Add minor grid cells for circular build plates

Same technique as the major grid cells.

Contributes to issue CURA-4150.
This commit is contained in:
Ghostkeeper 2017-08-21 10:24:53 +02:00
parent 3b93a9d309
commit 25c5c5a888
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@ -367,6 +367,20 @@ class BuildVolume(SceneNode):
mb.addLine(Vector(min_w * length_factor, min_h, y), Vector(max_w * length_factor, min_h, y), color = self._grid_color)
mb.addLine(Vector(min_w * length_factor, min_h, -y), Vector(max_w * length_factor, min_h, -y), color = self._grid_color)
#More fine grained grid.
for x in range(0, int(math.ceil(max_w)), MINOR_GRID_SIZE):
if x % MAJOR_GRID_SIZE == 0: #Don't overlap with the major grid.
pass
length_factor = math.cos(math.asin(x / max_w))
mb.addLine(Vector(x, min_h, min_d * length_factor), Vector(x, min_h, max_d * length_factor), color = self._grid_minor_color)
mb.addLine(Vector(-x, min_h, min_d * length_factor), Vector(-x, min_h, max_d * length_factor), color = self._grid_minor_color)
for y in range(0, int(math.ceil(max_d)), MINOR_GRID_SIZE):
if y % MAJOR_GRID_SIZE == 0:
pass
length_factor = math.sin(math.acos(y / max_d))
mb.addLine(Vector(min_w * length_factor, min_h, y), Vector(max_w * length_factor, min_h, y), color = self._grid_minor_color)
mb.addLine(Vector(min_w * length_factor, min_h, -y), Vector(max_w * length_factor, min_h, -y), color = self._grid_minor_color)
self._grid_mesh = mb.build()
# Indication of the machine origin