diff --git a/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_A.inst.cfg b/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_A.inst.cfg index a3260a32f4..fa243ce947 100644 --- a/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_A.inst.cfg +++ b/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_A.inst.cfg @@ -28,18 +28,18 @@ cool_fan_speed = 35 cool_fan_speed_max = 100 cool_min_layer_time_fan_speed_max = 20 cool_min_layer_time = 11 -cool_fan_full_at_height = =layer_height_0 + 6 * layer_height +cool_fan_full_at_height = =layer_height_0 + 19 * layer_height cool_min_speed = 10 support_angle = 65 material_print_temperature = =default_material_print_temperature material_print_temperature_layer_0 = =default_material_print_temperature -material_flow = 98 +material_flow = 100 retraction_extra_prime_amount = 0.1 retraction_min_travel = =3*line_width retraction_hop_only_when_collides = True skin_overlap = 10 -support_z_distance = =layer_height*2 -support_bottom_distance = =support_z_distance*0.5 +support_z_distance = =layer_height +support_bottom_distance = =support_z_distance support_xy_distance = =line_width * 1.7 support_xy_distance_overhang = =wall_line_width_0 support_offset = 1 diff --git a/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_B.inst.cfg b/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_B.inst.cfg index 648ec5520c..2758c3714e 100644 --- a/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_B.inst.cfg +++ b/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_B.inst.cfg @@ -28,18 +28,18 @@ cool_fan_speed = 35 cool_fan_speed_max = 100 cool_min_layer_time_fan_speed_max = 20 cool_min_layer_time = 11 -cool_fan_full_at_height = =layer_height_0 + 2 * layer_height +cool_fan_full_at_height = =layer_height_0 + 14 * layer_height cool_min_speed = 10 support_angle = 60 material_print_temperature = =default_material_print_temperature + 5 material_print_temperature_layer_0 = =default_material_print_temperature -material_flow = 95 +material_flow = 96 retraction_extra_prime_amount = 0.1 retraction_min_travel = =3*line_width retraction_hop_only_when_collides = True skin_overlap = 15 -support_z_distance = =layer_height*2 -support_bottom_distance = =support_z_distance*0.5 +support_z_distance = =layer_height +support_bottom_distance = =support_z_distance support_xy_distance = =line_width * 1.7 support_xy_distance_overhang = =wall_line_width_0 support_offset = 1 diff --git a/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_C.inst.cfg b/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_C.inst.cfg index e3fe5f49fc..3928ddf541 100644 --- a/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_C.inst.cfg +++ b/resources/quality/strateo3d/Standard_0.4/s3d_std0.4_ABS_C.inst.cfg @@ -28,7 +28,7 @@ cool_fan_speed = 35 cool_fan_speed_max = 100 cool_min_layer_time_fan_speed_max = 20 cool_min_layer_time = 11 -cool_fan_full_at_height = =layer_height_0 + 6 * layer_height +cool_fan_full_at_height = =layer_height_0 + 9 * layer_height cool_min_speed = 10 support_angle = 55 material_print_temperature = =default_material_print_temperature + 10 @@ -38,8 +38,8 @@ retraction_extra_prime_amount = 0.1 retraction_min_travel = =3*line_width retraction_hop_only_when_collides = True skin_overlap = 20 -support_z_distance = =layer_height*2 -support_bottom_distance = =support_z_distance*0.5 +support_z_distance = =layer_height +support_bottom_distance = =support_z_distance support_xy_distance = =line_width * 1.7 support_xy_distance_overhang = =wall_line_width_0 support_offset = 1 diff --git a/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_B.inst.cfg b/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_B.inst.cfg index 517a0d9943..e8a638130e 100644 --- a/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_B.inst.cfg +++ b/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_B.inst.cfg @@ -33,13 +33,13 @@ cool_min_speed = 10 support_angle = 55 material_print_temperature = =default_material_print_temperature material_print_temperature_layer_0 = =default_material_print_temperature -material_flow = 93 +material_flow = 100 retraction_extra_prime_amount = 0.1 retraction_min_travel = =3*line_width retraction_hop_only_when_collides = True skin_overlap = 5 -support_z_distance = =layer_height*2 -support_bottom_distance = =support_z_distance*0.5 +support_z_distance = =layer_height +support_bottom_distance = =support_z_distance support_xy_distance = =line_width * 1.7 support_xy_distance_overhang = =wall_line_width_0 support_offset = 1 diff --git a/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_C.inst.cfg b/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_C.inst.cfg index 0a55c5fef6..9aafd905a0 100644 --- a/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_C.inst.cfg +++ b/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_C.inst.cfg @@ -33,13 +33,13 @@ cool_min_speed = 10 support_angle = 50 material_print_temperature = =default_material_print_temperature + 5 material_print_temperature_layer_0 = =default_material_print_temperature -material_flow = 93 +material_flow = 98 retraction_extra_prime_amount = 0.1 retraction_min_travel = =3*line_width retraction_hop_only_when_collides = True skin_overlap = 5 -support_z_distance = =layer_height*2 -support_bottom_distance = =support_z_distance*0.5 +support_z_distance = =layer_height +support_bottom_distance = =support_z_distance support_xy_distance = =line_width * 1.7 support_xy_distance_overhang = =wall_line_width_0 support_offset = 1 diff --git a/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_D.inst.cfg b/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_D.inst.cfg index 6128889e8c..99216e271e 100644 --- a/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_D.inst.cfg +++ b/resources/quality/strateo3d/Standard_0.6/s3d_std0.6_ABS_D.inst.cfg @@ -33,13 +33,13 @@ cool_min_speed = 10 support_angle = 45 material_print_temperature = =default_material_print_temperature + 10 material_print_temperature_layer_0 = =default_material_print_temperature +5 -material_flow = 93 +material_flow = 96 retraction_extra_prime_amount = 0.1 retraction_min_travel = =3*line_width retraction_hop_only_when_collides = True skin_overlap = 5 -support_z_distance = =layer_height*2 -support_bottom_distance = =support_z_distance*0.5 +support_z_distance = =layer_height +support_bottom_distance = =support_z_distance support_xy_distance = =line_width * 1.7 support_xy_distance_overhang = =wall_line_width_0 support_offset = 1