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CURA-4605 Fix render issues when there are empty layers.
Fix layer gap when raft is enabled.
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2 changed files with 9 additions and 9 deletions
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@ -95,22 +95,22 @@ class ProcessSlicedLayersJob(Job):
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# Find the minimum layer number
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# When using a raft, the raft layers are sent as layers < 0. Instead of allowing layers < 0, we
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# instead simply offset all other layers so the lowest layer is always 0.
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# instead simply offset all other layers so the lowest layer is always 0. It could happens that
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# the first raft layer has value -8 but there are just 4 raft (negative) layers.
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min_layer_number = 0
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negative_layers = 0
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for layer in self._layers:
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if layer.id < min_layer_number:
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min_layer_number = layer.id
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if layer.id < 0:
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negative_layers += 1
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current_layer = 0
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for layer in self._layers:
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abs_layer_number = layer.id + abs(min_layer_number)
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# Workaround when the last layer doesn't have paths, this layer is skipped because this was generating
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# some glitches when rendering.
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if layer.id == len(self._layers)-1 and layer.repeatedMessageCount("path_segment") == 0:
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Logger.log("i", "No sliced data in the layer", layer.id)
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continue
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# Negative layers are offset by the minimum layer number, but the positive layers are just
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# offset by the number of negative layers so there is no layer gap between raft and model
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abs_layer_number = layer.id + abs(min_layer_number) if layer.id < 0 else layer.id + negative_layers
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layer_data.addLayer(abs_layer_number)
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this_layer = layer_data.getLayer(abs_layer_number)
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