Fixed profiles by removing double entries and changing math.round to round.

This commit is contained in:
Jack Ha 2016-11-24 12:58:33 +01:00
parent a8d5537487
commit 072d33ec68
39 changed files with 39 additions and 44 deletions

View file

@ -15,6 +15,6 @@ wall_thickness = 0.88
top_bottom_thickness = 0.72
infill_sparse_density = 22
speed_print = 30
speed_layer_0 = =math.round(speed_print * 30 / 30)
speed_layer_0 = =round(speed_print * 30 / 30)
cool_min_layer_time = 5
cool_min_speed = 10

View file

@ -15,10 +15,9 @@ wall_thickness = 0.7
top_bottom_thickness = 0.75
infill_sparse_density = 18
speed_print = 60
speed_layer_0 = =math.round(speed_print * 30 / 60)
speed_layer_0 = =round(speed_print * 30 / 60)
speed_wall = 50
speed_topbottom = 30
speed_travel = 150
speed_layer_0 = 30
cool_min_layer_time = 5
cool_min_speed = 10

View file

@ -15,7 +15,7 @@ wall_thickness = 1.05
top_bottom_thickness = 0.72
infill_sparse_density = 22
speed_print = 50
speed_layer_0 = =math.round(speed_print * 30 / 50)
speed_layer_0 = =round(speed_print * 30 / 50)
speed_topbottom = 20
cool_min_layer_time = 5
cool_min_speed = 10

View file

@ -15,7 +15,7 @@ wall_thickness = 1.05
top_bottom_thickness = 0.8
infill_sparse_density = 20
speed_print = 50
speed_layer_0 = =math.round(speed_print * 30 / 50)
speed_layer_0 = =round(speed_print * 30 / 50)
speed_topbottom = 20
cool_min_layer_time = 5
cool_min_speed = 10

View file

@ -15,7 +15,7 @@ wall_thickness = 1.59
top_bottom_thickness = 1.2
infill_sparse_density = 20
speed_print = 55
speed_layer_0 = =math.round(speed_print * 30 / 55)
speed_layer_0 = =round(speed_print * 30 / 55)
speed_wall = 40
speed_wall_0 = 25
speed_topbottom = 20

View file

@ -15,7 +15,7 @@ wall_thickness = 2.1
top_bottom_thickness = 1.2
infill_sparse_density = 20
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
speed_wall_0 = 25
cool_min_layer_time = 5
cool_min_speed = 10

View file

@ -15,7 +15,7 @@ wall_thickness = 0.88
top_bottom_thickness = 0.72
infill_sparse_density = 22
speed_print = 30
speed_layer_0 = =math.round(speed_print * 30 / 30)
speed_layer_0 = =round(speed_print * 30 / 30)
cool_min_layer_time = 3
cool_fan_speed_min = 20
cool_min_speed = 10

View file

@ -15,11 +15,10 @@ wall_thickness = 0.7
top_bottom_thickness = 0.75
infill_sparse_density = 18
speed_print = 55
speed_layer_0 = =math.round(speed_print * 30 / 55)
speed_layer_0 = =round(speed_print * 30 / 55)
speed_wall = 40
speed_topbottom = 30
speed_travel = 150
speed_layer_0 = 30
cool_min_layer_time = 3
cool_fan_speed_min = 20
cool_min_speed = 10

View file

@ -15,7 +15,7 @@ wall_thickness = 1.05
top_bottom_thickness = 0.72
infill_sparse_density = 22
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = 30
cool_min_layer_time = 3
cool_fan_speed_min = 20

View file

@ -15,7 +15,7 @@ wall_thickness = 1.05
top_bottom_thickness = 0.8
infill_sparse_density = 20
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = 30
cool_min_layer_time = 3
cool_fan_speed_min = 20

View file

@ -15,7 +15,7 @@ wall_thickness = 1.59
top_bottom_thickness = 1.2
infill_sparse_density = 20
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
speed_infill = 55
cool_min_layer_time = 3
cool_fan_speed_min = 50

View file

@ -15,7 +15,7 @@ wall_thickness = 2.1
top_bottom_thickness = 1.2
infill_sparse_density = 20
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
cool_min_layer_time = 3
cool_fan_speed_min = 50
cool_min_speed = 15

View file

@ -15,7 +15,7 @@ wall_thickness = 0.88
top_bottom_thickness = 0.72
infill_sparse_density = 22
speed_print = 30
speed_layer_0 = =math.round(speed_print * 30 / 30)
speed_layer_0 = =round(speed_print * 30 / 30)
cool_min_layer_time = 2
cool_fan_speed_min = 20
cool_min_speed = 15

View file

@ -15,10 +15,9 @@ wall_thickness = 0.7
top_bottom_thickness = 0.75
infill_sparse_density = 18
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = 40
speed_travel = 150
speed_layer_0 = 30
cool_min_layer_time = 3
cool_fan_speed_min = 80
cool_min_speed = 10

View file

@ -15,7 +15,7 @@ wall_thickness = 1.05
top_bottom_thickness = 0.72
infill_sparse_density = 22
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = 30
cool_min_layer_time = 2
cool_fan_speed_min = 80

View file

@ -15,7 +15,7 @@ wall_thickness = 1.05
top_bottom_thickness = 0.8
infill_sparse_density = 20
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
speed_wall = 30
cool_min_layer_time = 3
cool_fan_speed_min = 80

View file

@ -15,7 +15,7 @@ wall_thickness = 1.59
top_bottom_thickness = 1.2
infill_sparse_density = 20
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
cool_min_layer_time = 5
cool_fan_speed_min = 80
cool_min_speed = 8

View file

@ -15,7 +15,7 @@ wall_thickness = 2.1
top_bottom_thickness = 1.2
infill_sparse_density = 20
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
cool_min_layer_time = 3
cool_fan_speed_min = 80
cool_min_speed = 8

View file

@ -20,7 +20,6 @@ raft_surface_thickness = 0.2
raft_surface_line_width = 0.57
raft_interface_line_spacing = 1.4
raft_margin = 15
speed_layer_0 = 30
raft_airgap = 0.37
infill_overlap = 5
layer_height = 0.3
@ -40,7 +39,7 @@ line_width = 0.57
layer_0_z_overlap = 0.22
raft_base_line_width = 1.2
speed_print = 25
speed_layer_0 = =math.round(speed_print * 30 / 50)
speed_layer_0 = =round(speed_print * 30 / 50)
support_line_distance = 2.85
support_angle = 45
cool_min_layer_time = 3

View file

@ -33,7 +33,7 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_base_line_width = 1.6
speed_print = 25
speed_layer_0 = =math.round(speed_print * 30 / 25)
speed_layer_0 = =round(speed_print * 30 / 25)
speed_wall_0 = 20
support_angle = 45
cool_min_layer_time = 3

View file

@ -33,7 +33,7 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_base_line_width = 1.6
speed_print = 30
speed_layer_0 = =math.round(speed_print * 30 / 30)
speed_layer_0 = =round(speed_print * 30 / 30)
speed_wall_0 = 20
support_angle = 45
cool_min_layer_time = 3

View file

@ -20,7 +20,6 @@ support_top_distance = 0.5
raft_surface_thickness = 0.2
wall_thickness = 2.4
raft_margin = 15
speed_layer_0 = 30
raft_airgap = 0.44
infill_overlap = 5
layer_height = 0.2
@ -41,7 +40,7 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.25
raft_base_line_width = 1.6
speed_print = 55
speed_layer_0 = =math.round(speed_print * 30 / 55)
speed_layer_0 = =round(speed_print * 30 / 55)
support_angle = 45
raft_interface_line_spacing = 1.8

View file

@ -31,7 +31,7 @@ infill_sparse_density = 25
layer_0_z_overlap = 0.22
cool_min_layer_time = 2
speed_print = 30
speed_layer_0 = =math.round(speed_print * 30 / 30)
speed_layer_0 = =round(speed_print * 30 / 30)
raft_base_line_spacing = 1
raft_base_line_width = 0.5

View file

@ -31,7 +31,7 @@ infill_sparse_density = 25
layer_0_z_overlap = 0.22
cool_min_layer_time = 2
speed_print = 30
speed_layer_0 = =math.round(speed_print * 30 / 30)
speed_layer_0 = =round(speed_print * 30 / 30)
raft_base_line_spacing = 1
raft_base_line_width = 0.5

View file

@ -31,7 +31,7 @@ infill_sparse_density = 30
layer_0_z_overlap = 0.22
cool_min_layer_time = 3
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
support_angle = 45
raft_base_line_spacing = 1.6
raft_base_line_width = 0.8

View file

@ -31,7 +31,7 @@ infill_sparse_density = 30
layer_0_z_overlap = 0.22
cool_min_layer_time = 3
speed_print = 45
speed_layer_0 = =math.round(speed_print * 30 / 45)
speed_layer_0 = =round(speed_print * 30 / 45)
support_angle = 45
raft_base_line_spacing = 1.6
raft_base_line_width = 0.8

View file

@ -32,7 +32,7 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_base_line_width = 1.6
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
support_angle = 45
cool_min_layer_time = 3

View file

@ -32,7 +32,7 @@ infill_sparse_density = 40
layer_0_z_overlap = 0.22
raft_base_line_width = 1.6
speed_print = 40
speed_layer_0 = =math.round(speed_print * 30 / 40)
speed_layer_0 = =round(speed_print * 30 / 40)
support_angle = 45
cool_min_layer_time = 3

View file

@ -16,7 +16,7 @@ material_print_temperature = 240
prime_tower_size = 16
skin_overlap = 20
speed_print = 60
speed_layer_0 = =math.round(speed_print * 30 / 60)
speed_layer_0 = =round(speed_print * 30 / 60)
speed_topbottom = =math.ceil(speed_print * 35 / 60)
speed_wall = =math.ceil(speed_print * 45 / 60)
speed_wall_0 = =math.ceil(speed_wall * 35 / 45)

View file

@ -17,7 +17,7 @@ material_print_temperature = 235
material_standby_temperature = 100
prime_tower_size = 16
speed_print = 60
speed_layer_0 = =math.round(speed_print * 30 / 60)
speed_layer_0 = =round(speed_print * 30 / 60)
speed_topbottom = =math.ceil(speed_print * 30 / 60)
speed_wall = =math.ceil(speed_print * 40 / 60)
speed_wall_0 = =math.ceil(speed_wall * 30 / 40)

View file

@ -16,7 +16,7 @@ machine_nozzle_heat_up_speed = 1.5
material_standby_temperature = 100
prime_tower_size = 16
speed_print = 50
speed_layer_0 = =math.round(speed_print * 30 / 50)
speed_layer_0 = =round(speed_print * 30 / 50)
speed_topbottom = =math.ceil(speed_print * 30 / 50)
speed_wall = =math.ceil(speed_print * 30 / 50)

View file

@ -16,7 +16,7 @@ material_print_temperature = 230
material_standby_temperature = 100
prime_tower_size = 16
speed_print = 55
speed_layer_0 = =math.round(speed_print * 30 / 55)
speed_layer_0 = =round(speed_print * 30 / 55)
speed_topbottom = =math.ceil(speed_print * 30 / 55)
speed_wall = =math.ceil(speed_print * 30 / 55)

View file

@ -15,7 +15,7 @@ material_standby_temperature = 100
prime_tower_size = 17
skin_overlap = 20
speed_print = 60
speed_layer_0 = =math.round(speed_print * 30 / 60)
speed_layer_0 = =round(speed_print * 30 / 60)
speed_topbottom = =math.ceil(speed_print * 35 / 60)
speed_wall = =math.ceil(speed_print * 45 / 60)
speed_wall_0 = =math.ceil(speed_wall * 35 / 45)

View file

@ -15,7 +15,7 @@ material_print_temperature = 245
material_standby_temperature = 100
prime_tower_size = 17
speed_print = 60
speed_layer_0 = =math.round(speed_print * 30 / 60)
speed_layer_0 = =round(speed_print * 30 / 60)
speed_topbottom = =math.ceil(speed_print * 30 / 60)
speed_wall = =math.ceil(speed_print * 40 / 60)
speed_wall_0 = =math.ceil(speed_wall * 30 / 40)

View file

@ -16,7 +16,7 @@ machine_nozzle_heat_up_speed = 1.5
material_standby_temperature = 100
prime_tower_size = 17
speed_print = 50
speed_layer_0 = =math.round(speed_print * 30 / 50)
speed_layer_0 = =round(speed_print * 30 / 50)
speed_topbottom = =math.ceil(speed_print * 30 / 50)
speed_wall = =math.ceil(speed_print * 30 / 50)

View file

@ -16,7 +16,7 @@ material_print_temperature = 240
material_standby_temperature = 100
prime_tower_size = 17
speed_print = 55
speed_layer_0 = =math.round(speed_print * 30 / 55)
speed_layer_0 = =round(speed_print * 30 / 55)
speed_topbottom = =math.ceil(speed_print * 30 / 55)
speed_wall = =math.ceil(speed_print * 30 / 55)

View file

@ -17,7 +17,7 @@ machine_nozzle_heat_up_speed = 1.6
material_standby_temperature = 100
prime_tower_enable = False
speed_print = 80
speed_layer_0 = =math.round(speed_print * 30 / 80)
speed_layer_0 = =round(speed_print * 30 / 80)
speed_topbottom = =math.ceil(speed_print * 30 / 80)
speed_wall = =math.ceil(speed_print * 40 / 80)
speed_wall_0 = =math.ceil(speed_wall * 30 / 40)

View file

@ -19,7 +19,7 @@ material_print_temperature = 195
material_standby_temperature = 100
skin_overlap = 10
speed_print = 60
speed_layer_0 = =math.round(speed_print * 30 / 60)
speed_layer_0 = =round(speed_print * 30 / 60)
speed_topbottom = =math.ceil(speed_print * 30 / 60)
speed_wall = =math.ceil(speed_print * 30 / 60)
top_bottom_thickness = 1

View file

@ -27,7 +27,7 @@ retraction_min_travel = 1.5
retraction_prime_speed = 25
skin_overlap = 15
speed_print = 70
speed_layer_0 = =math.round(speed_print * 30 / 70)
speed_layer_0 = =round(speed_print * 30 / 70)
speed_topbottom = =math.ceil(speed_print * 30 / 70)
speed_wall = =math.ceil(speed_print * 30 / 70)
support_angle = 60