improve initial layer settings

ultimaker.def.json is also cleaned and put in alphabetic order.
Ultimaker 2 and original are kept mostly as they were, since they are not tested. PP-42
This commit is contained in:
Rijk van Manen 2022-10-06 16:11:04 +02:00
parent 3bb448c483
commit 27d56d378e
407 changed files with 117 additions and 968 deletions

View file

@ -13,7 +13,6 @@ variant = 0.8 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60