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https://github.com/Ultimaker/Cura.git
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T466: Added correct models switching
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parent
41a698959b
commit
2b3f46f49e
1 changed files with 30 additions and 13 deletions
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@ -58,17 +58,34 @@ class GCODEReader(MeshReader):
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except:
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return None
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def onSceneChanged(self, obj):
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scene = Application.getInstance().getController().getScene()
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def findAny():
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for node in DepthFirstIterator(scene.getRoot()):
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if hasattr(node, "gcode"):
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return True
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return False
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if not findAny():
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# Preferences.getInstance().setValue("cura/jobname_prefix", True)
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backend = Application.getInstance().getBackend()
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backend._pauseSlicing = False
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else:
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backend = Application.getInstance().getBackend()
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backend._pauseSlicing = True
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backend.backendStateChange.emit(1)
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def read(self, file_name):
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scene_node = None
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extension = os.path.splitext(file_name)[1]
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if extension.lower() in self._supported_extensions:
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scene = Application.getInstance().getController().getScene()
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if getattr(scene, "gcode_list"):
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setattr(scene, "gcode_list", None)
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for node in DepthFirstIterator(scene.getRoot()):
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if node.callDecoration("getLayerData"):
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node.getParent().removeChild(node)
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scene.sceneChanged.connect(self.onSceneChanged)
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# for node in DepthFirstIterator(scene.getRoot()):
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# if node.callDecoration("getLayerData"):
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# node.getParent().removeChild(node)
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Application.getInstance().deleteAll()
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scene_node = SceneNode()
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@ -91,9 +108,9 @@ class GCODEReader(MeshReader):
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scene_node.getBoundingBox = getBoundingBox
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scene_node.gcode = True
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backend = Application.getInstance().getBackend()
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# backend._pauseSlicing = True
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backend._pauseSlicing = True
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# backend.close()
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backend.backendStateChange.emit(0)
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backend.backendStateChange.emit(1)
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file = open(file_name, "r")
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@ -199,6 +216,12 @@ class GCODEReader(MeshReader):
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scene_node_parent = Application.getInstance().getBuildVolume()
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scene_node.setParent(scene_node_parent)
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settings = Application.getInstance().getGlobalContainerStack()
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machine_width = settings.getProperty("machine_width", "value")
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machine_depth = settings.getProperty("machine_depth", "value")
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scene_node.setPosition(Vector(-machine_width / 2, 0, machine_depth / 2))
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# mesh_builder = MeshBuilder()
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# mesh_builder.setFileName(file_name)
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#
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@ -211,12 +234,6 @@ class GCODEReader(MeshReader):
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Preferences.getInstance().setValue("cura/jobname_prefix", False)
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settings = Application.getInstance().getGlobalContainerStack()
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machine_width = settings.getProperty("machine_width", "value")
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machine_depth = settings.getProperty("machine_depth", "value")
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scene_node.setPosition(Vector(-machine_width/2, 0, machine_depth/2))
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view = Application.getInstance().getController().getActiveView()
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if view.getPluginId() == "LayerView":
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view.resetLayerData()
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