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Pass the cached normal transformation to the rendere
CURA-7106
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ccd9a17be4
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3 changed files with 4 additions and 4 deletions
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@ -54,7 +54,7 @@ class PickingPass(RenderPass):
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# Fill up the batch with objects that can be sliced. `
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for node in DepthFirstIterator(self._scene.getRoot()): #type: ignore #Ignore type error because iter() should get called automatically by Python syntax.
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if node.callDecoration("isSliceable") and node.getMeshData() and node.isVisible():
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batch.addItem(node.getWorldTransformation(copy = False), node.getMeshData())
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batch.addItem(node.getWorldTransformation(copy = False), node.getMeshData(), normal_transformation=node.getCachedNormalMatrix())
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self.bind()
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batch.render(self._scene.getActiveCamera())
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