WIP: Refactor BuildPlateModel and split MultiBuildPlateModel

This commit is contained in:
Lipu Fei 2018-02-17 22:23:49 +01:00
parent 1c8f63e47f
commit 495fc8bbd7
27 changed files with 172 additions and 111 deletions

View file

@ -93,7 +93,7 @@ class SimulationPass(RenderPass):
self.bind()
tool_handle_batch = RenderBatch(self._tool_handle_shader, type = RenderBatch.RenderType.Overlay, backface_cull = True)
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
head_position = None # Indicates the current position of the print head
nozzle_node = None