Reinstate JyersUI

This commit is contained in:
Scott Lahteine 2022-07-22 22:04:52 -05:00
parent dcf962bf74
commit f8ebc8a9d9
595 changed files with 596 additions and 283 deletions

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3129,6 +3129,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3104,6 +3104,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3104,6 +3104,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3182,6 +3182,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1368,7 +1368,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3183,6 +3183,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -3104,6 +3104,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3197,6 +3197,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3108,6 +3108,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3108,6 +3108,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3106,6 +3106,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3142,6 +3142,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3142,6 +3142,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3142,6 +3142,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3142,6 +3142,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3137,6 +3137,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3137,6 +3137,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3137,6 +3137,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3108,6 +3108,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3137,6 +3137,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3104,6 +3104,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1364,7 +1364,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3119,6 +3119,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3057,6 +3057,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1352,7 +1352,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3125,6 +3125,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3125,6 +3125,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3109,6 +3109,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3123,6 +3123,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3103,6 +3103,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3104,6 +3104,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3117,6 +3117,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1367,7 +1367,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3104,6 +3104,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3105,6 +3105,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

View file

@ -3109,6 +3109,7 @@
//
//#define DWIN_CREALITY_LCD // Creality UI
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)

View file

@ -1359,7 +1359,7 @@
#endif // HAS_MARLINUI_MENU
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif

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