From 171d425bf6a3e97cffb8439b53b22f79c037efa5 Mon Sep 17 00:00:00 2001 From: Ghostkeeper Date: Wed, 28 Apr 2021 16:33:24 +0200 Subject: [PATCH] Match precision of input to precision of previous stage output It'd probably get cast, but this is better. Contributes to issue CURA-8189. --- plugins/SimulationView/layers3d.shader | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/plugins/SimulationView/layers3d.shader b/plugins/SimulationView/layers3d.shader index a678ca7313..c7cf7f061c 100644 --- a/plugins/SimulationView/layers3d.shader +++ b/plugins/SimulationView/layers3d.shader @@ -143,7 +143,7 @@ geometry41core = in vec4 v_color[]; in vec3 v_vertex[]; in vec3 v_normal[]; - in vec2 v_line_dim[]; + in lowp vec2 v_line_dim[]; in int v_extruder[]; in mat4 v_extruder_opacity[]; in float v_prev_line_type[];