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hide jumps from line view + fix solid display
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parent
3ed5a466a3
commit
1e5a2ddab9
1 changed files with 3 additions and 3 deletions
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@ -107,7 +107,7 @@ class Layer():
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def build(self, offset, vertices, colors, indices):
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def build(self, offset, vertices, colors, indices):
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result = offset
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result = offset
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for polygon in self._polygons:
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for polygon in self._polygons:
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if polygon._type == Polygon.InfillType:
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if polygon.type == Polygon.InfillType or polygon.type == Polygon.MoveCombingType or polygon.type == Polygon.MoveRetractionType:
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continue
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continue
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polygon.build(result, vertices, colors, indices)
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polygon.build(result, vertices, colors, indices)
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@ -126,9 +126,9 @@ class Layer():
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builder = MeshBuilder()
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builder = MeshBuilder()
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for polygon in self._polygons:
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for polygon in self._polygons:
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if make_mesg and (polygon.type == Polygon.MoveCombingType or polygon.type == Polygon.MoveRetractionType):
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if make_mesh and (polygon.type == Polygon.MoveCombingType or polygon.type == Polygon.MoveRetractionType):
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continue
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continue
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if not make_mesg and not (polygon.type == Polygon.MoveCombingType or polygon.type == Polygon.MoveRetractionType):
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if not make_mesh and not (polygon.type == Polygon.MoveCombingType or polygon.type == Polygon.MoveRetractionType):
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continue
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continue
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poly_color = polygon.getColor()
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poly_color = polygon.getColor()
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