Merge branch 'CURA-6643_f5_to_reload_gcode' of github.com:Ultimaker/Cura

This commit is contained in:
Jaime van Kessel 2019-08-30 11:39:41 +02:00
commit 3fa2fefdef
5 changed files with 42 additions and 8 deletions

View file

@ -27,6 +27,6 @@ class GCodeGzReader(MeshReader):
file_data = file.read()
uncompressed_gcode = gzip.decompress(file_data).decode("utf-8")
PluginRegistry.getInstance().getPluginObject("GCodeReader").preReadFromStream(uncompressed_gcode)
result = PluginRegistry.getInstance().getPluginObject("GCodeReader").readFromStream(uncompressed_gcode)
result = PluginRegistry.getInstance().getPluginObject("GCodeReader").readFromStream(uncompressed_gcode, file_name)
return result

View file

@ -292,7 +292,7 @@ class FlavorParser:
extruder.getProperty("machine_nozzle_offset_y", "value")]
return result
def processGCodeStream(self, stream: str) -> Optional[CuraSceneNode]:
def processGCodeStream(self, stream: str, filename: str) -> Optional["CuraSceneNode"]:
Logger.log("d", "Preparing to load GCode")
self._cancelled = False
# We obtain the filament diameter from the selected extruder to calculate line widths
@ -453,6 +453,7 @@ class FlavorParser:
scene_node.addDecorator(decorator)
gcode_list_decorator = GCodeListDecorator()
gcode_list_decorator.setGcodeFileName(filename)
gcode_list_decorator.setGCodeList(gcode_list)
scene_node.addDecorator(gcode_list_decorator)

View file

@ -2,6 +2,8 @@
# Copyright (c) 2018 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from typing import Optional, Union, List, TYPE_CHECKING
from UM.FileHandler.FileReader import FileReader
from UM.Mesh.MeshReader import MeshReader
from UM.i18n import i18nCatalog
@ -9,8 +11,14 @@ from UM.Application import Application
from UM.MimeTypeDatabase import MimeTypeDatabase, MimeType
catalog = i18nCatalog("cura")
from .FlavorParser import FlavorParser
from . import MarlinFlavorParser, RepRapFlavorParser
if TYPE_CHECKING:
from UM.Scene.SceneNode import SceneNode
from cura.Scene.CuraSceneNode import CuraSceneNode
# Class for loading and parsing G-code files
class GCodeReader(MeshReader):
@ -30,7 +38,7 @@ class GCodeReader(MeshReader):
)
self._supported_extensions = [".gcode", ".g"]
self._flavor_reader = None
self._flavor_reader = None # type: Optional[FlavorParser]
Application.getInstance().getPreferences().addPreference("gcodereader/show_caution", True)
@ -54,10 +62,16 @@ class GCodeReader(MeshReader):
file_data = file.read()
return self.preReadFromStream(file_data, args, kwargs)
def readFromStream(self, stream):
return self._flavor_reader.processGCodeStream(stream)
def readFromStream(self, stream: str, filename: str) -> Optional["CuraSceneNode"]:
if self._flavor_reader is None:
return None
return self._flavor_reader.processGCodeStream(stream, filename)
def _read(self, file_name):
def _read(self, file_name: str) -> Union["SceneNode", List["SceneNode"]]:
with open(file_name, "r", encoding = "utf-8") as file:
file_data = file.read()
return self.readFromStream(file_data)
result = [] # type: List[SceneNode]
node = self.readFromStream(file_data, file_name)
if node is not None:
result.append(node)
return result