mirror of
https://github.com/MarlinFirmware/Configurations.git
synced 2025-07-08 07:27:44 -06:00
✨ Reinstate JyersUI
This commit is contained in:
parent
dcf962bf74
commit
f8ebc8a9d9
595 changed files with 596 additions and 283 deletions
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@ -3103,6 +3103,7 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1359,7 +1359,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3129,6 +3129,7 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1359,7 +1359,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3104,6 +3104,7 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3182,6 +3182,7 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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@ -1368,7 +1368,7 @@
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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@ -3183,6 +3183,7 @@
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_CREALITY_LCD // Creality UI
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
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//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
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#endif // HAS_MARLINUI_MENU
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#endif // HAS_MARLINUI_MENU
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#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
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#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
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#endif
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#endif
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//
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//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3105,6 +3105,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3105,6 +3105,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3142,6 +3142,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3142,6 +3142,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3142,6 +3142,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3142,6 +3142,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3137,6 +3137,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3137,6 +3137,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3137,6 +3137,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3108,6 +3108,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3105,6 +3105,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3105,6 +3105,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3137,6 +3137,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3104,6 +3104,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1364,7 +1364,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3119,6 +3119,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3057,6 +3057,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1352,7 +1352,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3125,6 +3125,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3125,6 +3125,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3109,6 +3109,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3123,6 +3123,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3103,6 +3103,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3104,6 +3104,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3117,6 +3117,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1367,7 +1367,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3104,6 +3104,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3105,6 +3105,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -3109,6 +3109,7 @@
|
||||||
//
|
//
|
||||||
//#define DWIN_CREALITY_LCD // Creality UI
|
//#define DWIN_CREALITY_LCD // Creality UI
|
||||||
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
//#define DWIN_LCD_PROUI // Pro UI by MRiscoC
|
||||||
|
//#define DWIN_CREALITY_LCD_JYERSUI // Jyers UI by Jacob Myers
|
||||||
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
|
||||||
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
|
||||||
|
|
||||||
|
|
|
@ -1359,7 +1359,7 @@
|
||||||
|
|
||||||
#endif // HAS_MARLINUI_MENU
|
#endif // HAS_MARLINUI_MENU
|
||||||
|
|
||||||
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)
|
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
|
||||||
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
|
||||||
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
|
||||||
#endif
|
#endif
|
||||||
|
|
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Add table
Add a link
Reference in a new issue