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CURA-5164 The Preferences is not a singleton class anymore since in some point
several instances need to be created. - In the ThreeMFWorkspaceReader we need to create some temporal instances of Preferences that makes it not singleton anymore. - The current preferences are kept in the Application class and so all the calls to the preferences are changed to get the preferences from Application. - The method getInstance in Preferences is kept as deprecated since some external plugins.
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42ecb12614
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22 changed files with 102 additions and 119 deletions
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@ -6,7 +6,6 @@ from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
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from UM.Scene.Selection import Selection
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from UM.Resources import Resources
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from UM.Application import Application
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from UM.Preferences import Preferences
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from UM.View.RenderBatch import RenderBatch
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from UM.Settings.Validator import ValidatorState
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from UM.Math.Color import Color
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@ -23,7 +22,7 @@ class SolidView(View):
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def __init__(self):
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super().__init__()
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Preferences.getInstance().addPreference("view/show_overhang", True)
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Application.getInstance().getPreferences().addPreference("view/show_overhang", True)
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self._enabled_shader = None
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self._disabled_shader = None
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@ -65,7 +64,7 @@ class SolidView(View):
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support_extruder_nr = global_container_stack.getExtruderPositionValueWithDefault("support_extruder_nr")
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support_angle_stack = Application.getInstance().getExtruderManager().getExtruderStack(support_extruder_nr)
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if support_angle_stack is not None and Preferences.getInstance().getValue("view/show_overhang"):
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if support_angle_stack is not None and Application.getInstance().getPreferences().getValue("view/show_overhang"):
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angle = support_angle_stack.getProperty("support_angle", "value")
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# Make sure the overhang angle is valid before passing it to the shader
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# Note: if the overhang angle is set to its default value, it does not need to get validated (validationState = None)
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