diff --git a/BuildVolume.py b/BuildVolume.py index eda3bff26d..82588d5916 100644 --- a/BuildVolume.py +++ b/BuildVolume.py @@ -10,7 +10,7 @@ from UM.Math.Color import Color import numpy class BuildVolume(SceneNode): - VolumeOutlineColor = Color(140, 170, 240, 255) + VolumeOutlineColor = Color(12, 169, 227, 255) def __init__(self, parent = None): super().__init__(parent) @@ -52,8 +52,8 @@ class BuildVolume(SceneNode): Resources.getPath(Resources.ShadersLocation, 'basic.vert'), Resources.getPath(Resources.ShadersLocation, 'grid.frag') ) - self._grid_material.setUniformValue('u_gridColor0', Color(255, 255, 255, 255)) - self._grid_material.setUniformValue('u_gridColor1', Color(140, 170, 240, 255)) + self._grid_material.setUniformValue('u_gridColor0', Color(245, 245, 245, 255)) + self._grid_material.setUniformValue('u_gridColor1', Color(205, 202, 201, 255)) renderer.queueNode(self, material = self._material, mode = Renderer.RenderLines) renderer.queueNode(self, mesh = self._grid_mesh, material = self._grid_material) @@ -111,7 +111,7 @@ class BuildVolume(SceneNode): area[1], area[2], area[3], - color = Color(0.8, 0.8, 0.8, 1.0) + color = Color(174, 174, 174, 255) ) self._disallowed_area_mesh = mb.getData()