mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-08-06 13:34:01 -06:00
Merge pull request #16610 from pietchaki/object-reload-refactor
Refactor object reload to handle 3mf files
This commit is contained in:
commit
3121766fb7
1 changed files with 42 additions and 25 deletions
|
@ -1555,15 +1555,14 @@ class CuraApplication(QtApplication):
|
|||
Logger.log("w", "Unable to reload data because we don't have a filename.")
|
||||
|
||||
for file_name, nodes in objects_in_filename.items():
|
||||
for node in nodes:
|
||||
file_path = os.path.normpath(os.path.dirname(file_name))
|
||||
job = ReadMeshJob(file_name, add_to_recent_files = file_path != tempfile.gettempdir()) # Don't add temp files to the recent files list
|
||||
job._node = node # type: ignore
|
||||
job.finished.connect(self._reloadMeshFinished)
|
||||
if has_merged_nodes:
|
||||
job.finished.connect(self.updateOriginOfMergedMeshes)
|
||||
|
||||
job.start()
|
||||
file_path = os.path.normpath(os.path.dirname(file_name))
|
||||
job = ReadMeshJob(file_name,
|
||||
add_to_recent_files=file_path != tempfile.gettempdir()) # Don't add temp files to the recent files list
|
||||
job._nodes = nodes # type: ignore
|
||||
job.finished.connect(self._reloadMeshFinished)
|
||||
if has_merged_nodes:
|
||||
job.finished.connect(self.updateOriginOfMergedMeshes)
|
||||
job.start()
|
||||
|
||||
@pyqtSlot("QStringList")
|
||||
def setExpandedCategories(self, categories: List[str]) -> None:
|
||||
|
@ -1735,9 +1734,10 @@ class CuraApplication(QtApplication):
|
|||
|
||||
def _reloadMeshFinished(self, job) -> None:
|
||||
"""
|
||||
Function called whenever a ReadMeshJob finishes in the background. It reloads a specific node object in the
|
||||
Function called when ReadMeshJob finishes reloading a file in the background, then update node objects in the
|
||||
scene from its source file. The function gets all the nodes that exist in the file through the job result, and
|
||||
then finds the scene node that it wants to refresh by its object id. Each job refreshes only one node.
|
||||
then finds the scene nodes that need to be refreshed by their name. Each job refreshes all nodes of a file.
|
||||
Nodes that are not present in the updated file are kept in the scene.
|
||||
|
||||
:param job: The :py:class:`Uranium.UM.ReadMeshJob.ReadMeshJob` running in the background that reads all the
|
||||
meshes in a file
|
||||
|
@ -1747,21 +1747,37 @@ class CuraApplication(QtApplication):
|
|||
if len(job_result) == 0:
|
||||
Logger.log("e", "Reloading the mesh failed.")
|
||||
return
|
||||
object_found = False
|
||||
mesh_data = None
|
||||
renamed_nodes = {} # type: Dict[str, int]
|
||||
# Find the node to be refreshed based on its id
|
||||
for job_result_node in job_result:
|
||||
if job_result_node.getId() == job._node.getId():
|
||||
mesh_data = job_result_node.getMeshData()
|
||||
object_found = True
|
||||
break
|
||||
if not object_found:
|
||||
Logger.warning("The object with id {} no longer exists! Keeping the old version in the scene.".format(job_result_node.getId()))
|
||||
return
|
||||
if not mesh_data:
|
||||
Logger.log("w", "Could not find a mesh in reloaded node.")
|
||||
return
|
||||
job._node.setMeshData(mesh_data)
|
||||
mesh_data = job_result_node.getMeshData()
|
||||
if not mesh_data:
|
||||
Logger.log("w", "Could not find a mesh in reloaded node.")
|
||||
continue
|
||||
|
||||
# Solves issues with object naming
|
||||
result_node_name = job_result_node.getName()
|
||||
if not result_node_name:
|
||||
result_node_name = os.path.basename(mesh_data.getFileName())
|
||||
if result_node_name in renamed_nodes: # objects may get renamed by ObjectsModel._renameNodes() when loaded
|
||||
renamed_nodes[result_node_name] += 1
|
||||
result_node_name = "{0}({1})".format(result_node_name, renamed_nodes[result_node_name])
|
||||
else:
|
||||
renamed_nodes[job_result_node.getName()] = 0
|
||||
|
||||
# Find the matching scene node to replace
|
||||
scene_node = None
|
||||
for replaced_node in job._nodes:
|
||||
if replaced_node.getName() == result_node_name:
|
||||
scene_node = replaced_node
|
||||
break
|
||||
|
||||
if scene_node:
|
||||
scene_node.setMeshData(mesh_data)
|
||||
else:
|
||||
# Current node is a new one in the file, or it's name has changed
|
||||
# TODO: Load this mesh into the scene. Also alter the "_reloadJobFinished" action in UM.Scene
|
||||
Logger.log("w", "Could not find matching node for object '{0}' in the scene.".format(result_node_name))
|
||||
|
||||
def _openFile(self, filename):
|
||||
self.readLocalFile(QUrl.fromLocalFile(filename))
|
||||
|
@ -1948,7 +1964,8 @@ class CuraApplication(QtApplication):
|
|||
node.scale(original_node.getScale())
|
||||
|
||||
node.setSelectable(True)
|
||||
node.setName(os.path.basename(file_name))
|
||||
if not node.getName():
|
||||
node.setName(os.path.basename(file_name))
|
||||
self.getBuildVolume().checkBoundsAndUpdate(node)
|
||||
|
||||
is_non_sliceable = "." + file_extension in self._non_sliceable_extensions
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue