Cache values to speed up the rendering

CURA-7106
This commit is contained in:
Jaime van Kessel 2020-06-22 16:44:37 +02:00
parent 1b973b3f3c
commit 16bc2071ee
No known key found for this signature in database
GPG key ID: 3710727397403C91
2 changed files with 33 additions and 4 deletions

View file

@ -167,7 +167,7 @@ class SolidView(View):
self._composite_pass.setLayerBindings(["default", "selection", "xray"])
self._old_composite_shader = self._composite_pass.getCompositeShader()
self._composite_pass.setCompositeShader(self._xray_composite_shader)
def beginRendering(self):
scene = self.getController().getScene()
renderer = self.getRenderer()
@ -224,13 +224,13 @@ class SolidView(View):
pass
if node.callDecoration("isNonPrintingMesh"):
if per_mesh_stack and (per_mesh_stack.getProperty("infill_mesh", "value") or per_mesh_stack.getProperty("cutting_mesh", "value")):
if per_mesh_stack and (node.callDecoration("isInfillMesh") or node.callDecoration("isCuttingMesh")):
renderer.queueNode(node, shader = self._non_printing_shader, uniforms = uniforms, transparent = True)
else:
renderer.queueNode(node, shader = self._non_printing_shader, transparent = True)
elif getattr(node, "_outside_buildarea", False):
renderer.queueNode(node, shader = self._disabled_shader)
elif per_mesh_stack and per_mesh_stack.getProperty("support_mesh", "value"):
elif per_mesh_stack and node.callDecoration("isSupportMesh"):
# Render support meshes with a vertical stripe that is darker
shade_factor = 0.6
uniforms["diffuse_color_2"] = [