Merge remote-tracking branch 'origin/master' into CURA-6460_remove_square_tower

This commit is contained in:
Lipu Fei 2019-06-17 13:11:07 +02:00
commit 1d85e60a6b
23 changed files with 856 additions and 345 deletions

View file

@ -1,6 +1,6 @@
# Copyright (c) 2019 Ultimaker B.V.
# Cura is released under the terms of the LGPLv3 or higher.
from UM.Mesh.MeshData import MeshData
from cura.Scene.CuraSceneNode import CuraSceneNode
from cura.Settings.ExtruderManager import ExtruderManager
from UM.Application import Application #To modify the maximum zoom level.
@ -20,13 +20,20 @@ from UM.Signal import Signal
from PyQt5.QtCore import QTimer
from UM.View.RenderBatch import RenderBatch
from UM.View.GL.OpenGL import OpenGL
from cura.Settings.GlobalStack import GlobalStack
catalog = i18nCatalog("cura")
import numpy
import math
import copy
from typing import List, Optional
from typing import List, Optional, TYPE_CHECKING, Any, Set, cast, Iterable, Dict
if TYPE_CHECKING:
from cura.CuraApplication import CuraApplication
from cura.Settings.ExtruderStack import ExtruderStack
from UM.Settings.ContainerStack import ContainerStack
# Radius of disallowed area in mm around prime. I.e. how much distance to keep from prime position.
PRIME_CLEARANCE = 6.5
@ -36,45 +43,46 @@ PRIME_CLEARANCE = 6.5
class BuildVolume(SceneNode):
raftThicknessChanged = Signal()
def __init__(self, application, parent = None):
def __init__(self, application: "CuraApplication", parent: Optional[SceneNode] = None) -> None:
super().__init__(parent)
self._application = application
self._machine_manager = self._application.getMachineManager()
self._volume_outline_color = None
self._x_axis_color = None
self._y_axis_color = None
self._z_axis_color = None
self._disallowed_area_color = None
self._error_area_color = None
self._volume_outline_color = None # type: Optional[Color]
self._x_axis_color = None # type: Optional[Color]
self._y_axis_color = None # type: Optional[Color]
self._z_axis_color = None # type: Optional[Color]
self._disallowed_area_color = None # type: Optional[Color]
self._error_area_color = None # type: Optional[Color]
self._width = 0 #type: float
self._height = 0 #type: float
self._depth = 0 #type: float
self._shape = "" #type: str
self._width = 0 # type: float
self._height = 0 # type: float
self._depth = 0 # type: float
self._shape = "" # type: str
self._shader = None
self._origin_mesh = None
self._origin_mesh = None # type: Optional[MeshData]
self._origin_line_length = 20
self._origin_line_width = 0.5
self._grid_mesh = None
self._grid_mesh = None # type: Optional[MeshData]
self._grid_shader = None
self._disallowed_areas = []
self._disallowed_areas_no_brim = []
self._disallowed_area_mesh = None
self._disallowed_areas = [] # type: List[Polygon]
self._disallowed_areas_no_brim = [] # type: List[Polygon]
self._disallowed_area_mesh = None # type: Optional[MeshData]
self._disallowed_area_size = 0.
self._error_areas = []
self._error_mesh = None
self._error_areas = [] # type: List[Polygon]
self._error_mesh = None # type: Optional[MeshData]
self.setCalculateBoundingBox(False)
self._volume_aabb = None
self._volume_aabb = None # type: Optional[AxisAlignedBox]
self._raft_thickness = 0.0
self._extra_z_clearance = 0.0
self._adhesion_type = None
self._adhesion_type = None # type: Any
self._platform = Platform(self)
self._build_volume_message = Message(catalog.i18nc("@info:status",
@ -82,7 +90,7 @@ class BuildVolume(SceneNode):
" \"Print Sequence\" setting to prevent the gantry from colliding"
" with printed models."), title = catalog.i18nc("@info:title", "Build Volume"))
self._global_container_stack = None
self._global_container_stack = None # type: Optional[GlobalStack]
self._stack_change_timer = QTimer()
self._stack_change_timer.setInterval(100)
@ -100,7 +108,7 @@ class BuildVolume(SceneNode):
self._application.getController().getScene().sceneChanged.connect(self._onSceneChanged)
#Objects loaded at the moment. We are connected to the property changed events of these objects.
self._scene_objects = set()
self._scene_objects = set() # type: Set[SceneNode]
self._scene_change_timer = QTimer()
self._scene_change_timer.setInterval(100)
@ -124,8 +132,8 @@ class BuildVolume(SceneNode):
# Enable and disable extruder
self._machine_manager.extruderChanged.connect(self.updateNodeBoundaryCheck)
# list of settings which were updated
self._changed_settings_since_last_rebuild = []
# List of settings which were updated
self._changed_settings_since_last_rebuild = [] # type: List[str]
def _onSceneChanged(self, source):
if self._global_container_stack:
@ -219,9 +227,12 @@ class BuildVolume(SceneNode):
## For every sliceable node, update node._outside_buildarea
#
def updateNodeBoundaryCheck(self):
if not self._global_container_stack:
return
root = self._application.getController().getScene().getRoot()
nodes = list(BreadthFirstIterator(root))
group_nodes = []
nodes = cast(List[SceneNode], list(cast(Iterable, BreadthFirstIterator(root))))
group_nodes = [] # type: List[SceneNode]
build_volume_bounding_box = self.getBoundingBox()
if build_volume_bounding_box:
@ -240,6 +251,9 @@ class BuildVolume(SceneNode):
group_nodes.append(node) # Keep list of affected group_nodes
if node.callDecoration("isSliceable") or node.callDecoration("isGroup"):
if not isinstance(node, CuraSceneNode):
continue
if node.collidesWithBbox(build_volume_bounding_box):
node.setOutsideBuildArea(True)
continue
@ -277,8 +291,8 @@ class BuildVolume(SceneNode):
child_node.setOutsideBuildArea(group_node.isOutsideBuildArea())
## Update the outsideBuildArea of a single node, given bounds or current build volume
def checkBoundsAndUpdate(self, node: CuraSceneNode, bounds: Optional[AxisAlignedBox] = None):
if not isinstance(node, CuraSceneNode):
def checkBoundsAndUpdate(self, node: CuraSceneNode, bounds: Optional[AxisAlignedBox] = None) -> None:
if not isinstance(node, CuraSceneNode) or self._global_container_stack is None:
return
if bounds is None:
@ -310,7 +324,7 @@ class BuildVolume(SceneNode):
node.setOutsideBuildArea(False)
def _buildGridMesh(self, min_w, max_w, min_h, max_h, min_d, max_d, z_fight_distance):
def _buildGridMesh(self, min_w: float, max_w: float, min_h: float, max_h: float, min_d: float, max_d:float, z_fight_distance: float) -> MeshData:
mb = MeshBuilder()
if self._shape != "elliptic":
# Build plate grid mesh
@ -346,7 +360,7 @@ class BuildVolume(SceneNode):
mb.setVertexUVCoordinates(n, v[0], v[2] * aspect)
return mb.build().getTransformed(scale_matrix)
def _buildMesh(self, min_w, max_w, min_h, max_h, min_d, max_d, z_fight_distance):
def _buildMesh(self, min_w: float, max_w: float, min_h: float, max_h: float, min_d: float, max_d:float, z_fight_distance: float) -> MeshData:
if self._shape != "elliptic":
# Outline 'cube' of the build volume
mb = MeshBuilder()
@ -379,7 +393,7 @@ class BuildVolume(SceneNode):
mb.addArc(max_w, Vector.Unit_Y, center = (0, max_h, 0), color = self._volume_outline_color)
return mb.build().getTransformed(scale_matrix)
def _buildOriginMesh(self, origin):
def _buildOriginMesh(self, origin: Vector) -> MeshData:
mb = MeshBuilder()
mb.addCube(
width=self._origin_line_length,
@ -404,22 +418,80 @@ class BuildVolume(SceneNode):
)
return mb.build()
def _updateColors(self):
theme = self._application.getTheme()
if theme is None:
return
self._volume_outline_color = Color(*theme.getColor("volume_outline").getRgb())
self._x_axis_color = Color(*theme.getColor("x_axis").getRgb())
self._y_axis_color = Color(*theme.getColor("y_axis").getRgb())
self._z_axis_color = Color(*theme.getColor("z_axis").getRgb())
self._disallowed_area_color = Color(*theme.getColor("disallowed_area").getRgb())
self._error_area_color = Color(*theme.getColor("error_area").getRgb())
def _buildErrorMesh(self, min_w: float, max_w: float, min_h: float, max_h: float, min_d: float, max_d: float, disallowed_area_height: float) -> Optional[MeshData]:
if not self._error_areas:
return None
mb = MeshBuilder()
for error_area in self._error_areas:
color = self._error_area_color
points = error_area.getPoints()
first = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height,
self._clamp(points[0][1], min_d, max_d))
previous_point = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height,
self._clamp(points[0][1], min_d, max_d))
for point in points:
new_point = Vector(self._clamp(point[0], min_w, max_w), disallowed_area_height,
self._clamp(point[1], min_d, max_d))
mb.addFace(first, previous_point, new_point, color=color)
previous_point = new_point
return mb.build()
def _buildDisallowedAreaMesh(self, min_w: float, max_w: float, min_h: float, max_h: float, min_d: float, max_d: float, disallowed_area_height: float) -> Optional[MeshData]:
if not self._disallowed_areas:
return None
mb = MeshBuilder()
color = self._disallowed_area_color
for polygon in self._disallowed_areas:
points = polygon.getPoints()
if len(points) == 0:
continue
first = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height,
self._clamp(points[0][1], min_d, max_d))
previous_point = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height,
self._clamp(points[0][1], min_d, max_d))
for point in points:
new_point = Vector(self._clamp(point[0], min_w, max_w), disallowed_area_height,
self._clamp(point[1], min_d, max_d))
mb.addFace(first, previous_point, new_point, color=color)
previous_point = new_point
# Find the largest disallowed area to exclude it from the maximum scale bounds.
# This is a very nasty hack. This pretty much only works for UM machines.
# This disallowed area_size needs a -lot- of rework at some point in the future: TODO
if numpy.min(points[:,
1]) >= 0: # This filters out all areas that have points to the left of the centre. This is done to filter the skirt area.
size = abs(numpy.max(points[:, 1]) - numpy.min(points[:, 1]))
else:
size = 0
self._disallowed_area_size = max(size, self._disallowed_area_size)
return mb.build()
## Recalculates the build volume & disallowed areas.
def rebuild(self):
def rebuild(self) -> None:
if not self._width or not self._height or not self._depth:
return
if not self._engine_ready:
return
if not self._global_container_stack:
return
if not self._volume_outline_color:
theme = self._application.getTheme()
self._volume_outline_color = Color(*theme.getColor("volume_outline").getRgb())
self._x_axis_color = Color(*theme.getColor("x_axis").getRgb())
self._y_axis_color = Color(*theme.getColor("y_axis").getRgb())
self._z_axis_color = Color(*theme.getColor("z_axis").getRgb())
self._disallowed_area_color = Color(*theme.getColor("disallowed_area").getRgb())
self._error_area_color = Color(*theme.getColor("error_area").getRgb())
self._updateColors()
min_w = -self._width / 2
max_w = self._width / 2
@ -442,52 +514,10 @@ class BuildVolume(SceneNode):
self._origin_mesh = self._buildOriginMesh(origin)
disallowed_area_height = 0.1
disallowed_area_size = 0
if self._disallowed_areas:
mb = MeshBuilder()
color = self._disallowed_area_color
for polygon in self._disallowed_areas:
points = polygon.getPoints()
if len(points) == 0:
continue
self._disallowed_area_size = 0.
self._disallowed_area_mesh = self._buildDisallowedAreaMesh(min_w, max_w, min_h, max_h, min_d, max_d, disallowed_area_height)
first = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height, self._clamp(points[0][1], min_d, max_d))
previous_point = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height, self._clamp(points[0][1], min_d, max_d))
for point in points:
new_point = Vector(self._clamp(point[0], min_w, max_w), disallowed_area_height, self._clamp(point[1], min_d, max_d))
mb.addFace(first, previous_point, new_point, color = color)
previous_point = new_point
# Find the largest disallowed area to exclude it from the maximum scale bounds.
# This is a very nasty hack. This pretty much only works for UM machines.
# This disallowed area_size needs a -lot- of rework at some point in the future: TODO
if numpy.min(points[:, 1]) >= 0: # This filters out all areas that have points to the left of the centre. This is done to filter the skirt area.
size = abs(numpy.max(points[:, 1]) - numpy.min(points[:, 1]))
else:
size = 0
disallowed_area_size = max(size, disallowed_area_size)
self._disallowed_area_mesh = mb.build()
else:
self._disallowed_area_mesh = None
if self._error_areas:
mb = MeshBuilder()
for error_area in self._error_areas:
color = self._error_area_color
points = error_area.getPoints()
first = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height,
self._clamp(points[0][1], min_d, max_d))
previous_point = Vector(self._clamp(points[0][0], min_w, max_w), disallowed_area_height,
self._clamp(points[0][1], min_d, max_d))
for point in points:
new_point = Vector(self._clamp(point[0], min_w, max_w), disallowed_area_height,
self._clamp(point[1], min_d, max_d))
mb.addFace(first, previous_point, new_point, color=color)
previous_point = new_point
self._error_mesh = mb.build()
else:
self._error_mesh = None
self._error_mesh = self._buildErrorMesh(min_w, max_w, min_h, max_h, min_d, max_d, disallowed_area_height)
self._volume_aabb = AxisAlignedBox(
minimum = Vector(min_w, min_h - 1.0, min_d),
@ -499,21 +529,24 @@ class BuildVolume(SceneNode):
# This is probably wrong in all other cases. TODO!
# The +1 and -1 is added as there is always a bit of extra room required to work properly.
scale_to_max_bounds = AxisAlignedBox(
minimum = Vector(min_w + bed_adhesion_size + 1, min_h, min_d + disallowed_area_size - bed_adhesion_size + 1),
maximum = Vector(max_w - bed_adhesion_size - 1, max_h - self._raft_thickness - self._extra_z_clearance, max_d - disallowed_area_size + bed_adhesion_size - 1)
minimum = Vector(min_w + bed_adhesion_size + 1, min_h, min_d + self._disallowed_area_size - bed_adhesion_size + 1),
maximum = Vector(max_w - bed_adhesion_size - 1, max_h - self._raft_thickness - self._extra_z_clearance, max_d - self._disallowed_area_size + bed_adhesion_size - 1)
)
self._application.getController().getScene()._maximum_bounds = scale_to_max_bounds
self._application.getController().getScene()._maximum_bounds = scale_to_max_bounds # type: ignore
self.updateNodeBoundaryCheck()
def getBoundingBox(self) -> AxisAlignedBox:
def getBoundingBox(self):
return self._volume_aabb
def getRaftThickness(self) -> float:
return self._raft_thickness
def _updateRaftThickness(self):
def _updateRaftThickness(self) -> None:
if not self._global_container_stack:
return
old_raft_thickness = self._raft_thickness
if self._global_container_stack.extruders:
# This might be called before the extruder stacks have initialised, in which case getting the adhesion_type fails
@ -524,7 +557,7 @@ class BuildVolume(SceneNode):
self._global_container_stack.getProperty("raft_base_thickness", "value") +
self._global_container_stack.getProperty("raft_interface_thickness", "value") +
self._global_container_stack.getProperty("raft_surface_layers", "value") *
self._global_container_stack.getProperty("raft_surface_thickness", "value") +
self._global_container_stack.getProperty("raft_surface_thickness", "value") +
self._global_container_stack.getProperty("raft_airgap", "value") -
self._global_container_stack.getProperty("layer_0_z_overlap", "value"))
@ -533,28 +566,23 @@ class BuildVolume(SceneNode):
self.setPosition(Vector(0, -self._raft_thickness, 0), SceneNode.TransformSpace.World)
self.raftThicknessChanged.emit()
def _updateExtraZClearance(self) -> None:
def _calculateExtraZClearance(self, extruders: List["ContainerStack"]) -> float:
if not self._global_container_stack:
return 0
extra_z = 0.0
extruders = ExtruderManager.getInstance().getUsedExtruderStacks()
use_extruders = False
for extruder in extruders:
if extruder.getProperty("retraction_hop_enabled", "value"):
retraction_hop = extruder.getProperty("retraction_hop", "value")
if extra_z is None or retraction_hop > extra_z:
extra_z = retraction_hop
use_extruders = True
if not use_extruders:
# If no extruders, take global value.
if self._global_container_stack.getProperty("retraction_hop_enabled", "value"):
extra_z = self._global_container_stack.getProperty("retraction_hop", "value")
if extra_z != self._extra_z_clearance:
self._extra_z_clearance = extra_z
return extra_z
def _onStackChanged(self):
self._stack_change_timer.start()
## Update the build volume visualization
def _onStackChangeTimerFinished(self):
def _onStackChangeTimerFinished(self) -> None:
if self._global_container_stack:
self._global_container_stack.propertyChanged.disconnect(self._onSettingPropertyChanged)
extruders = ExtruderManager.getInstance().getActiveExtruderStacks()
@ -585,7 +613,7 @@ class BuildVolume(SceneNode):
self._updateDisallowedAreas()
self._updateRaftThickness()
self._updateExtraZClearance()
self._extra_z_clearance = self._calculateExtraZClearance(ExtruderManager.getInstance().getUsedExtruderStacks())
if self._engine_ready:
self.rebuild()
@ -594,20 +622,23 @@ class BuildVolume(SceneNode):
if camera:
diagonal = self.getDiagonalSize()
if diagonal > 1:
camera.setZoomRange(min = 0.1, max = diagonal * 5) #You can zoom out up to 5 times the diagonal. This gives some space around the volume.
# You can zoom out up to 5 times the diagonal. This gives some space around the volume.
camera.setZoomRange(min = 0.1, max = diagonal * 5) # type: ignore
def _onEngineCreated(self):
def _onEngineCreated(self) -> None:
self._engine_ready = True
self.rebuild()
def _onSettingChangeTimerFinished(self):
def _onSettingChangeTimerFinished(self) -> None:
if not self._global_container_stack:
return
rebuild_me = False
update_disallowed_areas = False
update_raft_thickness = False
update_extra_z_clearance = True
for setting_key in self._changed_settings_since_last_rebuild:
if setting_key == "print_sequence":
machine_height = self._global_container_stack.getProperty("machine_height", "value")
if self._application.getGlobalContainerStack().getProperty("print_sequence", "value") == "one_at_a_time" and len(self._scene_objects) > 1:
@ -620,33 +651,26 @@ class BuildVolume(SceneNode):
self._height = self._global_container_stack.getProperty("machine_height", "value")
self._build_volume_message.hide()
update_disallowed_areas = True
rebuild_me = True
# sometimes the machine size or shape settings are adjusted on the active machine, we should reflect this
if setting_key in self._machine_settings:
self._height = self._global_container_stack.getProperty("machine_height", "value")
self._width = self._global_container_stack.getProperty("machine_width", "value")
self._depth = self._global_container_stack.getProperty("machine_depth", "value")
self._shape = self._global_container_stack.getProperty("machine_shape", "value")
self._updateMachineSizeProperties()
update_extra_z_clearance = True
update_disallowed_areas = True
rebuild_me = True
if setting_key in self._skirt_settings + self._prime_settings + self._tower_settings + self._ooze_shield_settings + self._distance_settings + self._extruder_settings:
if setting_key in self._disallowed_area_settings:
update_disallowed_areas = True
rebuild_me = True
if setting_key in self._raft_settings:
update_raft_thickness = True
rebuild_me = True
if setting_key in self._extra_z_settings:
update_extra_z_clearance = True
rebuild_me = True
if setting_key in self._limit_to_extruder_settings:
update_disallowed_areas = True
rebuild_me = True
rebuild_me = update_extra_z_clearance or update_disallowed_areas or update_raft_thickness
# We only want to update all of them once.
if update_disallowed_areas:
@ -656,7 +680,7 @@ class BuildVolume(SceneNode):
self._updateRaftThickness()
if update_extra_z_clearance:
self._updateExtraZClearance()
self._extra_z_clearance = self._calculateExtraZClearance(ExtruderManager.getInstance().getUsedExtruderStacks())
if rebuild_me:
self.rebuild()
@ -664,7 +688,7 @@ class BuildVolume(SceneNode):
# We just did a rebuild, reset the list.
self._changed_settings_since_last_rebuild = []
def _onSettingPropertyChanged(self, setting_key: str, property_name: str):
def _onSettingPropertyChanged(self, setting_key: str, property_name: str) -> None:
if property_name != "value":
return
@ -675,6 +699,14 @@ class BuildVolume(SceneNode):
def hasErrors(self) -> bool:
return self._has_errors
def _updateMachineSizeProperties(self) -> None:
if not self._global_container_stack:
return
self._height = self._global_container_stack.getProperty("machine_height", "value")
self._width = self._global_container_stack.getProperty("machine_width", "value")
self._depth = self._global_container_stack.getProperty("machine_depth", "value")
self._shape = self._global_container_stack.getProperty("machine_shape", "value")
## Calls _updateDisallowedAreas and makes sure the changes appear in the
# scene.
#
@ -686,10 +718,10 @@ class BuildVolume(SceneNode):
def _updateDisallowedAreasAndRebuild(self):
self._updateDisallowedAreas()
self._updateRaftThickness()
self._updateExtraZClearance()
self._extra_z_clearance = self._calculateExtraZClearance(ExtruderManager.getInstance().getUsedExtruderStacks())
self.rebuild()
def _updateDisallowedAreas(self):
def _updateDisallowedAreas(self) -> None:
if not self._global_container_stack:
return
@ -836,9 +868,10 @@ class BuildVolume(SceneNode):
# \param used_extruders The extruder stacks to generate disallowed areas
# for.
# \return A dictionary with for each used extruder ID the prime areas.
def _computeDisallowedAreasPrimeBlob(self, border_size, used_extruders):
result = {}
def _computeDisallowedAreasPrimeBlob(self, border_size: float, used_extruders: List["ExtruderStack"]) -> Dict[str, List[Polygon]]:
result = {} # type: Dict[str, List[Polygon]]
if not self._global_container_stack:
return result
machine_width = self._global_container_stack.getProperty("machine_width", "value")
machine_depth = self._global_container_stack.getProperty("machine_depth", "value")
for extruder in used_extruders:
@ -846,13 +879,13 @@ class BuildVolume(SceneNode):
prime_x = extruder.getProperty("extruder_prime_pos_x", "value")
prime_y = -extruder.getProperty("extruder_prime_pos_y", "value")
#Ignore extruder prime position if it is not set or if blob is disabled
# Ignore extruder prime position if it is not set or if blob is disabled
if (prime_x == 0 and prime_y == 0) or not prime_blob_enabled:
result[extruder.getId()] = []
continue
if not self._global_container_stack.getProperty("machine_center_is_zero", "value"):
prime_x = prime_x - machine_width / 2 #Offset by half machine_width and _depth to put the origin in the front-left.
prime_x = prime_x - machine_width / 2 # Offset by half machine_width and _depth to put the origin in the front-left.
prime_y = prime_y + machine_depth / 2
prime_polygon = Polygon.approximatedCircle(PRIME_CLEARANCE)
@ -1008,14 +1041,86 @@ class BuildVolume(SceneNode):
# stack.
#
# \return A sequence of setting values, one for each extruder.
def _getSettingFromAllExtruders(self, setting_key):
def _getSettingFromAllExtruders(self, setting_key: str) -> List[Any]:
all_values = ExtruderManager.getInstance().getAllExtruderSettings(setting_key, "value")
all_types = ExtruderManager.getInstance().getAllExtruderSettings(setting_key, "type")
for i in range(len(all_values)):
if not all_values[i] and (all_types[i] == "int" or all_types[i] == "float"):
for i, (setting_value, setting_type) in enumerate(zip(all_values, all_types)):
if not setting_value and (setting_type == "int" or setting_type == "float"):
all_values[i] = 0
return all_values
def _calculateBedAdhesionSize(self, used_extruders):
if self._global_container_stack is None:
return
container_stack = self._global_container_stack
adhesion_type = container_stack.getProperty("adhesion_type", "value")
skirt_brim_line_width = self._global_container_stack.getProperty("skirt_brim_line_width", "value")
initial_layer_line_width_factor = self._global_container_stack.getProperty("initial_layer_line_width_factor", "value")
# Use brim width if brim is enabled OR the prime tower has a brim.
if adhesion_type == "brim" or (self._global_container_stack.getProperty("prime_tower_brim_enable", "value") and adhesion_type != "raft"):
brim_line_count = self._global_container_stack.getProperty("brim_line_count", "value")
bed_adhesion_size = skirt_brim_line_width * brim_line_count * initial_layer_line_width_factor / 100.0
for extruder_stack in used_extruders:
bed_adhesion_size += extruder_stack.getProperty("skirt_brim_line_width", "value") * extruder_stack.getProperty("initial_layer_line_width_factor", "value") / 100.0
# We don't create an additional line for the extruder we're printing the brim with.
bed_adhesion_size -= skirt_brim_line_width * initial_layer_line_width_factor / 100.0
elif adhesion_type == "skirt": # No brim? Also not on prime tower? Then use whatever the adhesion type is saying: Skirt, raft or none.
skirt_distance = self._global_container_stack.getProperty("skirt_gap", "value")
skirt_line_count = self._global_container_stack.getProperty("skirt_line_count", "value")
bed_adhesion_size = skirt_distance + (
skirt_brim_line_width * skirt_line_count) * initial_layer_line_width_factor / 100.0
for extruder_stack in used_extruders:
bed_adhesion_size += extruder_stack.getProperty("skirt_brim_line_width", "value") * extruder_stack.getProperty("initial_layer_line_width_factor", "value") / 100.0
# We don't create an additional line for the extruder we're printing the skirt with.
bed_adhesion_size -= skirt_brim_line_width * initial_layer_line_width_factor / 100.0
elif adhesion_type == "raft":
bed_adhesion_size = self._global_container_stack.getProperty("raft_margin", "value")
elif adhesion_type == "none":
bed_adhesion_size = 0
else:
raise Exception("Unknown bed adhesion type. Did you forget to update the build volume calculations for your new bed adhesion type?")
max_length_available = 0.5 * min(
self._global_container_stack.getProperty("machine_width", "value"),
self._global_container_stack.getProperty("machine_depth", "value")
)
bed_adhesion_size = min(bed_adhesion_size, max_length_available)
return bed_adhesion_size
def _calculateFarthestShieldDistance(self, container_stack):
farthest_shield_distance = 0
if container_stack.getProperty("draft_shield_enabled", "value"):
farthest_shield_distance = max(farthest_shield_distance, container_stack.getProperty("draft_shield_dist", "value"))
if container_stack.getProperty("ooze_shield_enabled", "value"):
farthest_shield_distance = max(farthest_shield_distance,container_stack.getProperty("ooze_shield_dist", "value"))
return farthest_shield_distance
def _calculateSupportExpansion(self, container_stack):
support_expansion = 0
support_enabled = self._global_container_stack.getProperty("support_enable", "value")
support_offset = self._global_container_stack.getProperty("support_offset", "value")
if support_enabled and support_offset:
support_expansion += support_offset
return support_expansion
def _calculateMoveFromWallRadius(self, used_extruders):
move_from_wall_radius = 0 # Moves that start from outer wall.
all_values = [move_from_wall_radius]
all_values.extend(self._getSettingFromAllExtruders("infill_wipe_dist"))
move_from_wall_radius = max(all_values)
avoid_enabled_per_extruder = [stack.getProperty("travel_avoid_other_parts", "value") for stack in used_extruders]
travel_avoid_distance_per_extruder = [stack.getProperty("travel_avoid_distance", "value") for stack in used_extruders]
for avoid_other_parts_enabled, avoid_distance in zip(avoid_enabled_per_extruder, travel_avoid_distance_per_extruder): # For each extruder (or just global).
if avoid_other_parts_enabled:
move_from_wall_radius = max(move_from_wall_radius, avoid_distance)
return move_from_wall_radius
## Calculate the disallowed radius around the edge.
#
# This disallowed radius is to allow for space around the models that is
@ -1032,65 +1137,10 @@ class BuildVolume(SceneNode):
if container_stack.getProperty("print_sequence", "value") == "one_at_a_time":
return 0.1 # Return a very small value, so we do draw disallowed area's near the edges.
adhesion_type = container_stack.getProperty("adhesion_type", "value")
skirt_brim_line_width = self._global_container_stack.getProperty("skirt_brim_line_width", "value")
initial_layer_line_width_factor = self._global_container_stack.getProperty("initial_layer_line_width_factor", "value")
#Use brim width if brim is enabled OR the prime tower has a brim.
if adhesion_type == "brim" or (self._global_container_stack.getProperty("prime_tower_brim_enable", "value") and
adhesion_type != "raft"):
brim_line_count = self._global_container_stack.getProperty("brim_line_count", "value")
bed_adhesion_size = skirt_brim_line_width * brim_line_count * initial_layer_line_width_factor / 100.0
for extruder_stack in used_extruders:
bed_adhesion_size += extruder_stack.getProperty("skirt_brim_line_width", "value") * extruder_stack.getProperty("initial_layer_line_width_factor", "value") / 100.0
# We don't create an additional line for the extruder we're printing the brim with.
bed_adhesion_size -= skirt_brim_line_width * initial_layer_line_width_factor / 100.0
elif adhesion_type == "skirt": #No brim? Also not on prime tower? Then use whatever the adhesion type is saying: Skirt, raft or none.
skirt_distance = self._global_container_stack.getProperty("skirt_gap", "value")
skirt_line_count = self._global_container_stack.getProperty("skirt_line_count", "value")
bed_adhesion_size = skirt_distance + (skirt_brim_line_width * skirt_line_count) * initial_layer_line_width_factor / 100.0
for extruder_stack in used_extruders:
bed_adhesion_size += extruder_stack.getProperty("skirt_brim_line_width", "value") * extruder_stack.getProperty("initial_layer_line_width_factor", "value") / 100.0
# We don't create an additional line for the extruder we're printing the skirt with.
bed_adhesion_size -= skirt_brim_line_width * initial_layer_line_width_factor / 100.0
elif adhesion_type == "raft":
bed_adhesion_size = self._global_container_stack.getProperty("raft_margin", "value")
elif adhesion_type == "none":
bed_adhesion_size = 0
else:
raise Exception("Unknown bed adhesion type. Did you forget to update the build volume calculations for your new bed adhesion type?")
max_length_available = 0.5 * min(
self._global_container_stack.getProperty("machine_width", "value"),
self._global_container_stack.getProperty("machine_depth", "value")
)
bed_adhesion_size = min(bed_adhesion_size, max_length_available)
support_expansion = 0
support_enabled = self._global_container_stack.getProperty("support_enable", "value")
support_offset = self._global_container_stack.getProperty("support_offset", "value")
if support_enabled and support_offset:
support_expansion += support_offset
farthest_shield_distance = 0
if container_stack.getProperty("draft_shield_enabled", "value"):
farthest_shield_distance = max(farthest_shield_distance, container_stack.getProperty("draft_shield_dist", "value"))
if container_stack.getProperty("ooze_shield_enabled", "value"):
farthest_shield_distance = max(farthest_shield_distance, container_stack.getProperty("ooze_shield_dist", "value"))
move_from_wall_radius = 0 # Moves that start from outer wall.
move_from_wall_radius = max(move_from_wall_radius, max(self._getSettingFromAllExtruders("infill_wipe_dist")))
avoid_enabled_per_extruder = [stack.getProperty("travel_avoid_other_parts","value") for stack in used_extruders]
travel_avoid_distance_per_extruder = [stack.getProperty("travel_avoid_distance", "value") for stack in used_extruders]
for avoid_other_parts_enabled, avoid_distance in zip(avoid_enabled_per_extruder, travel_avoid_distance_per_extruder): #For each extruder (or just global).
if avoid_other_parts_enabled:
move_from_wall_radius = max(move_from_wall_radius, avoid_distance)
bed_adhesion_size = self._calculateBedAdhesionSize(used_extruders)
support_expansion = self._calculateSupportExpansion(self._global_container_stack)
farthest_shield_distance = self._calculateFarthestShieldDistance(self._global_container_stack)
move_from_wall_radius = self._calculateMoveFromWallRadius(used_extruders)
# Now combine our different pieces of data to get the final border size.
# Support expansion is added to the bed adhesion, since the bed adhesion goes around support.
@ -1111,3 +1161,4 @@ class BuildVolume(SceneNode):
_distance_settings = ["infill_wipe_dist", "travel_avoid_distance", "support_offset", "support_enable", "travel_avoid_other_parts", "travel_avoid_supports"]
_extruder_settings = ["support_enable", "support_bottom_enable", "support_roof_enable", "support_infill_extruder_nr", "support_extruder_nr_layer_0", "support_bottom_extruder_nr", "support_roof_extruder_nr", "brim_line_count", "adhesion_extruder_nr", "adhesion_type"] #Settings that can affect which extruders are used.
_limit_to_extruder_settings = ["wall_extruder_nr", "wall_0_extruder_nr", "wall_x_extruder_nr", "top_bottom_extruder_nr", "infill_extruder_nr", "support_infill_extruder_nr", "support_extruder_nr_layer_0", "support_bottom_extruder_nr", "support_roof_extruder_nr", "adhesion_extruder_nr"]
_disallowed_area_settings = _skirt_settings + _prime_settings + _tower_settings + _ooze_shield_settings + _distance_settings + _extruder_settings