Convert the last bits over to the changed API

This commit is contained in:
Arjen Hiemstra 2015-08-11 17:02:17 +02:00
parent f60dc01e66
commit 09cfda095b
6 changed files with 28 additions and 26 deletions

View file

@ -52,10 +52,10 @@ class LayerView(View):
renderer.setRenderSelection(False)
if not self._material:
self._material = renderer.createMaterial(Resources.getPath(Resources.ShadersLocation, "basic.vert"), Resources.getPath(Resources.ShadersLocation, "vertexcolor.frag"))
self._material = renderer.createMaterial(Resources.getPath(Resources.Shaders, "basic.vert"), Resources.getPath(Resources.Shaders, "vertexcolor.frag"))
self._material.setUniformValue("u_color", [1.0, 0.0, 0.0, 1.0])
self._selection_material = renderer.createMaterial(Resources.getPath(Resources.ShadersLocation, "basic.vert"), Resources.getPath(Resources.ShadersLocation, "color.frag"))
self._selection_material = renderer.createMaterial(Resources.getPath(Resources.Shaders, "basic.vert"), Resources.getPath(Resources.Shaders, "color.frag"))
self._selection_material.setUniformValue("u_color", Color(35, 35, 35, 128))
for node in DepthFirstIterator(scene.getRoot()):