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Codestyle
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4a5b2465ae
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2 changed files with 37 additions and 37 deletions
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@ -73,7 +73,7 @@ class ProcessSlicedLayersJob(Job):
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# instead simply offset all other layers so the lowest layer is always 0.
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min_layer_number = 0
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for layer in self._layers:
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if(layer.id < min_layer_number):
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if layer.id < min_layer_number:
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min_layer_number = layer.id
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current_layer = 0
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@ -97,7 +97,7 @@ class ProcessSlicedLayersJob(Job):
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points = numpy.fromstring(polygon.points, dtype="f4") # Convert bytearray to numpy array
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if polygon.point_type == 0: # Point2D
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points = points.reshape((-1,2)) # We get a linear list of pairs that make up the points, so make numpy interpret them correctly.
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else: # Point3D
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else: # Point3D
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points = points.reshape((-1,3))
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line_widths = numpy.fromstring(polygon.line_width, dtype="f4") # Convert bytearray to numpy array
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@ -107,15 +107,14 @@ class ProcessSlicedLayersJob(Job):
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# This uses manual array creation + copy rather than numpy.insert since this is
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# faster.
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new_points = numpy.empty((len(points), 3), numpy.float32)
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if polygon.point_type == 0: # Point2D
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new_points[:,0] = points[:,0]
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new_points[:,1] = layer.height/1000 # layer height value is in backend representation
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new_points[:,2] = -points[:,1]
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if polygon.point_type == 0: # Point2D
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new_points[:, 0] = points[:, 0]
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new_points[:, 1] = layer.height / 1000 # layer height value is in backend representation
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new_points[:, 2] = -points[:, 1]
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else: # Point3D
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new_points[:,0] = points[:,0]
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new_points[:,1] = points[:,2]
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new_points[:,2] = -points[:,1]
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new_points[:, 0] = points[:, 0]
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new_points[:, 1] = points[:, 2]
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new_points[:, 2] = -points[:, 1]
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this_poly = LayerPolygon.LayerPolygon(layer_data, extruder, line_types, new_points, line_widths)
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this_poly.buildCache()
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@ -184,4 +183,3 @@ class ProcessSlicedLayersJob(Job):
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else:
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if self._progress:
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self._progress.hide()
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