improve initial layer settings

ultimaker.def.json is also cleaned and put in alphabetic order.
Ultimaker 2 and original are kept mostly as they were, since they are not tested. PP-42
This commit is contained in:
Rijk van Manen 2022-10-06 16:11:04 +02:00
parent 3bb448c483
commit 27d56d378e
407 changed files with 117 additions and 968 deletions

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 22
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
top_bottom_thickness = 0.72

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 18
speed_layer_0 = =round(speed_print * 30 / 55)
speed_print = 55
speed_topbottom = =math.ceil(speed_print * 30 / 55)
speed_travel = 150

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 22
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.72

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.8

View file

@ -18,6 +18,5 @@ cool_min_layer_time_fan_speed_max = 20
cool_min_speed = 20
infill_sparse_density = 20
speed_infill = =math.ceil(speed_print * 55 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 25
cool_min_speed = 15
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 2
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 15
infill_sparse_density = 22
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
top_bottom_thickness = 0.72

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 18
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_travel = 150
speed_wall = =math.ceil(speed_print * 40 / 45)

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 2
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 15
infill_sparse_density = 22
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.72

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.8

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 5
cool_min_layer_time_fan_speed_max = 20
cool_min_speed = 8
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 25
cool_min_speed = 8
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 30
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =math.ceil(speed_print * 15 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 20 / 25)
speed_wall_0 = =math.ceil(speed_print * 20 / 25)

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 30
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =math.ceil(speed_print * 15 / 35)
speed_print = 35
speed_topbottom = =math.ceil(speed_print * 20 / 35)
speed_wall_0 = =math.ceil(speed_print * 20 / 35)

View file

@ -22,7 +22,6 @@ infill_sparse_density = 35
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =round(speed_print * 30 / 50)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 20 / 25)
speed_travel = 150

View file

@ -22,7 +22,6 @@ infill_sparse_density = 35
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =math.ceil(speed_print * 30 / 35)
speed_print = 35
speed_topbottom = =math.ceil(speed_print * 20 / 35)
speed_travel = 150

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =round(speed_print * 30 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 20 / 25)
speed_wall_0 = =math.ceil(speed_print * 20 / 25)

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
speed_topbottom = =math.ceil(speed_print * 20 / 30)
speed_wall_0 = =math.ceil(speed_print * 20 / 30)

View file

@ -22,7 +22,6 @@ infill_sparse_density = 25
layer_0_z_overlap = 0.1
raft_airgap = 0.15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 40)
speed_print = 40
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 40)

View file

@ -22,7 +22,6 @@ infill_sparse_density = 25
layer_0_z_overlap = 0.1
raft_airgap = 0.15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 40)
speed_print = 40
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 40)

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 30
layer_0_z_overlap = 0.22
raft_airgap = 0.57
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_travel = 150

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 30
layer_0_z_overlap = 0.22
raft_airgap = 0.57
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_travel = 150
speed_wall = =math.ceil(speed_print * 40 / 45)

View file

@ -21,7 +21,6 @@ infill_sparse_density = 35
layer_0_z_overlap = 0.22
raft_airgap = 0.44
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -21,7 +21,6 @@ infill_sparse_density = 35
layer_0_z_overlap = 0.22
raft_airgap = 0.44
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -21,7 +21,6 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.25
raft_airgap = 0.44
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -21,7 +21,6 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.25
raft_airgap = 0.44
retraction_hop_enabled = 0.2
speed_layer_0 = =round(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -22,7 +22,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 25
layer_0_z_overlap = 0.2
raft_airgap = 0.25
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
support_enable = True
support_z_distance = 0.19

View file

@ -22,7 +22,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 25
layer_0_z_overlap = 0.2
raft_airgap = 0.25
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
support_enable = True
support_z_distance = 0.19

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 30
layer_0_z_overlap = 0.3
raft_airgap = 0.35
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall_0 = =math.ceil(speed_print * 20 / 45)
speed_wall_x = =math.ceil(speed_print * 30 / 45)

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 30
layer_0_z_overlap = 0.3
raft_airgap = 0.35
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall_0 = =math.ceil(speed_print * 20 / 45)
speed_wall_x = =math.ceil(speed_print * 30 / 45)

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 35
layer_0_z_overlap = 0.22
raft_airgap = 0.52
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_travel = 150

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 35
layer_0_z_overlap = 0.22
raft_airgap = 0.52
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_travel = 150

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_airgap = 0.47
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
support_angle = 45
support_enable = True

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_airgap = 0.47
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
support_angle = 45
support_enable = True

View file

@ -13,7 +13,6 @@ variant = 0.4 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -37,13 +35,11 @@ retraction_hop_only_when_collides = True
retraction_min_travel = 0.5
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.4 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -37,13 +35,11 @@ retraction_hop_only_when_collides = True
retraction_min_travel = 0.5
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.6 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.6 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.8 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.8 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -23,7 +23,6 @@ layer_0_z_overlap = 0.1
raft_airgap = 0.2
retraction_count_max = 15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 40)
speed_print = 40
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 40)

View file

@ -21,7 +21,6 @@ cool_min_speed = 15
infill_sparse_density = 10
retraction_count_max = 15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 40)
speed_print = 40
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 40)

View file

@ -22,7 +22,6 @@ layer_0_z_overlap = 0.12
raft_airgap = 0.24
retraction_count_max = 15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 45)

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
top_bottom_thickness = 0.72

View file

@ -20,7 +20,6 @@ infill_sparse_density = 20
top_bottom_thickness = 0.75
speed_print = 55
speed_travel = 150
speed_layer_0 = =round(speed_print * 30 / 55)
speed_wall = =math.ceil(speed_print * 40 / 55)
speed_topbottom = =math.ceil(speed_print * 30 / 55)
speed_infill = =math.ceil(speed_print * 55 / 55)

View file

@ -19,7 +19,6 @@ cool_min_speed = 10
infill_sparse_density = 20
top_bottom_thickness = 0.72
speed_print = 45
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = =math.ceil(speed_print * 30 / 45)
speed_topbottom = =math.ceil(speed_print * 15 / 45)
speed_infill = =math.ceil(speed_print * 45 / 45)

View file

@ -19,7 +19,6 @@ cool_min_speed = 10
infill_sparse_density = 20
top_bottom_thickness = 0.8
speed_print = 45
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = =math.ceil(speed_print * 30 / 45)
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_infill = =math.ceil(speed_print * 45 / 45)

View file

@ -18,6 +18,5 @@ cool_min_layer_time_fan_speed_max = 20
cool_min_speed = 20
infill_sparse_density = 20
speed_infill = =math.ceil(speed_print * 55 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -17,6 +17,5 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 25
cool_min_speed = 15
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 2
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 15
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
top_bottom_thickness = 0.72
retraction_combing_max_distance = 50

View file

@ -19,7 +19,6 @@ cool_min_speed = 10
infill_sparse_density = 20
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_travel = 150
speed_wall = =math.ceil(speed_print * 40 / 45)

View file

@ -19,7 +19,6 @@ cool_min_speed = 15
infill_sparse_density = 20
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.72

View file

@ -19,7 +19,6 @@ cool_min_speed = 10
infill_sparse_density = 20
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.8

View file

@ -19,6 +19,5 @@ cool_min_speed = 8
infill_sparse_density = 20
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 25
cool_min_speed = 8
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
top_bottom_thickness = 1.2
retraction_combing_max_distance = 50

View file

@ -22,7 +22,6 @@ layer_0_z_overlap = 0.22
raft_airgap = 0.37
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 15 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 20 / 25)
speed_wall_0 = =math.ceil(speed_print * 20 / 25)

View file

@ -22,7 +22,6 @@ layer_0_z_overlap = 0.22
raft_airgap = 0.37
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 15 / 35)
speed_print = 35
speed_topbottom = =math.ceil(speed_print * 20 / 35)
speed_wall_0 = =math.ceil(speed_print * 20 / 35)

View file

@ -22,7 +22,6 @@ layer_0_z_overlap = 0.22
raft_airgap = 0.37
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 50)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 20 / 25)
speed_travel = 150

View file

@ -22,7 +22,6 @@ layer_0_z_overlap = 0.22
raft_airgap = 0.37
retraction_combing_max_distance = 50
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 30 / 35)
speed_print = 35
speed_topbottom = =math.ceil(speed_print * 20 / 35)
speed_travel = 150

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =round(speed_print * 30 / 25)
speed_print = 25
speed_topbottom = =math.ceil(speed_print * 20 / 25)
speed_wall_0 = =math.ceil(speed_print * 20 / 25)

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.37
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
speed_topbottom = =math.ceil(speed_print * 20 / 30)
speed_wall_0 = =math.ceil(speed_print * 20 / 30)

View file

@ -21,7 +21,6 @@ infill_sparse_density = 20
layer_0_z_overlap = 0.1
raft_airgap = 0.15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 40)
speed_print = 40
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 40)

View file

@ -21,7 +21,6 @@ infill_sparse_density = 20
layer_0_z_overlap = 0.1
raft_airgap = 0.15
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 40)
speed_print = 40
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 40)

View file

@ -20,7 +20,6 @@ infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.57
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_travel = 150

View file

@ -20,7 +20,6 @@ infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.57
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_travel = 150
speed_wall = =math.ceil(speed_print * 40 / 45)

View file

@ -21,7 +21,6 @@ layer_0_z_overlap = 0.22
raft_airgap = 0.44
retraction_hop_enabled = 0.2
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -21,7 +21,6 @@ layer_0_z_overlap = 0.22
raft_airgap = 0.44
retraction_hop_enabled = 0.2
retraction_prime_speed = =retraction_speed
speed_layer_0 = =math.ceil(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -20,7 +20,6 @@ infill_sparse_density = 20
layer_0_z_overlap = 0.25
raft_airgap = 0.44
retraction_hop_enabled = 0.2
speed_layer_0 = =math.ceil(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -20,7 +20,6 @@ infill_sparse_density = 20
layer_0_z_overlap = 0.25
raft_airgap = 0.44
retraction_hop_enabled = 0.2
speed_layer_0 = =round(speed_print * 30 / 55)
speed_print = 55
speed_support = 40
speed_topbottom = =math.ceil(speed_print * 35 / 55)

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.2
raft_airgap = 0.25
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
support_enable = True
support_z_distance = 0.19

View file

@ -21,7 +21,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.2
raft_airgap = 0.25
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
support_enable = True
support_z_distance = 0.19

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.3
raft_airgap = 0.35
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall_0 = =math.ceil(speed_print * 20 / 45)
speed_wall_x = =math.ceil(speed_print * 30 / 45)

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.3
raft_airgap = 0.35
speed_layer_0 = =round(speed_print * 30 / 45)
speed_print = 45
speed_wall_0 = =math.ceil(speed_print * 20 / 45)
speed_wall_x = =math.ceil(speed_print * 30 / 45)

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.52
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_travel = 150

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.52
speed_layer_0 = =math.ceil(speed_print * 30 / 45)
speed_print = 45
speed_topbottom = =math.ceil(speed_print * 20 / 45)
speed_travel = 150

View file

@ -20,7 +20,6 @@ infill_overlap = =0 if infill_sparse_density > 80 else 5
infill_sparse_density = 20
layer_0_z_overlap = 0.22
raft_airgap = 0.47
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
support_angle = 45
support_enable = True

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 2
cool_min_layer_time_fan_speed_max = 25
cool_min_speed = 15
infill_sparse_density = 20
speed_layer_0 = 30
speed_print = 30
top_bottom_thickness = 0.72
retraction_combing_max_distance = 8

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = 30
speed_print = 45
speed_travel = 150
speed_wall = =math.ceil(speed_print * 40 / 45)

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = 30
speed_print = 45
speed_travel = 150
speed_wall = =math.ceil(speed_print * 40 / 45)

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 15
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = 30
speed_print = 45
speed_wall = =math.ceil(speed_print * 30 / 45)
top_bottom_thickness = 0.8

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 5
cool_min_layer_time_fan_speed_max = 20
cool_min_speed = 8
infill_sparse_density = 20
speed_layer_0 = 30
speed_print = 40
top_bottom_thickness = 1.2
retraction_combing_max_distance = 8

View file

@ -17,7 +17,6 @@ cool_min_layer_time = 3
cool_min_layer_time_fan_speed_max = 25
cool_min_speed = 8
infill_sparse_density = 20
speed_layer_0 = 30
speed_print = 40
top_bottom_thickness = 1.2
retraction_combing_max_distance = 8

View file

@ -15,6 +15,5 @@ variant = 0.25 mm
cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
top_bottom_thickness = 0.72

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 60)
speed_print = 60
speed_topbottom = =math.ceil(speed_print * 30 / 60)
speed_travel = 150

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 60)
speed_print = 60
speed_topbottom = =math.ceil(speed_print * 30 / 60)
speed_travel = 150

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 50)
speed_print = 50
speed_topbottom = =math.ceil(speed_print * 20 / 50)
top_bottom_thickness = 0.72

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 50)
speed_print = 50
speed_topbottom = =math.ceil(speed_print * 20 / 50)
top_bottom_thickness = 0.8

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 55)
speed_print = 55
speed_topbottom = =math.ceil(speed_print * 20 / 55)
speed_wall = =math.ceil(speed_print * 40 / 55)

View file

@ -15,7 +15,6 @@ variant = 0.8 mm
cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
speed_wall_0 = =math.ceil(speed_print * 25 / 40)
top_bottom_thickness = 1.2

View file

@ -13,7 +13,6 @@ variant = 0.4 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_min_travel = 0.5
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.4 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_min_travel = 0.5
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.6 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -35,13 +33,11 @@ retraction_hop = 0.15
retraction_hop_enabled = True
retraction_hop_only_when_collides = True
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.6 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -35,13 +33,11 @@ retraction_hop = 0.15
retraction_hop_enabled = True
retraction_hop_only_when_collides = True
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.8 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -13,7 +13,6 @@ variant = 0.8 mm
[values]
acceleration_enabled = True
acceleration_layer_0 = =acceleration_topbottom
acceleration_prime_tower = =math.ceil(acceleration_print * 2000 / 4000)
acceleration_print = 4000
acceleration_support = =math.ceil(acceleration_print * 2000 / 4000)
@ -22,7 +21,6 @@ acceleration_topbottom = =math.ceil(acceleration_print * 500 / 4000)
acceleration_wall = =math.ceil(acceleration_print * 1000 / 4000)
acceleration_wall_0 = =math.ceil(acceleration_wall * 500 / 1000)
brim_width = 20
cool_fan_full_at_height = =layer_height_0 + 4 * layer_height
cool_fan_speed_max = 100
cool_min_layer_time_fan_speed_max = 6
cool_min_speed = 20
@ -36,13 +34,11 @@ retraction_hop_enabled = True
retraction_hop_only_when_collides = True
retraction_prime_speed = 15
skin_overlap = 10
speed_layer_0 = =speed_print
speed_prime_tower = =speed_topbottom
speed_print = 25
speed_support_interface = =speed_topbottom
speed_topbottom = =math.ceil(speed_print * 25 / 25)
speed_travel = 250
speed_travel_layer_0 = 50
speed_wall = =math.ceil(speed_print * 25 / 25)
speed_wall_0 = =math.ceil(speed_wall * 20 / 25)
support_angle = 60

View file

@ -15,6 +15,5 @@ variant = 0.25 mm
cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
speed_layer_0 = =round(speed_print * 30 / 30)
speed_print = 30
top_bottom_thickness = 0.72

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 50)
speed_print = 50
speed_topbottom = =math.ceil(speed_print * 30 / 50)
speed_travel = 150

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
speed_topbottom = =math.ceil(speed_print * 30 / 40)
speed_travel = 150

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 40)
speed_print = 40
speed_topbottom = =math.ceil(speed_print * 20 / 40)
speed_wall = =math.ceil(speed_print * 30 / 40)

View file

@ -16,7 +16,6 @@ cool_min_layer_time = 5
cool_min_speed = 10
infill_sparse_density = 20
retraction_prime_speed = =retraction_speed
speed_layer_0 = =round(speed_print * 30 / 50)
speed_print = 50
speed_topbottom = =math.ceil(speed_print * 20 / 50)
speed_wall = =math.ceil(speed_print * 40 / 50)

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