split magic_mesh)surface_mode into Normal, Surface, Both

This commit is contained in:
Tim Kuipers 2015-08-31 14:31:40 +02:00
parent 75cf4c922a
commit 2b396814ca

View file

@ -1820,9 +1820,14 @@
},
"magic_mesh_surface_mode": {
"label": "Surface Mode",
"description": "Print the surface instead of the volume. No infill, no top/bottom skin, just a single wall of which the middle coincides with the surface of the mesh.",
"type": "boolean",
"default": false,
"description": "Print the surface instead of the volume. No infill, no top/bottom skin, just a single wall of which the middle coincides with the surface of the mesh. It's also possible to do both: print the insides of a closed volume as normal, but print all polygons not part of a closed volume as surface.",
"type": "enum",
"options": [
"Normal",
"Surface",
"Both"
],
"default": "Normal",
"visible": false
},
"magic_spiralize": {