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Remove grid pattern
It'll be replaced by grid lines instead of grid surfaces. Contributes to issue CURA-4150.
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parent
b74c09dec8
commit
484740f2ff
2 changed files with 6 additions and 18 deletions
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@ -169,8 +169,7 @@ class BuildVolume(SceneNode):
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self._shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "default.shader"))
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self._grid_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "grid.shader"))
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theme = Application.getInstance().getTheme()
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self._grid_shader.setUniformValue("u_gridColor0", Color(*theme.getColor("buildplate").getRgb()))
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self._grid_shader.setUniformValue("u_gridColor1", Color(*theme.getColor("buildplate_alt").getRgb()))
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self._grid_shader.setUniformValue("u_buildplateColor", Color(*theme.getColor("buildplate").getRgb()))
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renderer.queueNode(self, mode = RenderBatch.RenderMode.Lines)
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renderer.queueNode(self, mesh = self._origin_mesh)
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