fix color inversion and make variable naming descriptive

This commit is contained in:
Tim Kuipers 2019-03-22 11:42:31 +01:00
parent bdf102ea64
commit 32d79451cc
3 changed files with 7 additions and 7 deletions

View file

@ -46,9 +46,9 @@ class ImageReader(MeshReader):
def _read(self, file_name):
size = max(self._ui.getWidth(), self._ui.getDepth())
return self._generateSceneNode(file_name, size, self._ui.peak_height, self._ui.base_height, self._ui.smoothing, 512, self._ui.image_color_invert)
return self._generateSceneNode(file_name, size, self._ui.peak_height, self._ui.base_height, self._ui.smoothing, 512, self._ui.lighter_is_higher)
def _generateSceneNode(self, file_name, xz_size, peak_height, base_height, blur_iterations, max_size, image_color_invert):
def _generateSceneNode(self, file_name, xz_size, peak_height, base_height, blur_iterations, max_size, lighter_is_higher):
scene_node = SceneNode()
mesh = MeshBuilder()
@ -104,7 +104,7 @@ class ImageReader(MeshReader):
Job.yieldThread()
if image_color_invert:
if not lighter_is_higher:
height_data = 1 - height_data
for _ in range(0, blur_iterations):