Minor refactor to improve readability

CURA-3390
This commit is contained in:
Jaime van Kessel 2017-03-13 15:29:25 +01:00
parent 6167dc2350
commit 3c9010fde4

View file

@ -32,14 +32,18 @@ class GCodeReader(MeshReader):
Application.getInstance().hideMessageSignal.connect(self._onHideMessage) Application.getInstance().hideMessageSignal.connect(self._onHideMessage)
self._cancelled = False self._cancelled = False
self._message = None self._message = None
self._layer_number = 0
self._extruder_number = 0
self._clearValues() self._clearValues()
self._scene_node = None self._scene_node = None
self._position = namedtuple('Position', ['x', 'y', 'z', 'e']) self._position = namedtuple('Position', ['x', 'y', 'z', 'e'])
self._is_layers_in_file = False
def _clearValues(self): def _clearValues(self):
self._extruder = 0 self._extruder_number = 0
self._layer_type = LayerPolygon.Inset0Type self._layer_type = LayerPolygon.Inset0Type
self._layer = 0 self._layer_number = 0
self._previous_z = 0 self._previous_z = 0
self._layer_data_builder = LayerDataBuilder.LayerDataBuilder() self._layer_data_builder = LayerDataBuilder.LayerDataBuilder()
self._center_is_zero = False self._center_is_zero = False
@ -90,10 +94,10 @@ class GCodeReader(MeshReader):
if countvalid < 2: if countvalid < 2:
return False return False
try: try:
self._layer_data_builder.addLayer(self._layer) self._layer_data_builder.addLayer(self._layer_number)
self._layer_data_builder.setLayerHeight(self._layer, path[0][2]) self._layer_data_builder.setLayerHeight(self._layer_number, path[0][2])
self._layer_data_builder.setLayerThickness(self._layer, math.fabs(current_z - self._previous_z)) self._layer_data_builder.setLayerThickness(self._layer_number, math.fabs(current_z - self._previous_z))
this_layer = self._layer_data_builder.getLayer(self._layer) this_layer = self._layer_data_builder.getLayer(self._layer_number)
except ValueError: except ValueError:
return False return False
count = len(path) count = len(path)
@ -116,7 +120,7 @@ class GCodeReader(MeshReader):
line_widths[i - 1] = 0.2 line_widths[i - 1] = 0.2
i += 1 i += 1
this_poly = LayerPolygon(self._extruder, line_types, points, line_widths, line_thicknesses) this_poly = LayerPolygon(self._extruder_number, line_types, points, line_widths, line_thicknesses)
this_poly.buildCache() this_poly.buildCache()
this_layer.polygons.append(this_poly) this_layer.polygons.append(this_poly)
@ -133,18 +137,18 @@ class GCodeReader(MeshReader):
self._previous_z = z self._previous_z = z
z = params.z z = params.z
if params.e is not None: if params.e is not None:
if params.e > e[self._extruder]: if params.e > e[self._extruder_number]:
path.append([x, y, z, self._layer_type]) # extrusion path.append([x, y, z, self._layer_type]) # extrusion
else: else:
path.append([x, y, z, LayerPolygon.MoveRetractionType]) # retraction path.append([x, y, z, LayerPolygon.MoveRetractionType]) # retraction
e[self._extruder] = params.e e[self._extruder_number] = params.e
else: else:
path.append([x, y, z, LayerPolygon.MoveCombingType]) path.append([x, y, z, LayerPolygon.MoveCombingType])
if z_changed: if z_changed:
if not self._is_layers_in_file: if not self._is_layers_in_file:
if len(path) > 1 and z > 0: if len(path) > 1 and z > 0:
if self._createPolygon(z, path): if self._createPolygon(z, path):
self._layer += 1 self._layer_number += 1
path.clear() path.clear()
else: else:
path.clear() path.clear()
@ -159,7 +163,7 @@ class GCodeReader(MeshReader):
def _gCode92(self, position, params, path): def _gCode92(self, position, params, path):
if params.e is not None: if params.e is not None:
position.e[self._extruder] = params.e position.e[self._extruder_number] = params.e
return self._position( return self._position(
params.x if params.x is not None else position.x, params.x if params.x is not None else position.x,
params.y if params.y is not None else position.y, params.y if params.y is not None else position.y,
@ -182,13 +186,13 @@ class GCodeReader(MeshReader):
return position return position
def _processTCode(self, T, line, position, path): def _processTCode(self, T, line, position, path):
self._extruder = T self._extruder_number = T
if self._extruder + 1 > len(position.e): if self._extruder_number + 1 > len(position.e):
position.e.extend([0] * (self._extruder - len(position.e) + 1)) position.e.extend([0] * (self._extruder_number - len(position.e) + 1))
if not self._is_layers_in_file: if not self._is_layers_in_file:
if len(path) > 1 and position[2] > 0: if len(path) > 1 and position[2] > 0:
if self._createPolygon(position[2], path): if self._createPolygon(position[2], path):
self._layer += 1 self._layer_number += 1
path.clear() path.clear()
else: else:
path.clear() path.clear()
@ -202,12 +206,13 @@ class GCodeReader(MeshReader):
self._cancelled = False self._cancelled = False
scene_node = SceneNode() scene_node = SceneNode()
scene_node.getBoundingBox = self._getNullBoundingBox # Manually set bounding box, because mesh doesn't have mesh data # Override getBoundingBox function of the sceneNode, as this node should return a bounding box, but there is no
# real data to calculate it from.
scene_node.getBoundingBox = self._getNullBoundingBox
glist = [] gcode_list = []
self._is_layers_in_file = False self._is_layers_in_file = False
Logger.log("d", "Opening file %s" % file_name) Logger.log("d", "Opening file %s" % file_name)
with open(file_name, "r") as file: with open(file_name, "r") as file:
@ -215,7 +220,7 @@ class GCodeReader(MeshReader):
current_line = 0 current_line = 0
for line in file: for line in file:
file_lines += 1 file_lines += 1
glist.append(line) gcode_list.append(line)
if not self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword: if not self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
self._is_layers_in_file = True self._is_layers_in_file = True
file.seek(0) file.seek(0)
@ -256,12 +261,13 @@ class GCodeReader(MeshReader):
self._layer_type = LayerPolygon.SupportType self._layer_type = LayerPolygon.SupportType
elif type == "FILL": elif type == "FILL":
self._layer_type = LayerPolygon.InfillType self._layer_type = LayerPolygon.InfillType
if self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword: if self._is_layers_in_file and line[:len(self._layer_keyword)] == self._layer_keyword:
try: try:
layer_number = int(line[len(self._layer_keyword):]) layer_number = int(line[len(self._layer_keyword):])
self._createPolygon(current_position[2], current_path) self._createPolygon(current_position[2], current_path)
current_path.clear() current_path.clear()
self._layer = layer_number self._layer_number = layer_number
except: except:
pass pass
if line[0] == ";": if line[0] == ";":
@ -276,7 +282,7 @@ class GCodeReader(MeshReader):
if not self._is_layers_in_file and len(current_path) > 1 and current_position[2] > 0: if not self._is_layers_in_file and len(current_path) > 1 and current_position[2] > 0:
if self._createPolygon(current_position[2], current_path): if self._createPolygon(current_position[2], current_path):
self._layer += 1 self._layer_number += 1
current_path.clear() current_path.clear()
material_color_map = numpy.zeros((10, 4), dtype = numpy.float32) material_color_map = numpy.zeros((10, 4), dtype = numpy.float32)
@ -288,13 +294,13 @@ class GCodeReader(MeshReader):
scene_node.addDecorator(decorator) scene_node.addDecorator(decorator)
gcode_list_decorator = GCodeListDecorator() gcode_list_decorator = GCodeListDecorator()
gcode_list_decorator.setGCodeList(glist) gcode_list_decorator.setGCodeList(gcode_list)
scene_node.addDecorator(gcode_list_decorator) scene_node.addDecorator(gcode_list_decorator)
Logger.log("d", "Finished parsing %s" % file_name) Logger.log("d", "Finished parsing %s" % file_name)
self._message.hide() self._message.hide()
if self._layer == 0: if self._layer_number == 0:
Logger.log("w", "File %s doesn't contain any valid layers" % file_name) Logger.log("w", "File %s doesn't contain any valid layers" % file_name)
settings = Application.getInstance().getGlobalContainerStack() settings = Application.getInstance().getGlobalContainerStack()