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Path change possible by user
- simulation speed increased - no buffering in between layers - fps made 30 CURA-7647
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2 changed files with 27 additions and 19 deletions
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@ -1,6 +1,6 @@
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# Copyright (c) 2021 Ultimaker B.V.
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# Cura is released under the terms of the LGPLv3 or higher.
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import math
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import sys
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from PyQt6.QtCore import Qt
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@ -58,6 +58,7 @@ class SimulationView(CuraView):
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LAYER_VIEW_TYPE_LINE_TYPE = 1
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LAYER_VIEW_TYPE_FEEDRATE = 2
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LAYER_VIEW_TYPE_THICKNESS = 3
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SIMULATION_FACTOR = 5
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_no_layers_warning_preference = "view/no_layers_warning"
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@ -97,6 +98,7 @@ class SimulationView(CuraView):
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self._min_line_width = sys.float_info.max
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self._min_flow_rate = sys.float_info.max
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self._max_flow_rate = sys.float_info.min
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self._cumulative_line_duration ={}
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self._global_container_stack: Optional[ContainerStack] = None
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self._proxy = None
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@ -196,21 +198,21 @@ class SimulationView(CuraView):
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left_i = 0
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right_i = self._max_paths - 1
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total_duration, cumulative_line_duration = self.cumulativeLineDuration()
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total_duration = self.cumulativeLineDuration()
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# make an educated guess about where to start
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i = int(right_i * max(0.0, min(1.0, self._current_time / total_duration)))
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# binary search for the correct path
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while left_i < right_i:
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if cumulative_line_duration[i] <= self._current_time:
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if self._cumulative_line_duration[self.getCurrentLayer()][i] <= self._current_time:
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left_i = i + 1
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else:
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right_i = i
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i = int((left_i + right_i) / 2)
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left_value = cumulative_line_duration[i - 1] if i > 0 else 0.0
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right_value = cumulative_line_duration[i]
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left_value = self._cumulative_line_duration[self.getCurrentLayer()][i - 1] if i > 0 else 0.0
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right_value = self._cumulative_line_duration[self.getCurrentLayer()][i]
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assert (left_value <= self._current_time <= right_value)
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@ -225,10 +227,7 @@ class SimulationView(CuraView):
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:param time_increase: The amount of time to advance (in seconds).
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:return: True if the time was advanced, False if the end of the simulation was reached.
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"""
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total_duration, cumulative_line_duration = self.cumulativeLineDuration()
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# time ratio
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time_increase = time_increase
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total_duration = self.cumulativeLineDuration()
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if self._current_time + time_increase > total_duration:
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# If we have reached the end of the simulation, go to the next layer.
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@ -244,15 +243,20 @@ class SimulationView(CuraView):
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self.setTime(self._current_time + time_increase)
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return True
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def cumulativeLineDuration(self) -> Tuple[float, List[float]]:
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# TODO: cache the total duration and cumulative line duration at each layer change event
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cumulative_line_duration = []
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total_duration = 0.0
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for polyline in self.getLayerData().polygons:
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for line_duration in list((polyline.lineLengths / polyline.lineFeedrates)[0]):
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total_duration += line_duration
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cumulative_line_duration.append(total_duration)
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return total_duration, cumulative_line_duration
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def cumulativeLineDuration(self) -> float:
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# Make sure _cumulative_line_duration is initialized properly
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if self.getCurrentLayer() not in self._cumulative_line_duration:
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self._cumulative_line_duration[self.getCurrentLayer()] = []
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total_duration = 0.0
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for polyline in self.getLayerData().polygons:
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for line_duration in list((polyline.lineLengths / polyline.lineFeedrates)[0]):
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total_duration += line_duration / SimulationView.SIMULATION_FACTOR
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self._cumulative_line_duration[self.getCurrentLayer()].append(total_duration)
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# Calculate the total duration using numpy.sum
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total_duration = (self._cumulative_line_duration[self.getCurrentLayer()][-1])
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return total_duration
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def getLayerData(self) -> Optional["LayerData"]:
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scene = self.getController().getScene()
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@ -360,6 +364,9 @@ class SimulationView(CuraView):
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if self._current_path_num != value:
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self._current_path_num = min(max(value, 0), self._max_paths)
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self._minimum_path_num = min(self._minimum_path_num, self._current_path_num)
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# update _current time when the path is changed by user
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if self.getCurrentLayer() in self._cumulative_line_duration and self._current_path_num < self._max_paths and round(self._current_path_num)== self._current_path_num:
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self._current_time = self._cumulative_line_duration[self.getCurrentLayer()][int(self._current_path_num)]
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self._startUpdateTopLayers()
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self.currentPathNumChanged.emit()
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@ -127,6 +127,7 @@ Item
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function resumeSimulation()
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{
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UM.SimulationView.setSimulationRunning(true)
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UM.SimulationView.setCurrentPath(UM.SimulationView.currentPath)
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simulationTimer.start()
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layerSlider.manuallyChanged = false
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pathSlider.manuallyChanged = false
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@ -136,7 +137,7 @@ Item
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Timer
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{
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id: simulationTimer
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interval: 1000 / 60
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interval: 1000 / 30
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running: false
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repeat: true
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onTriggered:
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