mirror of
https://github.com/Ultimaker/Cura.git
synced 2025-07-06 22:47:29 -06:00
Merge branch 'master' into CURA-7717_Add_Essentials_subscription_information_in_slice_data
This commit is contained in:
commit
095e34fe8d
104 changed files with 1781 additions and 156 deletions
|
@ -2,6 +2,7 @@
|
|||
# Cura is released under the terms of the LGPLv3 or higher.
|
||||
from typing import Optional
|
||||
|
||||
from UM.Decorators import deprecated
|
||||
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
|
||||
from UM.Logger import Logger
|
||||
from UM.Math.Polygon import Polygon
|
||||
|
@ -32,6 +33,7 @@ class Arrange:
|
|||
|
||||
build_volume = None # type: Optional[BuildVolume]
|
||||
|
||||
@deprecated("Use the functions in Nest2dArrange instead", "4.8")
|
||||
def __init__(self, x, y, offset_x, offset_y, scale = 0.5):
|
||||
self._scale = scale # convert input coordinates to arrange coordinates
|
||||
world_x, world_y = int(x * self._scale), int(y * self._scale)
|
||||
|
@ -45,6 +47,7 @@ class Arrange:
|
|||
self._is_empty = True
|
||||
|
||||
@classmethod
|
||||
@deprecated("Use the functions in Nest2dArrange instead", "4.8")
|
||||
def create(cls, scene_root = None, fixed_nodes = None, scale = 0.5, x = 350, y = 250, min_offset = 8) -> "Arrange":
|
||||
"""Helper to create an :py:class:`cura.Arranging.Arrange.Arrange` instance
|
||||
|
||||
|
@ -101,6 +104,7 @@ class Arrange:
|
|||
|
||||
self._last_priority = 0
|
||||
|
||||
@deprecated("Use the functions in Nest2dArrange instead", "4.8")
|
||||
def findNodePlacement(self, node: SceneNode, offset_shape_arr: ShapeArray, hull_shape_arr: ShapeArray, step = 1) -> bool:
|
||||
"""Find placement for a node (using offset shape) and place it (using hull shape)
|
||||
|
||||
|
|
|
@ -1,24 +1,16 @@
|
|||
# Copyright (c) 2019 Ultimaker B.V.
|
||||
# Cura is released under the terms of the LGPLv3 or higher.
|
||||
from PyQt5.QtCore import QCoreApplication
|
||||
from typing import List
|
||||
|
||||
from UM.Application import Application
|
||||
from UM.Job import Job
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from UM.Math.Vector import Vector
|
||||
from UM.Operations.TranslateOperation import TranslateOperation
|
||||
from UM.Operations.GroupedOperation import GroupedOperation
|
||||
from UM.Logger import Logger
|
||||
from UM.Message import Message
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from UM.i18n import i18nCatalog
|
||||
from cura.Arranging.Nest2DArrange import arrange
|
||||
|
||||
i18n_catalog = i18nCatalog("cura")
|
||||
|
||||
from cura.Scene.ZOffsetDecorator import ZOffsetDecorator
|
||||
from cura.Arranging.Arrange import Arrange
|
||||
from cura.Arranging.ShapeArray import ShapeArray
|
||||
|
||||
from typing import List
|
||||
|
||||
|
||||
class ArrangeObjectsJob(Job):
|
||||
def __init__(self, nodes: List[SceneNode], fixed_nodes: List[SceneNode], min_offset = 8) -> None:
|
||||
|
@ -34,76 +26,14 @@ class ArrangeObjectsJob(Job):
|
|||
progress = 0,
|
||||
title = i18n_catalog.i18nc("@info:title", "Finding Location"))
|
||||
status_message.show()
|
||||
global_container_stack = Application.getInstance().getGlobalContainerStack()
|
||||
machine_width = global_container_stack.getProperty("machine_width", "value")
|
||||
machine_depth = global_container_stack.getProperty("machine_depth", "value")
|
||||
|
||||
arranger = Arrange.create(x = machine_width, y = machine_depth, fixed_nodes = self._fixed_nodes, min_offset = self._min_offset)
|
||||
|
||||
# Build set to exclude children (those get arranged together with the parents).
|
||||
included_as_child = set()
|
||||
for node in self._nodes:
|
||||
included_as_child.update(node.getAllChildren())
|
||||
|
||||
# Collect nodes to be placed
|
||||
nodes_arr = [] # fill with (size, node, offset_shape_arr, hull_shape_arr)
|
||||
for node in self._nodes:
|
||||
if node in included_as_child:
|
||||
continue
|
||||
offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(node, min_offset = self._min_offset, include_children = True)
|
||||
if offset_shape_arr is None:
|
||||
Logger.log("w", "Node [%s] could not be converted to an array for arranging...", str(node))
|
||||
continue
|
||||
nodes_arr.append((offset_shape_arr.arr.shape[0] * offset_shape_arr.arr.shape[1], node, offset_shape_arr, hull_shape_arr))
|
||||
|
||||
# Sort the nodes with the biggest area first.
|
||||
nodes_arr.sort(key=lambda item: item[0])
|
||||
nodes_arr.reverse()
|
||||
|
||||
# Place nodes one at a time
|
||||
start_priority = 0
|
||||
last_priority = start_priority
|
||||
last_size = None
|
||||
grouped_operation = GroupedOperation()
|
||||
found_solution_for_all = True
|
||||
not_fit_count = 0
|
||||
for idx, (size, node, offset_shape_arr, hull_shape_arr) in enumerate(nodes_arr):
|
||||
# For performance reasons, we assume that when a location does not fit,
|
||||
# it will also not fit for the next object (while what can be untrue).
|
||||
if last_size == size: # This optimization works if many of the objects have the same size
|
||||
start_priority = last_priority
|
||||
else:
|
||||
start_priority = 0
|
||||
best_spot = arranger.bestSpot(hull_shape_arr, start_prio = start_priority)
|
||||
x, y = best_spot.x, best_spot.y
|
||||
node.removeDecorator(ZOffsetDecorator)
|
||||
if node.getBoundingBox():
|
||||
center_y = node.getWorldPosition().y - node.getBoundingBox().bottom
|
||||
else:
|
||||
center_y = 0
|
||||
if x is not None: # We could find a place
|
||||
last_size = size
|
||||
last_priority = best_spot.priority
|
||||
|
||||
arranger.place(x, y, offset_shape_arr) # take place before the next one
|
||||
grouped_operation.addOperation(TranslateOperation(node, Vector(x, center_y, y), set_position = True))
|
||||
else:
|
||||
Logger.log("d", "Arrange all: could not find spot!")
|
||||
found_solution_for_all = False
|
||||
grouped_operation.addOperation(TranslateOperation(node, Vector(200, center_y, -not_fit_count * 20), set_position = True))
|
||||
not_fit_count += 1
|
||||
|
||||
status_message.setProgress((idx + 1) / len(nodes_arr) * 100)
|
||||
Job.yieldThread()
|
||||
QCoreApplication.processEvents()
|
||||
|
||||
grouped_operation.push()
|
||||
found_solution_for_all = arrange(self._nodes, Application.getInstance().getBuildVolume(), self._fixed_nodes)
|
||||
|
||||
status_message.hide()
|
||||
|
||||
if not found_solution_for_all:
|
||||
no_full_solution_message = Message(i18n_catalog.i18nc("@info:status", "Unable to find a location within the build volume for all objects"),
|
||||
no_full_solution_message = Message(
|
||||
i18n_catalog.i18nc("@info:status",
|
||||
"Unable to find a location within the build volume for all objects"),
|
||||
title = i18n_catalog.i18nc("@info:title", "Can't Find Location"))
|
||||
no_full_solution_message.show()
|
||||
|
||||
self.finished.emit(self)
|
||||
|
|
140
cura/Arranging/Nest2DArrange.py
Normal file
140
cura/Arranging/Nest2DArrange.py
Normal file
|
@ -0,0 +1,140 @@
|
|||
import numpy
|
||||
from pynest2d import Point, Box, Item, NfpConfig, nest
|
||||
from typing import List, TYPE_CHECKING, Optional, Tuple
|
||||
|
||||
from UM.Application import Application
|
||||
from UM.Math.Matrix import Matrix
|
||||
from UM.Math.Polygon import Polygon
|
||||
from UM.Math.Quaternion import Quaternion
|
||||
from UM.Math.Vector import Vector
|
||||
from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
|
||||
from UM.Operations.GroupedOperation import GroupedOperation
|
||||
from UM.Operations.RotateOperation import RotateOperation
|
||||
from UM.Operations.TranslateOperation import TranslateOperation
|
||||
|
||||
|
||||
if TYPE_CHECKING:
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from cura.BuildVolume import BuildVolume
|
||||
|
||||
|
||||
def findNodePlacement(nodes_to_arrange: List["SceneNode"], build_volume: "BuildVolume", fixed_nodes: Optional[List["SceneNode"]] = None, factor = 10000) -> Tuple[bool, List[Item]]:
|
||||
"""
|
||||
Find placement for a set of scene nodes, but don't actually move them just yet.
|
||||
:param nodes_to_arrange: The list of nodes that need to be moved.
|
||||
:param build_volume: The build volume that we want to place the nodes in. It gets size & disallowed areas from this.
|
||||
:param fixed_nodes: List of nods that should not be moved, but should be used when deciding where the others nodes
|
||||
are placed.
|
||||
:param factor: The library that we use is int based. This factor defines how accurate we want it to be.
|
||||
|
||||
:return: tuple (found_solution_for_all, node_items)
|
||||
WHERE
|
||||
found_solution_for_all: Whether the algorithm found a place on the buildplate for all the objects
|
||||
node_items: A list of the nodes return by libnest2d, which contain the new positions on the buildplate
|
||||
"""
|
||||
|
||||
machine_width = build_volume.getWidth()
|
||||
machine_depth = build_volume.getDepth()
|
||||
build_plate_bounding_box = Box(machine_width * factor, machine_depth * factor)
|
||||
|
||||
if fixed_nodes is None:
|
||||
fixed_nodes = []
|
||||
|
||||
# Add all the items we want to arrange
|
||||
node_items = []
|
||||
for node in nodes_to_arrange:
|
||||
hull_polygon = node.callDecoration("getConvexHull")
|
||||
converted_points = []
|
||||
for point in hull_polygon.getPoints():
|
||||
converted_points.append(Point(point[0] * factor, point[1] * factor))
|
||||
item = Item(converted_points)
|
||||
node_items.append(item)
|
||||
|
||||
# Use a tiny margin for the build_plate_polygon (the nesting doesn't like overlapping disallowed areas)
|
||||
half_machine_width = 0.5 * machine_width - 1
|
||||
half_machine_depth = 0.5 * machine_depth - 1
|
||||
build_plate_polygon = Polygon(numpy.array([
|
||||
[half_machine_width, -half_machine_depth],
|
||||
[-half_machine_width, -half_machine_depth],
|
||||
[-half_machine_width, half_machine_depth],
|
||||
[half_machine_width, half_machine_depth]
|
||||
], numpy.float32))
|
||||
|
||||
disallowed_areas = build_volume.getDisallowedAreas()
|
||||
num_disallowed_areas_added = 0
|
||||
for area in disallowed_areas:
|
||||
converted_points = []
|
||||
|
||||
# Clip the disallowed areas so that they don't overlap the bounding box (The arranger chokes otherwise)
|
||||
clipped_area = area.intersectionConvexHulls(build_plate_polygon)
|
||||
|
||||
if clipped_area.getPoints() is not None: # numpy array has to be explicitly checked against None
|
||||
for point in clipped_area.getPoints():
|
||||
converted_points.append(Point(point[0] * factor, point[1] * factor))
|
||||
|
||||
disallowed_area = Item(converted_points)
|
||||
disallowed_area.markAsDisallowedAreaInBin(0)
|
||||
node_items.append(disallowed_area)
|
||||
num_disallowed_areas_added += 1
|
||||
|
||||
for node in fixed_nodes:
|
||||
converted_points = []
|
||||
hull_polygon = node.callDecoration("getConvexHull")
|
||||
|
||||
if hull_polygon.getPoints() is not None: # numpy array has to be explicitly checked against None
|
||||
for point in hull_polygon.getPoints():
|
||||
converted_points.append(Point(point[0] * factor, point[1] * factor))
|
||||
item = Item(converted_points)
|
||||
item.markAsFixedInBin(0)
|
||||
node_items.append(item)
|
||||
num_disallowed_areas_added += 1
|
||||
|
||||
config = NfpConfig()
|
||||
config.accuracy = 1.0
|
||||
|
||||
num_bins = nest(node_items, build_plate_bounding_box, 10000, config)
|
||||
|
||||
# Strip the fixed items (previously placed) and the disallowed areas from the results again.
|
||||
node_items = list(filter(lambda item: not item.isFixed(), node_items))
|
||||
|
||||
found_solution_for_all = num_bins == 1
|
||||
|
||||
return found_solution_for_all, node_items
|
||||
|
||||
|
||||
def arrange(nodes_to_arrange: List["SceneNode"], build_volume: "BuildVolume", fixed_nodes: Optional[List["SceneNode"]] = None, factor = 10000, add_new_nodes_in_scene: bool = False) -> bool:
|
||||
"""
|
||||
Find placement for a set of scene nodes, and move them by using a single grouped operation.
|
||||
:param nodes_to_arrange: The list of nodes that need to be moved.
|
||||
:param build_volume: The build volume that we want to place the nodes in. It gets size & disallowed areas from this.
|
||||
:param fixed_nodes: List of nods that should not be moved, but should be used when deciding where the others nodes
|
||||
are placed.
|
||||
:param factor: The library that we use is int based. This factor defines how accuracte we want it to be.
|
||||
:param add_new_nodes_in_scene: Whether to create new scene nodes before applying the transformations and rotations
|
||||
|
||||
:return: found_solution_for_all: Whether the algorithm found a place on the buildplate for all the objects
|
||||
"""
|
||||
scene_root = Application.getInstance().getController().getScene().getRoot()
|
||||
found_solution_for_all, node_items = findNodePlacement(nodes_to_arrange, build_volume, fixed_nodes, factor)
|
||||
|
||||
not_fit_count = 0
|
||||
grouped_operation = GroupedOperation()
|
||||
for node, node_item in zip(nodes_to_arrange, node_items):
|
||||
if add_new_nodes_in_scene:
|
||||
grouped_operation.addOperation(AddSceneNodeOperation(node, scene_root))
|
||||
|
||||
if node_item.binId() == 0:
|
||||
# We found a spot for it
|
||||
rotation_matrix = Matrix()
|
||||
rotation_matrix.setByRotationAxis(node_item.rotation(), Vector(0, -1, 0))
|
||||
grouped_operation.addOperation(RotateOperation(node, Quaternion.fromMatrix(rotation_matrix)))
|
||||
grouped_operation.addOperation(TranslateOperation(node, Vector(node_item.translation().x() / factor, 0,
|
||||
node_item.translation().y() / factor)))
|
||||
else:
|
||||
# We didn't find a spot
|
||||
grouped_operation.addOperation(
|
||||
TranslateOperation(node, Vector(200, node.getWorldPosition().y, -not_fit_count * 20), set_position = True))
|
||||
not_fit_count += 1
|
||||
grouped_operation.push()
|
||||
|
||||
return found_solution_for_all
|
|
@ -180,12 +180,21 @@ class BuildVolume(SceneNode):
|
|||
def setWidth(self, width: float) -> None:
|
||||
self._width = width
|
||||
|
||||
def getWidth(self) -> float:
|
||||
return self._width
|
||||
|
||||
def setHeight(self, height: float) -> None:
|
||||
self._height = height
|
||||
|
||||
def getHeight(self) -> float:
|
||||
return self._height
|
||||
|
||||
def setDepth(self, depth: float) -> None:
|
||||
self._depth = depth
|
||||
|
||||
def getDepth(self) -> float:
|
||||
return self._depth
|
||||
|
||||
def setShape(self, shape: str) -> None:
|
||||
if shape:
|
||||
self._shape = shape
|
||||
|
|
|
@ -36,6 +36,7 @@ from UM.Scene.Camera import Camera
|
|||
from UM.Scene.GroupDecorator import GroupDecorator
|
||||
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from UM.Scene.SceneNodeSettings import SceneNodeSettings
|
||||
from UM.Scene.Selection import Selection
|
||||
from UM.Scene.ToolHandle import ToolHandle
|
||||
from UM.Settings.ContainerRegistry import ContainerRegistry
|
||||
|
@ -52,7 +53,7 @@ from cura.API.Account import Account
|
|||
from cura.Arranging.Arrange import Arrange
|
||||
from cura.Arranging.ArrangeObjectsAllBuildPlatesJob import ArrangeObjectsAllBuildPlatesJob
|
||||
from cura.Arranging.ArrangeObjectsJob import ArrangeObjectsJob
|
||||
from cura.Arranging.ShapeArray import ShapeArray
|
||||
from cura.Arranging.Nest2DArrange import arrange
|
||||
from cura.Machines.MachineErrorChecker import MachineErrorChecker
|
||||
from cura.Machines.Models.BuildPlateModel import BuildPlateModel
|
||||
from cura.Machines.Models.CustomQualityProfilesDropDownMenuModel import CustomQualityProfilesDropDownMenuModel
|
||||
|
@ -801,6 +802,8 @@ class CuraApplication(QtApplication):
|
|||
self._setLoadingHint(self._i18n_catalog.i18nc("@info:progress", "Initializing build volume..."))
|
||||
root = self.getController().getScene().getRoot()
|
||||
self._volume = BuildVolume.BuildVolume(self, root)
|
||||
|
||||
# Ensure that the old style arranger still works.
|
||||
Arrange.build_volume = self._volume
|
||||
|
||||
# initialize info objects
|
||||
|
@ -1379,6 +1382,7 @@ class CuraApplication(QtApplication):
|
|||
def arrangeAll(self) -> None:
|
||||
nodes_to_arrange = []
|
||||
active_build_plate = self.getMultiBuildPlateModel().activeBuildPlate
|
||||
locked_nodes = []
|
||||
for node in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
if not isinstance(node, SceneNode):
|
||||
continue
|
||||
|
@ -1400,8 +1404,12 @@ class CuraApplication(QtApplication):
|
|||
# Skip nodes that are too big
|
||||
bounding_box = node.getBoundingBox()
|
||||
if bounding_box is None or bounding_box.width < self._volume.getBoundingBox().width or bounding_box.depth < self._volume.getBoundingBox().depth:
|
||||
# Arrange only the unlocked nodes and keep the locked ones in place
|
||||
if UM.Util.parseBool(node.getSetting(SceneNodeSettings.LockPosition)):
|
||||
locked_nodes.append(node)
|
||||
else:
|
||||
nodes_to_arrange.append(node)
|
||||
self.arrange(nodes_to_arrange, fixed_nodes = [])
|
||||
self.arrange(nodes_to_arrange, locked_nodes)
|
||||
|
||||
def arrange(self, nodes: List[SceneNode], fixed_nodes: List[SceneNode]) -> None:
|
||||
"""Arrange a set of nodes given a set of fixed nodes
|
||||
|
@ -1815,17 +1823,21 @@ class CuraApplication(QtApplication):
|
|||
for node_ in DepthFirstIterator(root):
|
||||
if node_.callDecoration("isSliceable") and node_.callDecoration("getBuildPlateNumber") == target_build_plate:
|
||||
fixed_nodes.append(node_)
|
||||
machine_width = global_container_stack.getProperty("machine_width", "value")
|
||||
machine_depth = global_container_stack.getProperty("machine_depth", "value")
|
||||
arranger = Arrange.create(x = machine_width, y = machine_depth, fixed_nodes = fixed_nodes)
|
||||
min_offset = 8
|
||||
|
||||
default_extruder_position = self.getMachineManager().defaultExtruderPosition
|
||||
default_extruder_id = self._global_container_stack.extruderList[int(default_extruder_position)].getId()
|
||||
|
||||
select_models_on_load = self.getPreferences().getValue("cura/select_models_on_load")
|
||||
|
||||
for original_node in nodes:
|
||||
nodes_to_arrange = [] # type: List[CuraSceneNode]
|
||||
|
||||
fixed_nodes = []
|
||||
for node_ in DepthFirstIterator(self.getController().getScene().getRoot()):
|
||||
# Only count sliceable objects
|
||||
if node_.callDecoration("isSliceable"):
|
||||
fixed_nodes.append(node_)
|
||||
|
||||
for original_node in nodes:
|
||||
# Create a CuraSceneNode just if the original node is not that type
|
||||
if isinstance(original_node, CuraSceneNode):
|
||||
node = original_node
|
||||
|
@ -1834,7 +1846,7 @@ class CuraApplication(QtApplication):
|
|||
node.setMeshData(original_node.getMeshData())
|
||||
|
||||
# Setting meshdata does not apply scaling.
|
||||
if(original_node.getScale() != Vector(1.0, 1.0, 1.0)):
|
||||
if original_node.getScale() != Vector(1.0, 1.0, 1.0):
|
||||
node.scale(original_node.getScale())
|
||||
|
||||
node.setSelectable(True)
|
||||
|
@ -1865,19 +1877,15 @@ class CuraApplication(QtApplication):
|
|||
|
||||
if file_extension != "3mf":
|
||||
if node.callDecoration("isSliceable"):
|
||||
# Only check position if it's not already blatantly obvious that it won't fit.
|
||||
if node.getBoundingBox() is None or self._volume.getBoundingBox() is None or node.getBoundingBox().width < self._volume.getBoundingBox().width or node.getBoundingBox().depth < self._volume.getBoundingBox().depth:
|
||||
# Find node location
|
||||
offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(node, min_offset = min_offset)
|
||||
# Ensure that the bottom of the bounding box is on the build plate
|
||||
if node.getBoundingBox():
|
||||
center_y = node.getWorldPosition().y - node.getBoundingBox().bottom
|
||||
else:
|
||||
center_y = 0
|
||||
|
||||
# If a model is to small then it will not contain any points
|
||||
if offset_shape_arr is None and hull_shape_arr is None:
|
||||
Message(self._i18n_catalog.i18nc("@info:status", "The selected model was too small to load."),
|
||||
title = self._i18n_catalog.i18nc("@info:title", "Warning")).show()
|
||||
return
|
||||
node.translate(Vector(0, center_y, 0))
|
||||
|
||||
# Step is for skipping tests to make it a lot faster. it also makes the outcome somewhat rougher
|
||||
arranger.findNodePlacement(node, offset_shape_arr, hull_shape_arr, step = 10)
|
||||
nodes_to_arrange.append(node)
|
||||
|
||||
# This node is deep copied from some other node which already has a BuildPlateDecorator, but the deepcopy
|
||||
# of BuildPlateDecorator produces one that's associated with build plate -1. So, here we need to check if
|
||||
|
@ -1897,6 +1905,8 @@ class CuraApplication(QtApplication):
|
|||
if select_models_on_load:
|
||||
Selection.add(node)
|
||||
|
||||
arrange(nodes_to_arrange, self.getBuildVolume(), fixed_nodes)
|
||||
|
||||
self.fileCompleted.emit(file_name)
|
||||
|
||||
def addNonSliceableExtension(self, extension):
|
||||
|
|
|
@ -4,21 +4,16 @@
|
|||
import copy
|
||||
from typing import List
|
||||
|
||||
from PyQt5.QtCore import QCoreApplication
|
||||
|
||||
from UM.Application import Application
|
||||
from UM.Job import Job
|
||||
from UM.Operations.GroupedOperation import GroupedOperation
|
||||
from UM.Message import Message
|
||||
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
|
||||
from UM.Scene.SceneNode import SceneNode
|
||||
from UM.i18n import i18nCatalog
|
||||
from cura.Arranging.Nest2DArrange import arrange
|
||||
|
||||
i18n_catalog = i18nCatalog("cura")
|
||||
|
||||
from cura.Arranging.Arrange import Arrange
|
||||
from cura.Arranging.ShapeArray import ShapeArray
|
||||
|
||||
from UM.Application import Application
|
||||
from UM.Operations.AddSceneNodeOperation import AddSceneNodeOperation
|
||||
|
||||
|
||||
class MultiplyObjectsJob(Job):
|
||||
def __init__(self, objects, count, min_offset = 8):
|
||||
|
@ -29,27 +24,26 @@ class MultiplyObjectsJob(Job):
|
|||
|
||||
def run(self) -> None:
|
||||
status_message = Message(i18n_catalog.i18nc("@info:status", "Multiplying and placing objects"), lifetime = 0,
|
||||
dismissable=False, progress=0, title = i18n_catalog.i18nc("@info:title", "Placing Objects"))
|
||||
dismissable = False, progress = 0,
|
||||
title = i18n_catalog.i18nc("@info:title", "Placing Objects"))
|
||||
status_message.show()
|
||||
scene = Application.getInstance().getController().getScene()
|
||||
|
||||
total_progress = len(self._objects) * self._count
|
||||
current_progress = 0
|
||||
|
||||
global_container_stack = Application.getInstance().getGlobalContainerStack()
|
||||
if global_container_stack is None:
|
||||
return # We can't do anything in this case.
|
||||
machine_width = global_container_stack.getProperty("machine_width", "value")
|
||||
machine_depth = global_container_stack.getProperty("machine_depth", "value")
|
||||
|
||||
root = scene.getRoot()
|
||||
scale = 0.5
|
||||
arranger = Arrange.create(x = machine_width, y = machine_depth, scene_root = root, scale = scale, min_offset = self._min_offset)
|
||||
|
||||
processed_nodes = [] # type: List[SceneNode]
|
||||
nodes = []
|
||||
|
||||
not_fit_count = 0
|
||||
found_solution_for_all = False
|
||||
fixed_nodes = []
|
||||
for node_ in DepthFirstIterator(root):
|
||||
# Only count sliceable objects
|
||||
if node_.callDecoration("isSliceable"):
|
||||
fixed_nodes.append(node_)
|
||||
|
||||
for node in self._objects:
|
||||
# If object is part of a group, multiply group
|
||||
current_node = node
|
||||
|
@ -60,31 +54,8 @@ class MultiplyObjectsJob(Job):
|
|||
continue
|
||||
processed_nodes.append(current_node)
|
||||
|
||||
node_too_big = False
|
||||
if node.getBoundingBox().width < machine_width or node.getBoundingBox().depth < machine_depth:
|
||||
offset_shape_arr, hull_shape_arr = ShapeArray.fromNode(current_node, min_offset = self._min_offset, scale = scale)
|
||||
else:
|
||||
node_too_big = True
|
||||
|
||||
found_solution_for_all = True
|
||||
arranger.resetLastPriority()
|
||||
for _ in range(self._count):
|
||||
# We do place the nodes one by one, as we want to yield in between.
|
||||
new_node = copy.deepcopy(node)
|
||||
solution_found = False
|
||||
if not node_too_big:
|
||||
if offset_shape_arr is not None and hull_shape_arr is not None:
|
||||
solution_found = arranger.findNodePlacement(new_node, offset_shape_arr, hull_shape_arr)
|
||||
else:
|
||||
# The node has no shape, so no need to arrange it. The solution is simple: Do nothing.
|
||||
solution_found = True
|
||||
|
||||
if node_too_big or not solution_found:
|
||||
found_solution_for_all = False
|
||||
new_location = new_node.getPosition()
|
||||
new_location = new_location.set(z = - not_fit_count * 20)
|
||||
new_node.setPosition(new_location)
|
||||
not_fit_count += 1
|
||||
|
||||
# Same build plate
|
||||
build_plate_number = current_node.callDecoration("getBuildPlateNumber")
|
||||
|
@ -93,20 +64,15 @@ class MultiplyObjectsJob(Job):
|
|||
child.callDecoration("setBuildPlateNumber", build_plate_number)
|
||||
|
||||
nodes.append(new_node)
|
||||
current_progress += 1
|
||||
status_message.setProgress((current_progress / total_progress) * 100)
|
||||
QCoreApplication.processEvents()
|
||||
Job.yieldThread()
|
||||
QCoreApplication.processEvents()
|
||||
Job.yieldThread()
|
||||
|
||||
found_solution_for_all = True
|
||||
if nodes:
|
||||
operation = GroupedOperation()
|
||||
for new_node in nodes:
|
||||
operation.addOperation(AddSceneNodeOperation(new_node, current_node.getParent()))
|
||||
operation.push()
|
||||
found_solution_for_all = arrange(nodes, Application.getInstance().getBuildVolume(), fixed_nodes,
|
||||
factor = 10000, add_new_nodes_in_scene = True)
|
||||
status_message.hide()
|
||||
|
||||
if not found_solution_for_all:
|
||||
no_full_solution_message = Message(i18n_catalog.i18nc("@info:status", "Unable to find a location within the build volume for all objects"), title = i18n_catalog.i18nc("@info:title", "Placing Object"))
|
||||
no_full_solution_message = Message(
|
||||
i18n_catalog.i18nc("@info:status", "Unable to find a location within the build volume for all objects"),
|
||||
title = i18n_catalog.i18nc("@info:title", "Placing Object"))
|
||||
no_full_solution_message.show()
|
||||
|
|
|
@ -269,7 +269,7 @@ class ConvexHullDecorator(SceneNodeDecorator):
|
|||
if mesh is None:
|
||||
return Polygon([]) # Node has no mesh data, so just return an empty Polygon.
|
||||
|
||||
world_transform = self._node.getWorldTransformation(copy = False)
|
||||
world_transform = self._node.getWorldTransformation(copy = True)
|
||||
|
||||
# Check the cache
|
||||
if mesh is self._2d_convex_hull_mesh and world_transform == self._2d_convex_hull_mesh_world_transform:
|
||||
|
|
|
@ -22,6 +22,7 @@ import os
|
|||
# tries to create PyQt objects on a non-main thread.
|
||||
import Arcus # @UnusedImport
|
||||
import Savitar # @UnusedImport
|
||||
import pynest2d # @UnusedImport
|
||||
|
||||
from PyQt5.QtNetwork import QSslConfiguration, QSslSocket
|
||||
|
||||
|
|
265
resources/definitions/artillery_base.def.json
Normal file
265
resources/definitions/artillery_base.def.json
Normal file
|
@ -0,0 +1,265 @@
|
|||
{
|
||||
"name": "Artillery Base Printer",
|
||||
"version": 2,
|
||||
"inherits": "fdmprinter",
|
||||
"metadata": {
|
||||
"visible": false,
|
||||
"author": "3D-Nexus.com, cataclism, Wondro",
|
||||
"manufacturer": "Artillery",
|
||||
"file_formats": "text/x-gcode",
|
||||
"first_start_actions": ["MachineSettingsAction"],
|
||||
|
||||
"machine_extruder_trains": {
|
||||
"0": "artillery_base_extruder_0"
|
||||
},
|
||||
|
||||
"has_materials": true,
|
||||
"has_variants": true,
|
||||
"has_machine_quality": true,
|
||||
"variants_name": "Nozzle Size",
|
||||
|
||||
"preferred_variant_name": "0.4mm Nozzle",
|
||||
"preferred_quality_type": "standard",
|
||||
"preferred_material": "generic_pla",
|
||||
"exclude_materials": [
|
||||
"Vertex_Delta_ABS",
|
||||
"Vertex_Delta_PET",
|
||||
"Vertex_Delta_PLA",
|
||||
"Vertex_Delta_TPU",
|
||||
"chromatik_pla",
|
||||
"dsm_arnitel2045_175",
|
||||
"dsm_novamid1070_175",
|
||||
"fabtotum_abs",
|
||||
"fabtotum_nylon",
|
||||
"fabtotum_pla",
|
||||
"fabtotum_tpu",
|
||||
"fiberlogy_hd_pla",
|
||||
"filo3d_pla",
|
||||
"filo3d_pla_green",
|
||||
"filo3d_pla_red",
|
||||
"generic_bam",
|
||||
"generic_cffcpe",
|
||||
"generic_cffpa",
|
||||
"generic_cpe",
|
||||
"generic_cpe_plus",
|
||||
"generic_gffcpe",
|
||||
"generic_gffpa",
|
||||
"generic_hips",
|
||||
"generic_nylon",
|
||||
"generic_pc",
|
||||
"generic_pp",
|
||||
"generic_pva",
|
||||
"generic_tough_pla",
|
||||
"imade3d_petg_green",
|
||||
"imade3d_petg_pink",
|
||||
"imade3d_pla_green",
|
||||
"imade3d_pla_pink",
|
||||
"innofill_innoflex60_175",
|
||||
"octofiber_pla",
|
||||
"polyflex_pla",
|
||||
"polymax_pla",
|
||||
"polyplus_pla",
|
||||
"polywood_pla",
|
||||
"structur3d_dap100silicone",
|
||||
"tizyx_abs",
|
||||
"tizyx_pla",
|
||||
"tizyx_pla_bois",
|
||||
"ultimaker_abs_black",
|
||||
"ultimaker_abs_blue",
|
||||
"ultimaker_abs_green",
|
||||
"ultimaker_abs_grey",
|
||||
"ultimaker_abs_orange",
|
||||
"ultimaker_abs_pearl-gold",
|
||||
"ultimaker_abs_red",
|
||||
"ultimaker_abs_silver-metallic",
|
||||
"ultimaker_abs_white",
|
||||
"ultimaker_abs_yellow",
|
||||
"ultimaker_bam",
|
||||
"ultimaker_cpe_black",
|
||||
"ultimaker_cpe_blue",
|
||||
"ultimaker_cpe_dark-grey",
|
||||
"ultimaker_cpe_green",
|
||||
"ultimaker_cpe_light-grey",
|
||||
"ultimaker_cpe_plus_black",
|
||||
"ultimaker_cpe_plus_transparent",
|
||||
"ultimaker_cpe_plus_white",
|
||||
"ultimaker_cpe_red",
|
||||
"ultimaker_cpe_transparent",
|
||||
"ultimaker_cpe_white",
|
||||
"ultimaker_cpe_yellow",
|
||||
"ultimaker_nylon_black",
|
||||
"ultimaker_nylon_transparent",
|
||||
"ultimaker_pc_black",
|
||||
"ultimaker_pc_transparent",
|
||||
"ultimaker_pc_white",
|
||||
"ultimaker_pla_black",
|
||||
"ultimaker_pla_blue",
|
||||
"ultimaker_pla_green",
|
||||
"ultimaker_pla_magenta",
|
||||
"ultimaker_pla_orange",
|
||||
"ultimaker_pla_pearl-white",
|
||||
"ultimaker_pla_red",
|
||||
"ultimaker_pla_silver-metallic",
|
||||
"ultimaker_pla_transparent",
|
||||
"ultimaker_pla_white",
|
||||
"ultimaker_pla_yellow",
|
||||
"ultimaker_pp_transparent",
|
||||
"ultimaker_pva",
|
||||
"ultimaker_tough_pla_black",
|
||||
"ultimaker_tough_pla_green",
|
||||
"ultimaker_tough_pla_red",
|
||||
"ultimaker_tough_pla_white",
|
||||
"ultimaker_tpu_black",
|
||||
"ultimaker_tpu_blue",
|
||||
"ultimaker_tpu_red",
|
||||
"ultimaker_tpu_white",
|
||||
"verbatim_bvoh_175",
|
||||
"zyyx_pro_flex",
|
||||
"zyyx_pro_pla"
|
||||
]
|
||||
},
|
||||
"overrides": {
|
||||
"machine_name": { "default_value": "Artillery Base Printer" },
|
||||
"machine_start_gcode": { "default_value": "G28 ; home all axes\n M117 Purge extruder\n G92 E0 ; reset extruder\n G1 Z1.0 F3000 ; move z up little to prevent scratching of surface\n G1 X2 Y20 Z0.3 F5000.0 ; move to start-line position\n G1 X2 Y200.0 Z0.3 F1500.0 E15 ; draw 1st line\n G1 X2 Y200.0 Z0.4 F5000.0 ; move to side a little\n G1 X2 Y20 Z0.4 F1500.0 E30 ; draw 2nd line\n G92 E0 ; reset extruder\n G1 Z1.0 F3000 ; move z up little to prevent scratching of surface"},
|
||||
"machine_end_gcode": { "default_value": "G91; relative positioning\n G1 Z1.0 F3000 ; move z up little to prevent scratching of print\n G90; absolute positioning\n G1 X0 Y200 F1000 ; prepare for part removal\n M104 S0; turn off extruder\n M140 S0 ; turn off bed\n G1 X0 Y300 F1000 ; prepare for part removal\n M84 ; disable motors\n M106 S0 ; turn off fan" },
|
||||
|
||||
"machine_max_feedrate_x": { "value": 500 },
|
||||
"machine_max_feedrate_y": { "value": 500 },
|
||||
"machine_max_feedrate_z": { "value": 10 },
|
||||
"machine_max_feedrate_e": { "value": 50 },
|
||||
|
||||
"machine_max_acceleration_x": { "value": 500 },
|
||||
"machine_max_acceleration_y": { "value": 500 },
|
||||
"machine_max_acceleration_z": { "value": 100 },
|
||||
"machine_max_acceleration_e": { "value": 5000 },
|
||||
"machine_acceleration": { "value": 500 },
|
||||
|
||||
"machine_max_jerk_xy": { "value": 10 },
|
||||
"machine_max_jerk_z": { "value": 0.4 },
|
||||
"machine_max_jerk_e": { "value": 5 },
|
||||
|
||||
"machine_heated_bed": { "default_value": true },
|
||||
|
||||
"material_diameter": { "default_value": 1.75 },
|
||||
|
||||
"acceleration_print": { "value": 500 },
|
||||
"acceleration_travel": { "value": 500 },
|
||||
"acceleration_travel_layer_0": { "value": "acceleration_travel" },
|
||||
"acceleration_roofing": { "enabled": "acceleration_enabled and roofing_layer_count > 0 and top_layers > 0" },
|
||||
|
||||
"jerk_print": { "value": 8 },
|
||||
"jerk_travel": { "value": "jerk_print" },
|
||||
"jerk_travel_layer_0": { "value": "jerk_travel" },
|
||||
|
||||
"acceleration_enabled": { "value": false },
|
||||
"jerk_enabled": { "value": false },
|
||||
|
||||
"speed_print": { "value": 60.0 } ,
|
||||
"speed_infill": { "value": "speed_print" },
|
||||
"speed_wall": { "value": "speed_print / 2" },
|
||||
"speed_wall_0": { "value": "speed_wall" },
|
||||
"speed_wall_x": { "value": "speed_wall" },
|
||||
"speed_topbottom": { "value": "speed_print / 2" },
|
||||
"speed_roofing": { "value": "speed_topbottom" },
|
||||
"speed_travel": { "value": "150.0 if speed_print < 60 else 250.0 if speed_print > 100 else speed_print * 2.5" },
|
||||
"speed_layer_0": { "value": 20.0 },
|
||||
"speed_print_layer_0": { "value": "speed_layer_0" },
|
||||
"speed_travel_layer_0": { "value": "100 if speed_layer_0 < 20 else 150 if speed_layer_0 > 30 else speed_layer_0 * 5" },
|
||||
"speed_prime_tower": { "value": "speed_topbottom" },
|
||||
"speed_support": { "value": "speed_wall_0" },
|
||||
"speed_support_interface": { "value": "speed_topbottom" },
|
||||
"speed_z_hop": { "value": 5 },
|
||||
|
||||
"skirt_brim_speed": { "value": "speed_layer_0" },
|
||||
|
||||
"line_width": { "value": "machine_nozzle_size * 1.1" },
|
||||
|
||||
"optimize_wall_printing_order": { "value": "True" },
|
||||
|
||||
"material_initial_print_temperature": { "value": "material_print_temperature" },
|
||||
"material_final_print_temperature": { "value": "material_print_temperature" },
|
||||
"material_flow": { "value": 100 },
|
||||
"travel_compensate_overlapping_walls_0_enabled": { "value": "False" },
|
||||
|
||||
"z_seam_type": { "value": "'back'" },
|
||||
"z_seam_corner": { "value": "'z_seam_corner_none'" },
|
||||
|
||||
"infill_sparse_density": { "value": "20" },
|
||||
"infill_pattern": { "value": "'lines' if infill_sparse_density > 50 else 'cubic'" },
|
||||
"infill_before_walls": { "value": false },
|
||||
"infill_overlap": { "value": 30.0 },
|
||||
"skin_overlap": { "value": 10.0 },
|
||||
"infill_wipe_dist": { "value": 0.0 },
|
||||
"wall_0_wipe_dist": { "value": 0.0 },
|
||||
|
||||
"fill_perimeter_gaps": { "value": "'everywhere'" },
|
||||
"fill_outline_gaps": { "value": false },
|
||||
"filter_out_tiny_gaps": { "value": false },
|
||||
|
||||
"retraction_speed": {
|
||||
"maximum_value_warning": "machine_max_feedrate_e if retraction_enable else float('inf')",
|
||||
"maximum_value": 200
|
||||
},
|
||||
"retraction_retract_speed": {
|
||||
"maximum_value_warning": "machine_max_feedrate_e if retraction_enable else float('inf')",
|
||||
"maximum_value": 200
|
||||
},
|
||||
"retraction_prime_speed": {
|
||||
"maximum_value_warning": "machine_max_feedrate_e if retraction_enable else float('inf')",
|
||||
"maximum_value": 200
|
||||
},
|
||||
|
||||
"retraction_hop_enabled": { "value": "support_enable" },
|
||||
"retraction_hop": { "value": 0.2 },
|
||||
"retraction_combing": { "value": "'off' if retraction_hop_enabled else 'infill'" },
|
||||
"retraction_combing_max_distance": { "value": 30 },
|
||||
"travel_avoid_other_parts": { "value": true },
|
||||
"travel_avoid_supports": { "value": true },
|
||||
"travel_retract_before_outer_wall": { "value": true },
|
||||
|
||||
"retraction_amount": { "value": 2 },
|
||||
"retraction_enable": { "value": true },
|
||||
"retraction_count_max": { "value": 100 },
|
||||
"retraction_extrusion_window": { "value": 10 },
|
||||
"retraction_min_travel": { "value": 1.5 },
|
||||
|
||||
"cool_fan_full_at_height": { "value": "layer_height_0 + 2 * layer_height" },
|
||||
"cool_fan_enabled": { "value": true },
|
||||
"cool_min_layer_time": { "value": 10 },
|
||||
|
||||
"adhesion_type": { "value": "'none' if support_enable else 'skirt'" },
|
||||
"brim_replaces_support": { "value": false },
|
||||
"skirt_gap": { "value": 10.0 },
|
||||
"skirt_line_count": { "value": 4 },
|
||||
|
||||
"adaptive_layer_height_variation": { "value": 0.04 },
|
||||
"adaptive_layer_height_variation_step": { "value": 0.04 },
|
||||
|
||||
"meshfix_maximum_resolution": { "value": "0.05" },
|
||||
"meshfix_maximum_travel_resolution": { "value": "meshfix_maximum_resolution" },
|
||||
|
||||
"support_angle": { "value": "math.floor(math.degrees(math.atan(line_width / 2.0 / layer_height)))" },
|
||||
"support_pattern": { "value": "'zigzag'" },
|
||||
"support_infill_rate": { "value": "0 if support_enable and support_structure == 'tree' else 20" },
|
||||
"support_use_towers": { "value": false },
|
||||
"support_xy_distance": { "value": "wall_line_width_0 * 2" },
|
||||
"support_xy_distance_overhang": { "value": "wall_line_width_0" },
|
||||
"support_z_distance": { "value": "layer_height if layer_height >= 0.16 else layer_height * 2" },
|
||||
"support_xy_overrides_z": { "value": "'xy_overrides_z'" },
|
||||
"support_wall_count": { "value": 1 },
|
||||
"support_brim_enable": { "value": true },
|
||||
"support_brim_width": { "value": 4 },
|
||||
|
||||
"support_interface_enable": { "value": true },
|
||||
"support_interface_height": { "value": "layer_height * 4" },
|
||||
"support_interface_density": { "value": 33.333 },
|
||||
"support_interface_pattern": { "value": "'grid'" },
|
||||
"support_interface_skip_height": { "value": 0.2 },
|
||||
"minimum_support_area": { "value": 2 },
|
||||
"minimum_interface_area": { "value": 10 },
|
||||
"top_bottom_thickness": {"value": "layer_height_0 + layer_height * 3" },
|
||||
"wall_thickness": {"value": "line_width * 2" }
|
||||
|
||||
}
|
||||
}
|
||||
|
19
resources/definitions/artillery_genius.def.json
Normal file
19
resources/definitions/artillery_genius.def.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"name": "Artillery Genius",
|
||||
"version": 2,
|
||||
"inherits": "artillery_base",
|
||||
"overrides": {
|
||||
"machine_name": { "default_value": "Artillery Genius" },
|
||||
"machine_width": { "default_value": 220 },
|
||||
"machine_depth": { "default_value": 220 },
|
||||
"machine_height": { "default_value": 250 },
|
||||
"gantry_height": { "value": 25 }
|
||||
|
||||
},
|
||||
"metadata": {
|
||||
"quality_definition": "artillery_base",
|
||||
"visible": true,
|
||||
"platform": "artillery_genius.stl",
|
||||
"platform_offset": [ -0, -72, -20]
|
||||
}
|
||||
}
|
19
resources/definitions/artillery_sidewinder_x1.def.json
Normal file
19
resources/definitions/artillery_sidewinder_x1.def.json
Normal file
|
@ -0,0 +1,19 @@
|
|||
{
|
||||
"name": "Artillery Sidewinder X1",
|
||||
"version": 2,
|
||||
"inherits": "artillery_base",
|
||||
"overrides": {
|
||||
"machine_name": { "default_value": "Artillery Sidewinder X1" },
|
||||
"machine_width": { "default_value": 300 },
|
||||
"machine_depth": { "default_value": 300 },
|
||||
"machine_height": { "default_value": 400 },
|
||||
"gantry_height": { "value": 25 }
|
||||
|
||||
},
|
||||
"metadata": {
|
||||
"quality_definition": "artillery_base",
|
||||
"visible": true,
|
||||
"platform": "artillery_swx1.stl",
|
||||
"platform_offset": [ -200, -100, 250]
|
||||
}
|
||||
}
|
16
resources/extruders/artillery_base_extruder_0.def.json
Normal file
16
resources/extruders/artillery_base_extruder_0.def.json
Normal file
|
@ -0,0 +1,16 @@
|
|||
{
|
||||
"version": 2,
|
||||
"name": "Extruder 1",
|
||||
"inherits": "fdmextruder",
|
||||
"metadata": {
|
||||
"machine": "artillery_base",
|
||||
"position": "0"
|
||||
},
|
||||
|
||||
"overrides": {
|
||||
"extruder_nr": { "default_value": 0 },
|
||||
"machine_nozzle_size": { "default_value": 0.4 },
|
||||
"material_diameter": { "default_value": 1.75 }
|
||||
|
||||
}
|
||||
}
|
BIN
resources/meshes/artillery_genius.stl
Normal file
BIN
resources/meshes/artillery_genius.stl
Normal file
Binary file not shown.
BIN
resources/meshes/artillery_swx1.stl
Normal file
BIN
resources/meshes/artillery_swx1.stl
Normal file
Binary file not shown.
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_abs
|
||||
variant = 0.2mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*8
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Ultra Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = ultra
|
||||
material = generic_abs
|
||||
variant = 0.2mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*8
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_abs
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_abs
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_abs
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_abs
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_abs
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_abs
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_abs
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_abs
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_abs
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_abs
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_abs
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_abs
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_abs
|
||||
variant = 0.6mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*3
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_abs
|
||||
variant = 0.8mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*3
|
|
@ -0,0 +1,14 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_abs
|
||||
variant = 1.0mm Nozzle
|
||||
|
||||
[values]
|
||||
wall_thickness = =line_width*3
|
|
@ -0,0 +1,15 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_petg
|
||||
variant = 0.2mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*8
|
|
@ -0,0 +1,15 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Ultra Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = ultra
|
||||
material = generic_petg
|
||||
variant = 0.2mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*8
|
|
@ -0,0 +1,15 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_petg
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,15 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_petg
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_petg
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_petg
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_petg
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_petg
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_petg
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_petg
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_petg
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_petg
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_petg
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_petg
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*4
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_petg
|
||||
variant = 0.6mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*3
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_petg
|
||||
variant = 0.8mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*3
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,16 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_petg
|
||||
variant = 1.0mm Nozzle
|
||||
|
||||
[values]
|
||||
speed_layer_0 = 15
|
||||
wall_thickness = =line_width*3
|
||||
#retraction_extra_prime_amount = 0.5
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_pla
|
||||
variant = 0.2mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Ultra Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = ultra
|
||||
material = generic_pla
|
||||
variant = 0.2mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_pla
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_pla
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_pla
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_pla
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_pla
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_pla
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_pla
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_pla
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_pla
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_pla
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_pla
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_pla
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_pla
|
||||
variant = 0.6mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
material = generic_pla
|
||||
variant = 0.6mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_pla
|
||||
variant = 0.6mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_pla
|
||||
variant = 0.8mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_pla
|
||||
variant = 1.0mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_tpu
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_tpu
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_tpu
|
||||
variant = 0.3mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_tpu
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_tpu
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_tpu
|
||||
variant = 0.4mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
material = generic_tpu
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_tpu
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
material = generic_tpu
|
||||
variant = 0.5mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
material = generic_tpu
|
||||
variant = 0.6mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_tpu
|
||||
variant = 0.8mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,13 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
material = generic_tpu
|
||||
variant = 1.0mm Nozzle
|
||||
|
||||
[values]
|
|
@ -0,0 +1,19 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Dynamic Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = adaptive
|
||||
weight = -2
|
||||
global_quality = True
|
||||
|
||||
[values]
|
||||
layer_height = 0.16
|
||||
layer_height_0 = 0.20
|
||||
top_bottom_thickness = =layer_height_0+layer_height*4
|
||||
wall_thickness = =line_width*3
|
||||
support_interface_height = =layer_height*6
|
||||
adaptive_layer_height_enabled = true
|
18
resources/quality/artillery/artillery_global_draft.inst.cfg
Normal file
18
resources/quality/artillery/artillery_global_draft.inst.cfg
Normal file
|
@ -0,0 +1,18 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Draft Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = draft
|
||||
weight = -5
|
||||
global_quality = True
|
||||
|
||||
[values]
|
||||
layer_height = 0.32
|
||||
layer_height_0 = 0.32
|
||||
top_bottom_thickness = =layer_height_0+layer_height*3
|
||||
wall_thickness = =line_width*2
|
||||
support_interface_height = =layer_height*4
|
18
resources/quality/artillery/artillery_global_low.inst.cfg
Normal file
18
resources/quality/artillery/artillery_global_low.inst.cfg
Normal file
|
@ -0,0 +1,18 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Low Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = low
|
||||
weight = -4
|
||||
global_quality = True
|
||||
|
||||
[values]
|
||||
layer_height = 0.28
|
||||
layer_height_0 = 0.28
|
||||
top_bottom_thickness = =layer_height_0+layer_height*3
|
||||
wall_thickness = =line_width*2
|
||||
support_interface_height = =layer_height*4
|
|
@ -0,0 +1,18 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Standard Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = standard
|
||||
weight = -3
|
||||
global_quality = True
|
||||
|
||||
[values]
|
||||
layer_height = 0.2
|
||||
layer_height_0 = 0.2
|
||||
top_bottom_thickness = =layer_height_0+layer_height*3
|
||||
wall_thickness = =line_width*3
|
||||
support_interface_height = =layer_height*5
|
18
resources/quality/artillery/artillery_global_super.inst.cfg
Normal file
18
resources/quality/artillery/artillery_global_super.inst.cfg
Normal file
|
@ -0,0 +1,18 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Super Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = super
|
||||
weight = -1
|
||||
global_quality = True
|
||||
|
||||
[values]
|
||||
layer_height = 0.12
|
||||
layer_height_0 = 0.12
|
||||
top_bottom_thickness = =layer_height_0+layer_height*6
|
||||
wall_thickness = =line_width*3
|
||||
support_interface_height = =layer_height*8
|
18
resources/quality/artillery/artillery_global_ultra.inst.cfg
Normal file
18
resources/quality/artillery/artillery_global_ultra.inst.cfg
Normal file
|
@ -0,0 +1,18 @@
|
|||
[general]
|
||||
version = 4
|
||||
name = Ultra Quality
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = quality
|
||||
quality_type = ultra
|
||||
weight = 0
|
||||
global_quality = True
|
||||
|
||||
[values]
|
||||
layer_height = 0.08
|
||||
layer_height_0 = 0.12
|
||||
top_bottom_thickness = =layer_height_0+layer_height*10
|
||||
wall_thickness = =line_width*3
|
||||
support_interface_height = =layer_height*12
|
12
resources/variants/artillery_base_0.2.inst.cfg
Normal file
12
resources/variants/artillery_base_0.2.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.2mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.2
|
12
resources/variants/artillery_base_0.3.inst.cfg
Normal file
12
resources/variants/artillery_base_0.3.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.3mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.3
|
12
resources/variants/artillery_base_0.4.inst.cfg
Normal file
12
resources/variants/artillery_base_0.4.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.4mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.4
|
12
resources/variants/artillery_base_0.6.inst.cfg
Normal file
12
resources/variants/artillery_base_0.6.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.6mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.6
|
12
resources/variants/artillery_base_0.8.inst.cfg
Normal file
12
resources/variants/artillery_base_0.8.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.8mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.8
|
12
resources/variants/artillery_base_1.0.inst.cfg
Normal file
12
resources/variants/artillery_base_1.0.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 1.0mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_base
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 1.0
|
12
resources/variants/artillery_genius_0.2.inst.cfg
Normal file
12
resources/variants/artillery_genius_0.2.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.2mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.2
|
12
resources/variants/artillery_genius_0.3.inst.cfg
Normal file
12
resources/variants/artillery_genius_0.3.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.3mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.3
|
12
resources/variants/artillery_genius_0.4.inst.cfg
Normal file
12
resources/variants/artillery_genius_0.4.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.4mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.4
|
12
resources/variants/artillery_genius_0.5.inst.cfg
Normal file
12
resources/variants/artillery_genius_0.5.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.5mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.5
|
12
resources/variants/artillery_genius_0.6.inst.cfg
Normal file
12
resources/variants/artillery_genius_0.6.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.6mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.6
|
12
resources/variants/artillery_genius_0.8.inst.cfg
Normal file
12
resources/variants/artillery_genius_0.8.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.8mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.8
|
12
resources/variants/artillery_genius_1.0.inst.cfg
Normal file
12
resources/variants/artillery_genius_1.0.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 1.0mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_genius
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 1.0
|
12
resources/variants/artillery_sidewinder_x1_0.2.inst.cfg
Normal file
12
resources/variants/artillery_sidewinder_x1_0.2.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.2mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_sidewinder_x1
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.2
|
12
resources/variants/artillery_sidewinder_x1_0.3.inst.cfg
Normal file
12
resources/variants/artillery_sidewinder_x1_0.3.inst.cfg
Normal file
|
@ -0,0 +1,12 @@
|
|||
[general]
|
||||
name = 0.3mm Nozzle
|
||||
version = 4
|
||||
definition = artillery_sidewinder_x1
|
||||
|
||||
[metadata]
|
||||
setting_version = 16
|
||||
type = variant
|
||||
hardware_type = nozzle
|
||||
|
||||
[values]
|
||||
machine_nozzle_size = 0.3
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Add table
Add a link
Reference in a new issue