Optimize painting operations

CURA-12743
This commit is contained in:
Erwan MATHIEU 2025-10-02 12:05:39 +02:00
parent 05b3aeb2bd
commit 495a367539
5 changed files with 53 additions and 74 deletions

View file

@ -20,10 +20,10 @@ class PaintClearCommand(PaintCommand):
return 1
def redo(self) -> None:
cleared_image, painter = self._makeClearedTexture()
painter = self._makeClearedTexture()
painter.end()
self._texture.setSubImage(cleared_image, 0, 0)
self._texture.updateImagePart(self._bounding_rect)
def mergeWith(self, command: QUndoCommand) -> bool:
if not isinstance(command, PaintClearCommand):

View file

@ -23,9 +23,8 @@ class PaintCommand(QUndoCommand):
self._bounding_rect = texture.getImage().rect()
if make_original_image:
self._original_texture_image, painter = (
self._preparePainting(specific_source_image=self._texture.getImage().copy(),
specific_bounding_rect=self._texture.getImage().rect()))
self._original_texture_image = self._texture.getImage().copy()
painter = QPainter(self._original_texture_image)
# Keep only the bits contained in the bit range, so that we won't modify anything else in the image
painter.setCompositionMode(QPainter.CompositionMode.RasterOp_SourceAndDestination)
@ -36,19 +35,19 @@ class PaintCommand(QUndoCommand):
if self._original_texture_image is None:
return
cleared_image, painter = self._makeClearedTexture()
painter = self._makeClearedTexture()
painter.setCompositionMode(QPainter.CompositionMode.RasterOp_SourceOrDestination)
painter.drawImage(0, 0, self._original_texture_image)
painter.end()
self._texture.setSubImage(cleared_image, self._bounding_rect.left(), self._bounding_rect.top())
self._texture.updateImagePart(self._bounding_rect)
def _makeClearedTexture(self) -> QPainter:
painter = QPainter(self._texture.getImage())
painter.setRenderHint(QPainter.RenderHint.Antialiasing, False)
def _makeClearedTexture(self) -> Tuple[QImage, QPainter]:
dest_image, painter = self._preparePainting()
self._clearTextureBits(painter)
return dest_image, painter
return painter
def _clearTextureBits(self, painter: QPainter):
raise NotImplementedError()
@ -57,16 +56,3 @@ class PaintCommand(QUndoCommand):
bit_range_start, bit_range_end = self._bit_range
return (((PaintCommand.FULL_INT32 << (32 - 1 - (bit_range_end - bit_range_start))) & PaintCommand.FULL_INT32) >>
(32 - 1 - bit_range_end))
def _preparePainting(self,
specific_source_image: Optional[QImage] = None,
specific_bounding_rect: Optional[QRect] = None) -> Tuple[QImage, QPainter]:
source_image = specific_source_image if specific_source_image is not None else self._texture.getImage()
bounding_rect = specific_bounding_rect if specific_bounding_rect is not None else self._bounding_rect
dest_image = source_image.copy(bounding_rect)
painter = QPainter(dest_image)
painter.setRenderHint(QPainter.RenderHint.Antialiasing, False)
painter.translate(-bounding_rect.left(), -bounding_rect.top())
return dest_image, painter

View file

@ -1,13 +1,14 @@
# Copyright (c) 2025 UltiMaker
# Cura is released under the terms of the LGPLv3 or higher.
from typing import cast, Optional
from typing import cast, Optional, List
import math
from PyQt6.QtCore import QRect, QRectF, QPoint
from PyQt6.QtGui import QUndoCommand, QImage, QPainter, QPainterPath, QPen, QBrush
from UM.View.GL.Texture import Texture
from UM.Math.Polygon import Polygon
from .PaintCommand import PaintCommand
@ -18,13 +19,12 @@ class PaintStrokeCommand(PaintCommand):
def __init__(self,
texture: Texture,
stroke_path: QPainterPath,
stroke_polygons: List[Polygon],
set_value: int,
bit_range: tuple[int, int],
mergeable: bool) -> None:
super().__init__(texture, bit_range, make_original_image = not mergeable)
self._stroke_path: QPainterPath = stroke_path
self._stroke_polygons: List[Polygon] = stroke_polygons
self._calculateBoundingRect()
self._set_value: int = set_value
self._mergeable: bool = mergeable
@ -33,16 +33,14 @@ class PaintStrokeCommand(PaintCommand):
return 0
def redo(self) -> None:
stroked_image, painter = self._makeClearedTexture()
painter = self._makeClearedTexture()
painter.setBrush(QBrush(self._set_value))
painter.setPen(QPen(painter.brush(), self.PEN_OVERLAP_WIDTH))
painter.setCompositionMode(QPainter.CompositionMode.RasterOp_SourceOrDestination)
painter.drawPath(self._stroke_path)
painter.drawPath(self._makePainterPath())
painter.end()
self._texture.setSubImage(stroked_image, self._bounding_rect.left(), self._bounding_rect.top())
self._texture.updateImagePart(self._bounding_rect)
def mergeWith(self, command: QUndoCommand) -> bool:
if not isinstance(command, PaintStrokeCommand):
@ -52,7 +50,7 @@ class PaintStrokeCommand(PaintCommand):
if not paint_undo_command._mergeable:
return False
self._stroke_path = self._stroke_path.united(paint_undo_command._stroke_path)
self._stroke_polygons = Polygon.union(self._stroke_polygons + paint_undo_command._stroke_polygons)
self._calculateBoundingRect()
return True
@ -61,10 +59,26 @@ class PaintStrokeCommand(PaintCommand):
painter.setBrush(QBrush(self._getBitRangeMask()))
painter.setPen(QPen(painter.brush(), self.PEN_OVERLAP_WIDTH))
painter.setCompositionMode(QPainter.CompositionMode.RasterOp_NotSourceAndDestination)
painter.drawPath(self._stroke_path)
painter.drawPath(self._makePainterPath())
def _makePainterPath(self) -> QPainterPath:
path = QPainterPath()
for polygon in self._stroke_polygons:
path.moveTo(polygon[0][0], polygon[0][1])
for point in polygon:
path.lineTo(point[0], point[1])
path.closeSubpath()
return path
def _calculateBoundingRect(self):
bounding_rect: QRectF = self._stroke_path.boundingRect()
self._bounding_rect = QRect(
QPoint(math.floor(bounding_rect.left()), math.floor(bounding_rect.top())),
QPoint(math.ceil(bounding_rect.right()), math.ceil(bounding_rect.bottom())))
bounding_box = Polygon.getGlobalBoundingBox(self._stroke_polygons)
if bounding_box is None:
self._bounding_rect = QRect()
else:
self._bounding_rect = QRect(
QPoint(math.floor(bounding_box.left - PaintStrokeCommand.PEN_OVERLAP_WIDTH),
math.floor(bounding_box.bottom - PaintStrokeCommand.PEN_OVERLAP_WIDTH)),
QPoint(math.ceil(bounding_box.right + PaintStrokeCommand.PEN_OVERLAP_WIDTH),
math.ceil(bounding_box.top + PaintStrokeCommand.PEN_OVERLAP_WIDTH)))
self._bounding_rect &= self._texture.getImage().rect()

View file

@ -286,21 +286,8 @@ class PaintTool(Tool):
def get_projected_on_plane(pt: numpy.ndarray) -> numpy.ndarray:
return numpy.array([*self._camera.projectToViewport(Vector(*pt))], dtype=numpy.float32)
def get_projected_on_viewport_image(pt: numpy) -> numpy.ndarray:
return numpy.array([pt[0] + self._camera.getViewportWidth() / 2.0,
self._camera.getViewportHeight() - (pt[1] + self._camera.getViewportHeight() / 2.0)],
dtype=numpy.float32)
stroke_poly = self._getStrokePolygon(get_projected_on_plane(world_coords_a), get_projected_on_plane(world_coords_b))
stroke_poly.toType(numpy.float32)
stroke_poly_viewport = Polygon([get_projected_on_viewport_image(point) for point in stroke_poly])
faces_image, (faces_x, faces_y) = PaintTool._rasterizePolygons([stroke_poly_viewport],
QPen(Qt.PenStyle.NoPen),
QBrush(Qt.GlobalColor.white))
faces = self._faces_selection_pass.getFacesIdsUnderMask(faces_image, faces_x, faces_y)
texture_dimensions = numpy.array(list(self._view.getUvTexDimensions()))
mesh_indices = self._mesh_transformed_cache.getIndices()
if mesh_indices is None:
@ -319,8 +306,7 @@ class PaintTool(Tool):
self._camera.getViewportHeight(),
self._cam_norm,
face_id)
Logger.debug("done")
return res
return [Polygon(points) for points in res]
def event(self, event: Event) -> bool:
"""Handle mouse and keyboard events.
@ -412,12 +398,10 @@ class PaintTool(Tool):
self._view.clearCursorStroke()
if self._mouse_held:
Logger.debug("start stroking")
uv_areas = self._getUvAreasForStroke(self._last_world_coords, world_coords, face_id)
if len(uv_areas) == 0:
return False
stroke_path = self._createStrokePath(uv_areas)
self._view.addStroke(stroke_path, brush_color, is_moved)
self._view.addStroke(uv_areas, brush_color, is_moved)
except:
Logger.logException("e", "Error when adding paint stroke")

View file

@ -8,6 +8,7 @@ from PyQt6.QtCore import QRect, pyqtSignal, Qt, QPoint
from PyQt6.QtGui import QImage, QUndoStack, QPainter, QColor, QPainterPath, QBrush, QPen
from typing import Optional, List, Tuple, Dict
from UM.Logger import Logger
from UM.Scene.SceneNode import SceneNode
from cura.CuraApplication import CuraApplication
from cura.BuildVolume import BuildVolume
@ -21,6 +22,7 @@ from UM.Scene.Selection import Selection
from UM.View.GL.OpenGL import OpenGL
from UM.i18n import i18nCatalog
from UM.Math.Color import Color
from UM.Math.Polygon import Polygon
from .PaintStrokeCommand import PaintStrokeCommand
from .PaintClearCommand import PaintClearCommand
@ -162,23 +164,17 @@ class PaintView(CuraView):
QPoint(math.floor(bounding_rect.left()), math.floor(bounding_rect.top())),
QPoint(math.ceil(bounding_rect.right()), math.ceil(bounding_rect.bottom())))
cursor_image = QImage(bounding_rect_rounded.width(), bounding_rect_rounded.height(), QImage.Format.Format_ARGB32)
cursor_image.fill(0)
painter = QPainter(cursor_image)
painter = QPainter(self._cursor_texture.getImage())
painter.setRenderHint(QPainter.RenderHint.Antialiasing, False)
painter.translate(-bounding_rect.left(), -bounding_rect.top())
display_color = self._paint_modes[self._current_paint_type][brush_color].display_color
paint_color = QColor(*[int(color_part * 255) for color_part in [display_color.r, display_color.g, display_color.b]])
paint_color.setAlpha(255)
painter.setBrush(QBrush(paint_color))
painter.setPen(QPen(Qt.PenStyle.NoPen))
painter.drawPath(cursor_path)
painter.end()
self._cursor_texture.setSubImage(cursor_image, bounding_rect_rounded.left(), bounding_rect_rounded.top())
self._cursor_texture.updateImagePart(bounding_rect_rounded)
self._previous_paint_texture_rect = bounding_rect_rounded
def clearCursorStroke(self) -> bool:
@ -186,18 +182,17 @@ class PaintView(CuraView):
self._cursor_texture is None or self._cursor_texture.getImage() is None):
return False
clear_image = QImage(self._previous_paint_texture_rect.width(),
self._previous_paint_texture_rect.height(),
QImage.Format.Format_ARGB32)
clear_image.fill(0)
self._cursor_texture.setSubImage(clear_image,
self._previous_paint_texture_rect.left(),
self._previous_paint_texture_rect.top())
painter = QPainter(self._cursor_texture.getImage())
painter.setCompositionMode(QPainter.CompositionMode.CompositionMode_Source)
painter.fillRect(self._previous_paint_texture_rect, QBrush(QColor(0, 0, 0, 0)))
painter.end()
self._cursor_texture.updateImagePart(self._previous_paint_texture_rect)
self._previous_paint_texture_rect = None
return True
def addStroke(self, stroke_path: QPainterPath, brush_color: str, merge_with_previous: bool) -> None:
def addStroke(self, stroke_path: List[Polygon], brush_color: str, merge_with_previous: bool) -> None:
if self._current_paint_texture is None or self._current_paint_texture.getImage() is None:
return