Merge pull request #1732 from Ultimaker/feature_extruder_contextmenu

Add Extruders to Context Menu and Refactor
This commit is contained in:
Jaime van Kessel 2017-04-24 14:55:57 +02:00 committed by GitHub
commit 01f33d3f28
10 changed files with 355 additions and 131 deletions

View file

@ -8,12 +8,13 @@ from UM.Application import Application #To get the global container stack to fin
from UM.Logger import Logger
from UM.Scene.Iterator.DepthFirstIterator import DepthFirstIterator
from UM.Scene.SceneNode import SceneNode
from UM.Scene.Selection import Selection
from UM.Settings.ContainerRegistry import ContainerRegistry #Finding containers by ID.
from UM.Settings.InstanceContainer import InstanceContainer
from UM.Settings.SettingFunction import SettingFunction
from UM.Settings.ContainerStack import ContainerStack
from UM.Settings.DefinitionContainer import DefinitionContainer
from typing import Optional
from typing import Optional, List
## Manages all existing extruder stacks.
#
@ -34,10 +35,13 @@ class ExtruderManager(QObject):
super().__init__(parent)
self._extruder_trains = { } #Per machine, a dictionary of extruder container stack IDs.
self._active_extruder_index = 0
self._selected_object_extruders = []
Application.getInstance().globalContainerStackChanged.connect(self.__globalContainerStackChanged)
self._global_container_stack_definition_id = None
self._addCurrentMachineExtruders()
Selection.selectionChanged.connect(self.resetSelectedObjectExtruders)
## Gets the unique identifier of the currently active extruder stack.
#
# The currently active extruder stack is the stack that is currently being
@ -117,6 +121,34 @@ class ExtruderManager(QObject):
except IndexError:
return ""
## Emitted whenever the selectedObjectExtruders property changes.
selectedObjectExtrudersChanged = pyqtSignal()
## Provides a list of extruder IDs used by the current selected objects.
@pyqtProperty("QVariantList", notify = selectedObjectExtrudersChanged)
def selectedObjectExtruders(self) -> List[str]:
if not self._selected_object_extruders:
object_extruders = set()
for node in Selection.getAllSelectedObjects():
extruder = node.callDecoration("getActiveExtruder")
if extruder:
object_extruders.add(extruder)
else:
global_stack = Application.getInstance().getGlobalContainerStack()
object_extruders.add(self._extruder_trains[global_stack.getId()]["0"].getId())
self._selected_object_extruders = list(object_extruders)
return self._selected_object_extruders
## Reset the internal list used for the selectedObjectExtruders property
#
# This will trigger a recalculation of the extruders used for the
# selection.
def resetSelectedObjectExtruders(self) -> None:
self._selected_object_extruders = []
self.selectedObjectExtrudersChanged.emit()
def getActiveExtruderStack(self) -> ContainerStack:
global_container_stack = Application.getInstance().getGlobalContainerStack()
@ -444,6 +476,8 @@ class ExtruderManager(QObject):
self.globalContainerStackDefinitionChanged.emit()
self.activeExtruderChanged.emit()
self.resetSelectedObjectExtruders()
## Adds the extruders of the currently active machine.
def _addCurrentMachineExtruders(self) -> None:
global_stack = Application.getInstance().getGlobalContainerStack()

View file

@ -1,7 +1,7 @@
# Copyright (c) 2016 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from PyQt5.QtCore import Qt, pyqtSignal, pyqtProperty
from PyQt5.QtCore import Qt, pyqtSignal, pyqtProperty, pyqtSlot
import UM.Qt.ListModel
from UM.Application import Application
@ -33,6 +33,12 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
# The ID of the definition of the extruder.
DefinitionRole = Qt.UserRole + 5
# The material of the extruder.
MaterialRole = Qt.UserRole + 6
# The variant of the extruder.
VariantRole = Qt.UserRole + 7
## List of colours to display if there is no material or the material has no known
# colour.
defaultColors = ["#ffc924", "#86ec21", "#22eeee", "#245bff", "#9124ff", "#ff24c8"]
@ -49,6 +55,8 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
self.addRoleName(self.ColorRole, "color")
self.addRoleName(self.IndexRole, "index")
self.addRoleName(self.DefinitionRole, "definition")
self.addRoleName(self.MaterialRole, "material")
self.addRoleName(self.VariantRole, "variant")
self._add_global = False
self._simple_names = False
@ -140,6 +148,7 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
for extruder in manager.getMachineExtruders(global_container_stack.getId()):
extruder_name = extruder.getName()
material = extruder.findContainer({ "type": "material" })
variant = extruder.findContainer({"type": "variant"})
position = extruder.getMetaDataEntry("position", default = "0") # Get the position
try:
position = int(position)
@ -152,7 +161,9 @@ class ExtrudersModel(UM.Qt.ListModel.ListModel):
"name": extruder_name,
"color": color,
"index": position,
"definition": extruder.getBottom().getId()
"definition": extruder.getBottom().getId(),
"material": material.getName() if material else "",
"variant": variant.getName() if variant else "",
}
items.append(item)
changed = True

View file

@ -0,0 +1,27 @@
# Copyright (c) 2017 Ultimaker B.V.
# Cura is released under the terms of the AGPLv3 or higher.
from UM.Scene.SceneNode import SceneNode
from UM.Operations.Operation import Operation
from cura.Settings.SettingOverrideDecorator import SettingOverrideDecorator
## Simple operation to set the extruder a certain object should be printed with.
class SetObjectExtruderOperation(Operation):
def __init__(self, node: SceneNode, extruder_id: str) -> None:
self._node = node
self._extruder_id = extruder_id
self._previous_extruder_id = None
self._decorator_added = False
def undo(self):
if self._previous_extruder_id:
self._node.callDecoration("setActiveExtruder", self._previous_extruder_id)
def redo(self):
stack = self._node.callDecoration("getStack") #Don't try to get the active extruder since it may be None anyway.
if not stack:
self._node.addDecorator(SettingOverrideDecorator())
self._previous_extruder_id = self._node.callDecoration("getActiveExtruder")
self._node.callDecoration("setActiveExtruder", self._extruder_id)

View file

@ -109,6 +109,7 @@ class SettingOverrideDecorator(SceneNodeDecorator):
def setActiveExtruder(self, extruder_stack_id):
self._extruder_stack = extruder_stack_id
self._updateNextStack()
ExtruderManager.getInstance().resetSelectedObjectExtruders()
self.activeExtruderChanged.emit()
def getStack(self):