WIP: Refactor BuildPlateModel and split MultiBuildPlateModel

This commit is contained in:
Lipu Fei 2018-02-17 22:23:49 +01:00
parent 1c8f63e47f
commit 495fc8bbd7
27 changed files with 172 additions and 111 deletions

View file

@ -77,7 +77,7 @@ class ThreeMFReader(MeshReader):
self._object_count += 1
node_name = "Object %s" % self._object_count
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
um_node = CuraSceneNode()
um_node.addDecorator(BuildPlateDecorator(active_build_plate))

View file

@ -68,7 +68,7 @@ class ThreeMFWriter(MeshWriter):
if not isinstance(um_node, SceneNode):
return None
active_build_plate_nr = CuraApplication.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_nr = CuraApplication.getInstance().getMultiBuildPlateModel().activeBuildPlate
if um_node.callDecoration("getBuildPlateNumber") != active_build_plate_nr:
return

View file

@ -70,7 +70,7 @@ class CuraEngineBackend(QObject, Backend):
# Workaround to disable layer view processing if layer view is not active.
self._layer_view_active = False
Application.getInstance().getController().activeViewChanged.connect(self._onActiveViewChanged)
Application.getInstance().getBuildPlateModel().activeBuildPlateChanged.connect(self._onActiveViewChanged)
Application.getInstance().getMultiBuildPlateModel().activeBuildPlateChanged.connect(self._onActiveViewChanged)
self._onActiveViewChanged()
self._stored_layer_data = []
self._stored_optimized_layer_data = {} # key is build plate number, then arrays are stored until they go to the ProcessSlicesLayersJob
@ -207,7 +207,7 @@ class CuraEngineBackend(QObject, Backend):
self._scene.gcode_dict = {}
# see if we really have to slice
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
build_plate_to_be_sliced = self._build_plates_to_be_sliced.pop(0)
Logger.log("d", "Going to slice build plate [%s]!" % build_plate_to_be_sliced)
num_objects = self._numObjects()
@ -497,7 +497,7 @@ class CuraEngineBackend(QObject, Backend):
node.getParent().removeChild(node)
def markSliceAll(self):
for build_plate_number in range(Application.getInstance().getBuildPlateModel().maxBuildPlate + 1):
for build_plate_number in range(Application.getInstance().getMultiBuildPlateModel().maxBuildPlate + 1):
if build_plate_number not in self._build_plates_to_be_sliced:
self._build_plates_to_be_sliced.append(build_plate_number)
@ -582,7 +582,7 @@ class CuraEngineBackend(QObject, Backend):
Logger.log("d", "Slicing took %s seconds", time() - self._slice_start_time )
# See if we need to process the sliced layers job.
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
if self._layer_view_active and (self._process_layers_job is None or not self._process_layers_job.isRunning()) and active_build_plate == self._start_slice_job_build_plate:
self._startProcessSlicedLayersJob(active_build_plate)
# self._onActiveViewChanged()
@ -702,7 +702,7 @@ class CuraEngineBackend(QObject, Backend):
application = Application.getInstance()
view = application.getController().getActiveView()
if view:
active_build_plate = application.getBuildPlateModel().activeBuildPlate
active_build_plate = application.getMultiBuildPlateModel().activeBuildPlate
if view.getPluginId() == "SimulationView": # If switching to layer view, we should process the layers if that hasn't been done yet.
self._layer_view_active = True
# There is data and we're not slicing at the moment

View file

@ -12,6 +12,6 @@ class ProcessGCodeLayerJob(Job):
self._message = message
def run(self):
active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_id = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
gcode_list = self._scene.gcode_dict[active_build_plate_id]
gcode_list.append(self._message.data.decode("utf-8", "replace"))

View file

@ -437,7 +437,7 @@ class FlavorParser:
scene_node.addDecorator(gcode_list_decorator)
# gcode_dict stores gcode_lists for a number of build plates.
active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_id = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
gcode_dict = {active_build_plate_id: gcode_list}
Application.getInstance().getController().getScene().gcode_dict = gcode_dict

View file

@ -60,7 +60,7 @@ class GCodeWriter(MeshWriter):
Logger.log("e", "GCodeWriter does not support non-text mode.")
return False
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
scene = Application.getInstance().getController().getScene()
gcode_dict = getattr(scene, "gcode_dict")
if not gcode_dict:

View file

@ -62,7 +62,7 @@ class PostProcessingPlugin(QObject, Extension):
return
# get gcode list for the active build plate
active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_id = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
gcode_list = gcode_dict[active_build_plate_id]
if not gcode_list:
return

View file

@ -93,7 +93,7 @@ class SimulationPass(RenderPass):
self.bind()
tool_handle_batch = RenderBatch(self._tool_handle_shader, type = RenderBatch.RenderType.Overlay, backface_cull = True)
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
head_position = None # Indicates the current position of the print head
nozzle_node = None

View file

@ -42,7 +42,7 @@ class SupportEraser(Tool):
mesh.addCube(10,10,10)
node.setMeshData(mesh.build())
active_build_plate = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
node.addDecorator(SettingOverrideDecorator())
node.addDecorator(BuildPlateDecorator(active_build_plate))

View file

@ -81,7 +81,7 @@ class ClusterUM3OutputDevice(NetworkedPrinterOutputDevice):
self.writeStarted.emit(self)
gcode_dict = getattr(Application.getInstance().getController().getScene(), "gcode_dict", [])
active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_id = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
gcode_list = gcode_dict[active_build_plate_id]
if not gcode_list:

View file

@ -184,7 +184,7 @@ class LegacyUM3OutputDevice(NetworkedPrinterOutputDevice):
self.writeStarted.emit(self)
gcode_dict = getattr(Application.getInstance().getController().getScene(), "gcode_dict", [])
active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_id = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
gcode_list = gcode_dict[active_build_plate_id]
if not gcode_list:

View file

@ -99,7 +99,7 @@ class USBPrinterOutputDevice(PrinterOutputDevice):
Application.getInstance().getController().setActiveStage("MonitorStage")
# find the G-code for the active build plate to print
active_build_plate_id = Application.getInstance().getBuildPlateModel().activeBuildPlate
active_build_plate_id = Application.getInstance().getMultiBuildPlateModel().activeBuildPlate
gcode_dict = getattr(Application.getInstance().getController().getScene(), "gcode_dict")
gcode_list = gcode_dict[active_build_plate_id]