D6: Moved file loading code

This commit is contained in:
Victor Larchenko 2016-12-09 15:09:53 +06:00 committed by Youness Alaoui
parent 26fe0ddbb5
commit 3605403314
5 changed files with 69 additions and 5 deletions

View file

@ -1031,4 +1031,68 @@ class CuraApplication(QtApplication):
def log(self, msg):
Logger.log("d", msg)
_loading_files = []
_non_sliceable_extensions = [".gcode", ".g"]
@pyqtSlot(QUrl)
def readLocalFile(self, file):
if not file.isValid():
return
scene = self.getController().getScene()
for node in DepthFirstIterator(scene.getRoot()):
if node.callDecoration("shouldBlockSlicing"):
self.deleteAll()
break
f = file.toLocalFile()
extension = os.path.splitext(f)[1]
filename = os.path.basename(f)
if len(self._loading_files) > 0:
# If a non-slicable file is already being loaded, we prevent loading of any further non-slicable files
if extension.lower() in self._non_sliceable_extensions:
message = Message(
self._i18n_catalog.i18nc("@info:status",
"Only one G-code file can be loaded at a time. Skipped importing {0}",
filename))
message.show()
return
# If file being loaded is non-slicable file, then prevent loading of any other files
extension = os.path.splitext(self._loading_files[0])[1]
if extension.lower() in self._non_sliceable_extensions:
message = Message(
self._i18n_catalog.i18nc("@info:status",
"Can't open any other file if G-code is loading. Skipped importing {0}",
filename))
message.show()
return
self._loading_files.append(f)
if extension in self._non_sliceable_extensions:
self.deleteAll()
job = ReadMeshJob(f)
job.finished.connect(self._readMeshFinished)
job.start()
def _readMeshFinished(self, job):
node = job.getResult()
filename = job.getFileName()
self._loading_files.remove(filename)
if node != None:
node.setSelectable(True)
node.setName(os.path.basename(filename))
extension = os.path.splitext(filename)[1]
if extension.lower() in self._non_sliceable_extensions:
self.changeLayerViewSignal.emit()
scene = self.getController().getScene()
op = AddSceneNodeOperation(node, scene.getRoot())
op.push()
scene.sceneChanged.emit(node)