fix xray error image scaling

This commit is contained in:
Tim Kuipers 2020-01-02 19:31:25 +01:00
parent 0f184219e6
commit 28abf6ff8c
2 changed files with 4 additions and 9 deletions

View file

@ -44,7 +44,6 @@ class SolidView(View):
self._xray_composite_shader = None
self._composite_pass = None
self._xray_error_image = None
self._xray_error_image_size = None
self._extruders_model = None
self._theme = None
@ -127,7 +126,6 @@ class SolidView(View):
self._xray_error_image.load(Resources.getPath(Resources.Images, texture_file))
except FileNotFoundError:
Logger.log("w", "Unable to find xray error texture image [%s]", texture_file)
self._xray_error_image_size = QImage(Resources.getPath(Resources.Images, texture_file)).size()
if not self._xray_shader:
self._xray_shader = OpenGL.getInstance().createShaderProgram(Resources.getPath(Resources.Shaders, "xray.shader"))
@ -138,8 +136,6 @@ class SolidView(View):
self._xray_composite_shader.setUniformValue("u_background_color", Color(*theme.getColor("viewport_background").getRgb()))
self._xray_composite_shader.setUniformValue("u_outline_color", Color(*theme.getColor("model_selection_outline").getRgb()))
self._xray_composite_shader.setTexture(3, self._xray_error_image)
[ww,wh] = [1920,1080]
self._xray_composite_shader.setUniformValue("u_xray_error_img_scaling", [ww / self._xray_error_image_size.width(), wh / self._xray_error_image_size.height()])
if not self.getRenderer().getRenderPass("xray"):
# Currently the RenderPass constructor requires a size > 0