene.Selection import Selection
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from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
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from UM.Operations.RemoveSceneNodeOperation import RemoveSceneNodeOperation
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from UM.Operations.GroupedOperation import GroupedOperation
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from UM.Operations.SetTransformOperation import SetTransformOperation
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from UM.i18n import i18nCatalog
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from . import PlatformPhysics
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from . import BuildVolume
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from . import CameraAnimation
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from . import PrintInformation
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from PyQt5.QtCore import pyqtSlot, QUrl, Qt, pyqtSignal, pyqtProperty
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from PyQt5.QtGui import QColor
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import sys
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import os.path
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import numpy
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numpy.seterr(all="ignore")
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class CuraApplication(QtApplication):
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def __init__(self):
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if not hasattr(sys, "frozen"):
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Resources.addResourcePath(os.path.join(os.path.abspath(os.path.dirname(__file__)), ".."))
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super().__init__(name = "cura", version = "master")
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self.setRequiredPlugins([
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"CuraEngineBackend",
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"MeshView",
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"LayerView",
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"STLReader",
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"SelectionTool",
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"CameraTool",
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"GCodeWriter",
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"LocalFileStorage"
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])
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self._physics = None
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self._volume = None
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self._platform = None
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self._output_devices = {}
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self._print_information = None
|
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self._i18n_catalog = None
|
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|
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self.activeMachineChanged.connect(self._onActiveMachineChanged)
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|
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Preferences.getInstance().addPreference("cura/active_machine", "")
|
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Preferences.getInstance().addPreference("cura/active_mode", "simple")
|
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|
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## Handle loading of all plugin types (and the backend explicitly)
|
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# \sa PluginRegistery
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def _loadPlugins(self):
|
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if not hasattr(sys, "frozen"):
|
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self._plugin_registry.addPluginLocation(os.path.join(os.path.abspath(os.path.dirname(__file__)), "..", "plugins"))
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|
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self._plugin_registry.loadPlugins({ "type": "logger"})
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self._plugin_registry.loadPlugins({ "type": "storage_device" })
|
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self._plugin_registry.loadPlugins({ "type": "view" })
|
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self._plugin_registry.loadPlugins({ "type": "mesh_reader" })
|
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self._plugin_registry.loadPlugins({ "type": "mesh_writer" })
|
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self._plugin_registry.loadPlugins({ "type": "tool" })
|
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self._plugin_registry.loadPlugins({ "type": "extension" })
|
||||
|
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self._plugin_registry.loadPlugin("CuraEngineBackend")
|
||||
|
||||
def run(self):
|
||||
self._i18n_catalog = i18nCatalog("cura");
|
||||
|
||||
self.addOutputDevice("local_file", {
|
||||
"id": "local_file",
|
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"function": self._writeToLocalFile,
|
||||
"description": self._i18n_catalog.i18nc("Save button tooltip", "Save to Disk"),
|
||||
"icon": "save",
|
||||
"priority": 0
|
||||
})
|
||||
|
||||
self.showSplashMessage(self._i18n_catalog.i18nc("Splash screen message", "Setting up scene..."))
|
||||
|
||||
controller = self.getController()
|
||||
|
||||
controller.setActiveView("MeshView")
|
||||
controller.setCameraTool("CameraTool")
|
||||
controller.setSelectionTool("SelectionTool")
|
||||
|
||||
t = controller.getTool("TranslateTool")
|
||||
if t:
|
||||
t.setEnabledAxis([ToolHandle.XAxis, ToolHandle.ZAxis])
|
||||
|
||||
Selection.selectionChanged.connect(self.onSelectionChanged)
|
||||
|
||||
root = controller.getScene().getRoot()
|
||||
self._platform = Platform(root)
|
||||
|
||||
self._volume = BuildVolume.BuildVolume(root)
|
||||
|
||||
self.getRenderer().setLightPosition(Vector(0, 150, 0))
|
||||
self.getRenderer().setBackgroundColor(QColor(245, 245, 245))
|
||||
|
||||
self._physics = PlatformPhysics.PlatformPhysics(controller, self._volume)
|
||||
|
||||
camera = Camera("3d", root)
|
||||
camera.setPosition(Vector(-150, 150, 300))
|
||||
camera.setPerspective(True)
|
||||
camera.lookAt(Vector(0, 0, 0))
|
||||
|
||||
self._camera_animation = CameraAnimation.CameraAnimation()
|
||||
self._camera_animation.setCameraTool(self.getController().getTool("CameraTool"))
|
||||
|
||||
controller.getScene().setActiveCamera("3d")
|
||||
|
||||
self.showSplashMessage(self._i18n_catalog.i18nc("Splash screen message", "Loading interface..."))
|
||||
|
||||
self.setMainQml(Resources.getPath(Resources.QmlFilesLocation, "Cura.qml"))
|
||||
self.initializeEngine()
|
||||
|
||||
self.getStorageDevice("LocalFileStorage").removableDrivesChanged.connect(self._removableDrivesChanged)
|
||||
|
||||
if self.getMachines():
|
||||
active_machine_pref = Preferences.getInstance().getValue("cura/active_machine")
|
||||
if active_machine_pref:
|
||||
for machine in self.getMachines():
|
||||
if machine.getName() == active_machine_pref:
|
||||
self.setActiveMachine(machine)
|
||||
|
||||
if not self.getActiveMachine():
|
||||
self.setActiveMachine(self.getMachines()[0])
|
||||
else:
|
||||
self.requestAddPrinter.emit()
|
||||
|
||||
self._removableDrivesChanged()
|
||||
if self._engine.rootObjects:
|
||||
self.closeSplash()
|
||||
|
||||
self.exec_()
|
||||
|
||||
def registerObjects(self, engine):
|
||||
engine.rootContext().setContextProperty("Printer", self)
|
||||
self._print_information = PrintInformation.PrintInformation()
|
||||
engine.rootContext().setContextProperty("PrintInformation", self._print_information)
|
||||
|
||||
def onSelectionChanged(self):
|
||||
if Selection.hasSelection():
|
||||
if not self.getController().getActiveTool():
|
||||
self.getController().setActiveTool("TranslateTool")
|
||||
|
||||
self._camera_animation.setStart(self.getController().getTool("CameraTool").getOrigin())
|
||||
self._camera_animation.setTarget(Selection.getSelectedObject(0).getWorldPosition())
|
||||
self._camera_animation.start()
|
||||
else:
|
||||
if self.getController().getActiveTool():
|
||||
self.getController().setActiveTool(None)
|
||||
|
||||
requestAddPrinter = pyqtSignal()
|
||||
|
||||
## Remove an object from the scene
|
||||
@pyqtSlot("quint64")
|
||||
def deleteObject(self, object_id):
|
||||
object = self.getController().getScene().findObject(object_id)
|
||||
|
||||
if object:
|
||||
op = RemoveSceneNodeOperation(object)
|
||||
op.push()
|
||||
|
||||
## Create a number of copies of existing object.
|
||||
@pyqtSlot("quint64", int)
|
||||
def multiplyObject(self, object_id, count):
|
||||
node = self.getController().getScene().findObject(object_id)
|
||||
|
||||
if node:
|
||||
op = GroupedOperation()
|
||||
for i in range(count):
|
||||
new_node = SceneNode()
|
||||
new_node.setMeshData(node.getMeshData())
|
||||
new_node.setScale(node.getScale())
|
||||
new_node.translate(Vector((i + 1) * node.getBoundingBox().width, 0, 0))
|
||||
new_node.setSelectable(True)
|
||||
op.addOperation(AddSceneNodeOperation(new_node, node.getParent()))
|
||||
op.push()
|
||||
|
||||
## Center object on platform.
|
||||
@pyqtSlot("quint64")
|
||||
def centerObject(self, object_id):
|
||||
node = self.getController().getScene().findObject(object_id)
|
||||
|
||||
if node:
|
||||
transform = node.getLocalTransformation()
|
||||
transform.setTranslation(Vector(0, 0, 0))
|
||||
op = SetTransformOperation(node, transform)
|
||||
op.push()
|
||||
|
||||
## Delete all mesh data on the scene.
|
||||
@pyqtSlot()
|
||||
def deleteAll(self):
|
||||
nodes = []
|
||||
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
if type(node) is not SceneNode or not node.getMeshData():
|
||||
continue
|
||||
nodes.append(node)
|
||||
|
||||
if nodes:
|
||||
op = GroupedOperation()
|
||||
|
||||
for node in nodes:
|
||||
op.addOperation(RemoveSceneNodeOperation(node))
|
||||
|
||||
op.push()
|
||||
|
||||
## Reset all translation on nodes with mesh data.
|
||||
@pyqtSlot()
|
||||
def resetAllTranslation(self):
|
||||
nodes = []
|
||||
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
if type(node) is not SceneNode or not node.getMeshData():
|
||||
continue
|
||||
nodes.append(node)
|
||||
|
||||
if nodes:
|
||||
op = GroupedOperation()
|
||||
|
||||
for node in nodes:
|
||||
transform = node.getLocalTransformation()
|
||||
transform.setTranslation(Vector(0, 0, 0))
|
||||
op.addOperation(SetTransformOperation(node, transform))
|
||||
|
||||
op.push()
|
||||
|
||||
## Reset all transformations on nodes with mesh data.
|
||||
@pyqtSlot()
|
||||
def resetAll(self):
|
||||
nodes = []
|
||||
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
if type(node) is not SceneNode or not node.getMeshData():
|
||||
continue
|
||||
nodes.append(node)
|
||||
|
||||
if nodes:
|
||||
op = GroupedOperation()
|
||||
|
||||
for node in nodes:
|
||||
transform = Matrix()
|
||||
op.addOperation(SetTransformOperation(node, transform))
|
||||
|
||||
op.push()
|
||||
|
||||
## Reload all mesh data on the screen from file.
|
||||
@pyqtSlot()
|
||||
def reloadAll(self):
|
||||
nodes = []
|
||||
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
if type(node) is not SceneNode or not node.getMeshData():
|
||||
continue
|
||||
|
||||
nodes.append(node)
|
||||
|
||||
if nodes:
|
||||
file_name = node.getMeshData().getFileName()
|
||||
|
||||
job = ReadMeshJob(file_name)
|
||||
job.finished.connect(lambda j: node.setMeshData(j.getResult()))
|
||||
job.start()
|
||||
|
||||
## Get logging data of the backend engine
|
||||
# \returns \type{string} Logging data
|
||||
@pyqtSlot(result=str)
|
||||
def getEngineLog(self):
|
||||
log = ""
|
||||
|
||||
for entry in self.getBackend().getLog():
|
||||
log += entry.decode()
|
||||
|
||||
return log
|
||||
|
||||
outputDevicesChanged = pyqtSignal()
|
||||
|
||||
@pyqtProperty("QVariantMap", notify = outputDevicesChanged)
|
||||
def outputDevices(self):
|
||||
return self._output_devices
|
||||
|
||||
@pyqtProperty("QStringList", notify = outputDevicesChanged)
|
||||
def outputDeviceNames(self):
|
||||
return self._output_devices.keys()
|
||||
|
||||
@pyqtSlot(str, result = "QVariant")
|
||||
def getSettingValue(self, key):
|
||||
if not self.getActiveMachine():
|
||||
return None
|
||||
|
||||
return self.getActiveMachine().getSettingValueByKey(key)
|
||||
|
||||
## Change setting by key value pair
|
||||
@pyqtSlot(str, "QVariant")
|
||||
def setSettingValue(self, key, value):
|
||||
if not self.getActiveMachine():
|
||||
return
|
||||
|
||||
self.getActiveMachine().setSettingValueByKey(key, value)
|
||||
|
||||
## Add an output device that can be written to.
|
||||
#
|
||||
# \param id \type{string} The identifier used to identify the device.
|
||||
# \param device \type{StorageDevice} A dictionary of device information.
|
||||
# It should contains the following:
|
||||
# - function: A function to be called when trying to write to the device. Will be passed the device id as first parameter.
|
||||
# - description: A translated string containing a description of what happens when writing to the device.
|
||||
# - icon: The icon to use to represent the device.
|
||||
# - priority: The priority of the device. The device with the highest priority will be used as the default device.
|
||||
def addOutputDevice(self, id, device):
|
||||
self._output_devices[id] = device
|
||||
self.outputDevicesChanged.emit()
|
||||
|
||||
## Remove output device
|
||||
# \param id \type{string} The identifier used to identify the device.
|
||||
# \sa PrinterApplication::addOutputDevice()
|
||||
def removeOutputDevice(self, id):
|
||||
if id in self._output_devices:
|
||||
del self._output_devices[id]
|
||||
self.outputDevicesChanged.emit()
|
||||
|
||||
@pyqtSlot(str)
|
||||
def writeToOutputDevice(self, device):
|
||||
self._output_devices[device]["function"](device)
|
||||
|
||||
writeToLocalFileRequested = pyqtSignal()
|
||||
|
||||
def _writeToLocalFile(self, device):
|
||||
self.writeToLocalFileRequested.emit()
|
||||
|
||||
def _writeToSD(self, device):
|
||||
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
if type(node) is not SceneNode or not node.getMeshData():
|
||||
continue
|
||||
|
||||
try:
|
||||
path = self.getStorageDevice("LocalFileStorage").getRemovableDrives()[device]
|
||||
except KeyError:
|
||||
Logger.log("e", "Tried to write to unknown SD card %s", device)
|
||||
return
|
||||
|
||||
filename = os.path.join(path, node.getName()[0:node.getName().rfind(".")] + ".gcode")
|
||||
|
||||
job = WriteMeshJob(filename, node.getMeshData())
|
||||
job._sdcard = device
|
||||
job.start()
|
||||
job.finished.connect(self._onWriteToSDFinished)
|
||||
return
|
||||
|
||||
def _removableDrivesChanged(self):
|
||||
drives = self.getStorageDevice("LocalFileStorage").getRemovableDrives()
|
||||
for drive in drives:
|
||||
if drive not in self._output_devices:
|
||||
self.addOutputDevice(drive, {
|
||||
"id": drive,
|
||||
"function": self._writeToSD,
|
||||
"description": self._i18n_catalog.i18nc("Save button tooltip. {0} is sd card name", "Save to SD Card {0}".format(drive)),
|
||||
"icon": "save_sd",
|
||||
"priority": 1
|
||||
})
|
||||
|
||||
drives_to_remove = []
|
||||
for device in self._output_devices:
|
||||
if device not in drives:
|
||||
if self._output_devices[device]["function"] == self._writeToSD:
|
||||
drives_to_remove.append(device)
|
||||
|
||||
for drive in drives_to_remove:
|
||||
self.removeOutputDevice(drive)
|
||||
|
||||
def _onActiveMachineChanged(self):
|
||||
machine = self.getActiveMachine()
|
||||
if machine:
|
||||
Preferences.getInstance().setValue("cura/active_machine", machine.getName())
|
||||
|
||||
self._volume.setWidth(machine.getSettingValueByKey("machine_width"))
|
||||
self._volume.setHeight(machine.getSettingValueByKey("machine_height"))
|
||||
self._volume.setDepth(machine.getSettingValueByKey("machine_depth"))
|
||||
|
||||
disallowed_areas = machine.getSettingValueByKey("machine_disallowed_areas")
|
||||
areas = []
|
||||
if disallowed_areas:
|
||||
|
||||
for area in disallowed_areas:
|
||||
polygon = []
|
||||
polygon.append(Vector(area[0][0], 0.2, area[0][1]))
|
||||
polygon.append(Vector(area[1][0], 0.2, area[1][1]))
|
||||
polygon.append(Vector(area[2][0], 0.2, area[2][1]))
|
||||
polygon.append(Vector(area[3][0], 0.2, area[3][1]))
|
||||
areas.append(polygon)
|
||||
self._volume.setDisallowedAreas(areas)
|
||||
|
||||
self._volume.rebuild()
|
||||
|
||||
if self.getController().getTool("ScaleTool"):
|
||||
self.getController().getTool("ScaleTool").setMaximumBounds(self._volume.getBoundingBox())
|
||||
|
||||
offset = machine.getSettingValueByKey("machine_platform_offset")
|
||||
if offset:
|
||||
self._platform.setPosition(Vector(offset[0], offset[1], offset[2]))
|
||||
else:
|
||||
self._platform.setPosition(Vector(0.0, 0.0, 0.0))
|
||||
|
||||
def _onWriteToSDFinished(self, job):
|
||||
message = Message(self._i18n_catalog.i18nc("Saved to SD message, {0} is sdcard, {1} is filename", "Saved to SD Card {0} as {1}").format(job._sdcard, job.getFileName()))
|
||||
message.addAction(
|
||||
"eject",
|
||||
self._i18n_catalog.i18nc("Message action", "Eject"),
|
||||
"eject",
|
||||
self._i18n_catalog.i18nc("Message action tooltip, {0} is sdcard", "Eject SD Card {0}".format(job._sdcard))
|
||||
)
|
||||
message._sdcard = job._sdcard
|
||||
message.actionTriggered.connect(self._onMessageActionTriggered)
|
||||
message.show()
|
||||
|
||||
def _onMessageActionTriggered(self, message, action):
|
||||
if action == "eject":
|
||||
self.getStorageDevice("LocalFileStorage").ejectRemovableDrive(message._sdcard)
|
||||
|
|
@ -1,92 +0,0 @@
|
|||
# Copyright (c) 2015 Ultimaker B.V.
|
||||
# Cura is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
from PyQt5.QtCore import QTimer
|
||||
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from UM.Scene.Iterator.BreadthFirstIterator import BreadthFirstIterator
|
||||
from UM.Operations.TranslateOperation import TranslateOperation
|
||||
from UM.Operations.ScaleToBoundsOperation import ScaleToBoundsOperation
|
||||
from UM.Math.Float import Float
|
||||
from UM.Math.Vector import Vector
|
||||
from UM.Math.AxisAlignedBox import AxisAlignedBox
|
||||
from UM.Application import Application
|
||||
|
||||
from . import PlatformPhysicsOperation
|
||||
from . import ConvexHullJob
|
||||
|
||||
import time
|
||||
import threading
|
||||
|
||||
class PlatformPhysics:
|
||||
def __init__(self, controller, volume):
|
||||
super().__init__()
|
||||
self._controller = controller
|
||||
self._controller.getScene().sceneChanged.connect(self._onSceneChanged)
|
||||
self._build_volume = volume
|
||||
|
||||
self._change_timer = QTimer()
|
||||
self._change_timer.setInterval(100)
|
||||
self._change_timer.setSingleShot(True)
|
||||
self._change_timer.timeout.connect(self._onChangeTimerFinished)
|
||||
|
||||
def _onSceneChanged(self, source):
|
||||
self._change_timer.start()
|
||||
|
||||
def _onChangeTimerFinished(self):
|
||||
root = self._controller.getScene().getRoot()
|
||||
for node in BreadthFirstIterator(root):
|
||||
if node is root or type(node) is not SceneNode:
|
||||
continue
|
||||
|
||||
bbox = node.getBoundingBox()
|
||||
if not bbox or not bbox.isValid():
|
||||
continue
|
||||
|
||||
# Mark the node as outside the build volume if the bounding box test fails.
|
||||
if self._build_volume.getBoundingBox().intersectsBox(bbox) != AxisAlignedBox.IntersectionResult.FullIntersection:
|
||||
node._outside_buildarea = True
|
||||
else:
|
||||
node._outside_buildarea = False
|
||||
|
||||
# Move the node upwards if the bottom is below the build platform.
|
||||
move_vector = Vector()
|
||||
if not Float.fuzzyCompare(bbox.bottom, 0.0):
|
||||
move_vector.setY(-bbox.bottom)
|
||||
|
||||
# If there is no convex hull for the node, start calculating it and continue.
|
||||
if not hasattr(node, "_convex_hull"):
|
||||
if not hasattr(node, "_convex_hull_job"):
|
||||
job = ConvexHullJob.ConvexHullJob(node)
|
||||
job.start()
|
||||
node._convex_hull_job = job
|
||||
else:
|
||||
# Check for collisions between convex hulls
|
||||
for other_node in BreadthFirstIterator(root):
|
||||
# Ignore root, ourselves and anything that is not a normal SceneNode.
|
||||
if other_node is root or type(other_node) is not SceneNode or other_node is node:
|
||||
continue
|
||||
|
||||
# Ignore nodes that do not have the right properties set.
|
||||
if not hasattr(other_node, "_convex_hull") or not other_node.getBoundingBox():
|
||||
continue
|
||||
|
||||
# Check to see if the bounding boxes intersect. If not, we can ignore the node as there is no way the hull intersects.
|
||||
if node.getBoundingBox().intersectsBox(other_node.getBoundingBox()) == AxisAlignedBox.IntersectionResult.NoIntersection:
|
||||
continue
|
||||
|
||||
# Get the overlap distance for both convex hulls. If this returns None, there is no intersection.
|
||||
overlap = node._convex_hull.intersectsPolygon(other_node._convex_hull)
|
||||
if overlap is None:
|
||||
continue
|
||||
|
||||
move_vector.setX(-overlap[0])
|
||||
move_vector.setZ(-overlap[1])
|
||||
|
||||
if move_vector != Vector():
|
||||
op = PlatformPhysicsOperation.PlatformPhysicsOperation(node, move_vector)
|
||||
op.push()
|
||||
|
||||
if node.getBoundingBox().intersectsBox(self._build_volume.getBoundingBox()) == AxisAlignedBox.IntersectionResult.FullIntersection:
|
||||
op = ScaleToBoundsOperation(node, self._build_volume.getBoundingBox())
|
||||
op.push()
|
||||
|
|
@ -1,33 +0,0 @@
|
|||
# Copyright (c) 2015 Ultimaker B.V.
|
||||
# Cura is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
from UM.Operations.Operation import Operation
|
||||
from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
|
||||
from UM.Operations.TranslateOperation import TranslateOperation
|
||||
from UM.Operations.GroupedOperation import GroupedOperation
|
||||
|
||||
## A specialised operation designed specifically to modify the previous operation.
|
||||
class PlatformPhysicsOperation(Operation):
|
||||
def __init__(self, node, translation):
|
||||
super().__init__()
|
||||
self._node = node
|
||||
self._old_position = node.getPosition()
|
||||
self._new_position = node.getPosition() + translation
|
||||
self._always_merge = True
|
||||
|
||||
def undo(self):
|
||||
self._node.setPosition(self._old_position)
|
||||
|
||||
def redo(self):
|
||||
self._node.setPosition(self._new_position)
|
||||
|
||||
def mergeWith(self, other):
|
||||
group = GroupedOperation()
|
||||
|
||||
group.addOperation(self)
|
||||
group.addOperation(other)
|
||||
|
||||
return group
|
||||
|
||||
def __repr__(self):
|
||||
return "PlatformPhysicsOperation(t = {0})".format(self._position)
|
||||
|
|
@ -1,209 +0,0 @@
|
|||
# Copyright (c) 2015 Ultimaker B.V.
|
||||
# Cura is released under the terms of the AGPLv3 or higher.
|
||||
|
||||
from PyQt5.QtCore import QObject, QDateTime, QTimer, pyqtSignal, pyqtSlot, pyqtProperty
|
||||
|
||||
from UM.Application import Application
|
||||
from UM.Settings.MachineSettings import MachineSettings
|
||||
from UM.Resources import Resources
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from UM.Qt.Duration import Duration
|
||||
|
||||
## A class for processing and calculating minimum, currrent and maximum print time.
|
||||
#
|
||||
# This class contains all the logic relating to calculation and slicing for the
|
||||
# time/quality slider concept. It is a rather tricky combination of event handling
|
||||
# and state management. The logic behind this is as follows:
|
||||
#
|
||||
# - A scene change or settting change event happens.
|
||||
# We track what the source was of the change, either a scene change, a setting change, an active machine change or something else.
|
||||
# - This triggers a new slice with the current settings - this is the "current settings pass".
|
||||
# - When the slice is done, we update the current print time and material amount.
|
||||
# - If the source of the slice was not a Setting change, we start the second slice pass, the "low quality settings pass". Otherwise we stop here.
|
||||
# - When that is done, we update the minimum print time and start the final slcice pass, the "high quality settings pass".
|
||||
# - When the high quality pass is done, we update the maximum print time.
|
||||
#
|
||||
class PrintInformation(QObject):
|
||||
class SlicePass:
|
||||
CurrentSettings = 1
|
||||
LowQualitySettings = 2
|
||||
HighQualitySettings = 3
|
||||
|
||||
class SliceReason:
|
||||
SceneChanged = 1
|
||||
SettingChanged = 2
|
||||
ActiveMachineChanged = 3
|
||||
Other = 4
|
||||
|
||||
def __init__(self, parent = None):
|
||||
super().__init__(parent)
|
||||
|
||||
self._minimum_print_time = Duration(None, self)
|
||||
self._current_print_time = Duration(None, self)
|
||||
self._maximum_print_time = Duration(None, self)
|
||||
|
||||
self._material_amount = -1
|
||||
|
||||
self._time_quality_value = 50
|
||||
self._time_quality_changed_timer = QTimer()
|
||||
self._time_quality_changed_timer.setInterval(500)
|
||||
self._time_quality_changed_timer.setSingleShot(True)
|
||||
self._time_quality_changed_timer.timeout.connect(self._updateTimeQualitySettings)
|
||||
|
||||
self._interpolation_settings = {
|
||||
"layer_height": { "minimum": "low", "maximum": "high", "curve": "linear" },
|
||||
"fill_sparse_density": { "minimum": "low", "maximum": "high", "curve": "linear" }
|
||||
}
|
||||
|
||||
self._low_quality_settings = None
|
||||
self._current_settings = None
|
||||
self._high_quality_settings = None
|
||||
|
||||
self._slice_pass = None
|
||||
self._slice_reason = None
|
||||
|
||||
Application.getInstance().activeMachineChanged.connect(self._onActiveMachineChanged)
|
||||
self._onActiveMachineChanged()
|
||||
|
||||
Application.getInstance().getController().getScene().sceneChanged.connect(self._onSceneChanged)
|
||||
|
||||
self._backend = Application.getInstance().getBackend()
|
||||
if self._backend:
|
||||
self._backend.printDurationMessage.connect(self._onPrintDurationMessage)
|
||||
self._backend.slicingStarted.connect(self._onSlicingStarted)
|
||||
self._backend.slicingCancelled.connect(self._onSlicingCancelled)
|
||||
|
||||
minimumPrintTimeChanged = pyqtSignal()
|
||||
|
||||
@pyqtProperty(Duration, notify = minimumPrintTimeChanged)
|
||||
def minimumPrintTime(self):
|
||||
return self._minimum_print_time
|
||||
|
||||
currentPrintTimeChanged = pyqtSignal()
|
||||
|
||||
@pyqtProperty(Duration, notify = currentPrintTimeChanged)
|
||||
def currentPrintTime(self):
|
||||
return self._current_print_time
|
||||
|
||||
maximumPrintTimeChanged = pyqtSignal()
|
||||
|
||||
@pyqtProperty(Duration, notify = maximumPrintTimeChanged)
|
||||
def maximumPrintTime(self):
|
||||
return self._maximum_print_time
|
||||
|
||||
materialAmountChanged = pyqtSignal()
|
||||
|
||||
@pyqtProperty(float, notify = materialAmountChanged)
|
||||
def materialAmount(self):
|
||||
return self._material_amount
|
||||
|
||||
timeQualityValueChanged = pyqtSignal()
|
||||
|
||||
@pyqtProperty(int, notify = timeQualityValueChanged)
|
||||
def timeQualityValue(self):
|
||||
return self._time_quality_value
|
||||
|
||||
@pyqtSlot(int)
|
||||
def setTimeQualityValue(self, value):
|
||||
if value != self._time_quality_value:
|
||||
self._time_quality_value = value
|
||||
self.timeQualityValueChanged.emit()
|
||||
|
||||
self._time_quality_changed_timer.start()
|
||||
|
||||
def _onSlicingStarted(self):
|
||||
if self._slice_pass is None:
|
||||
self._slice_pass = self.SlicePass.CurrentSettings
|
||||
|
||||
if self._slice_reason is None:
|
||||
self._slice_reason = self.SliceReason.Other
|
||||
|
||||
if self._slice_pass == self.SlicePass.CurrentSettings and self._slice_reason != self.SliceReason.SettingChanged:
|
||||
self._minimum_print_time.setDuration(-1)
|
||||
self.minimumPrintTimeChanged.emit()
|
||||
self._maximum_print_time.setDuration(-1)
|
||||
self.maximumPrintTimeChanged.emit()
|
||||
|
||||
def _onPrintDurationMessage(self, time, amount):
|
||||
if self._slice_pass == self.SlicePass.CurrentSettings:
|
||||
self._current_print_time.setDuration(time)
|
||||
self.currentPrintTimeChanged.emit()
|
||||
|
||||
self._material_amount = round(amount / 10) / 100
|
||||
self.materialAmountChanged.emit()
|
||||
|
||||
if self._slice_reason != self.SliceReason.SettingChanged:
|
||||
self._slice_pass = self.SlicePass.LowQualitySettings
|
||||
self._backend.slice(settings = self._low_quality_settings, save_gcode = False, save_polygons = False, force_restart = False, report_progress = False)
|
||||
else:
|
||||
self._slice_pass = None
|
||||
self._slice_reason = None
|
||||
elif self._slice_pass == self.SlicePass.LowQualitySettings:
|
||||
self._minimum_print_time.setDuration(time)
|
||||
self.minimumPrintTimeChanged.emit()
|
||||
|
||||
self._slice_pass = self.SlicePass.HighQualitySettings
|
||||
self._backend.slice(settings = self._high_quality_settings, save_gcode = False, save_polygons = False, force_restart = False, report_progress = False)
|
||||
elif self._slice_pass == self.SlicePass.HighQualitySettings:
|
||||
self._maximum_print_time.setDuration(time)
|
||||
self.maximumPrintTimeChanged.emit()
|
||||
|
||||
self._slice_pass = None
|
||||
self._slice_reason = None
|
||||
|
||||
def _onActiveMachineChanged(self):
|
||||
if self._current_settings:
|
||||
self._current_settings.settingChanged.disconnect(self._onSettingChanged)
|
||||
|
||||
self._current_settings = Application.getInstance().getActiveMachine()
|
||||
|
||||
if self._current_settings:
|
||||
self._current_settings.settingChanged.connect(self._onSettingChanged)
|
||||
self._low_quality_settings = None
|
||||
self._high_quality_settings = None
|
||||
self._updateTimeQualitySettings()
|
||||
|
||||
self._slice_reason = self.SliceReason.ActiveMachineChanged
|
||||
|
||||
def _updateTimeQualitySettings(self):
|
||||
if not self._current_settings:
|
||||
return
|
||||
|
||||
if not self._low_quality_settings:
|
||||
self._low_quality_settings = MachineSettings()
|
||||
self._low_quality_settings.loadSettingsFromFile(Resources.getPath(Resources.SettingsLocation, self._current_settings.getTypeID() + ".json"))
|
||||
self._low_quality_settings.loadValuesFromFile(Resources.getPath(Resources.SettingsLocation, "profiles", "low_quality.conf"))
|
||||
|
||||
if not self._high_quality_settings:
|
||||
self._high_quality_settings = MachineSettings()
|
||||
self._high_quality_settings.loadSettingsFromFile(Resources.getPath(Resources.SettingsLocation, self._current_settings.getTypeID() + ".json"))
|
||||
self._high_quality_settings.loadValuesFromFile(Resources.getPath(Resources.SettingsLocation, "profiles", "high_quality.conf"))
|
||||
|
||||
for key, options in self._interpolation_settings.items():
|
||||
minimum_value = None
|
||||
if options["minimum"] == "low":
|
||||
minimum_value = self._low_quality_settings.getSettingValueByKey(key)
|
||||
elif options["minimum"] == "high":
|
||||
minimum_value = self._high_quality_settings.getSettingValueByKey(key)
|
||||
else:
|
||||
continue
|
||||
|
||||
maximum_value = None
|
||||
if options["maximum"] == "low":
|
||||
maximum_value = self._low_quality_settings.getSettingValueByKey(key)
|
||||
elif options["maximum"] == "high":
|
||||
maximum_value = self._high_quality_settings.getSettingValueByKey(key)
|
||||
else:
|
||||
continue
|
||||
|
||||
setting_value = minimum_value + (maximum_value - minimum_value) * (self._time_quality_value / 100)
|
||||
self._current_settings.setSettingValueByKey(key, setting_value)
|
||||
|
||||
def _onSceneChanged(self, source):
|
||||
self._slice_reason = self.SliceReason.SceneChanged
|
||||
|
||||
def _onSettingChanged(self, source):
|
||||
self._slice_reason = self.SliceReason.SettingChanged
|
||||
|
||||
def _onSlicingCancelled(self):
|
||||
self._slice_pass = None
|
||||
Loading…
Add table
Add a link
Reference in a new issue