🎨 FT Motion indent

This commit is contained in:
Scott Lahteine 2023-05-09 12:55:56 -05:00
parent 42c679f172
commit d96c2c23ec
311 changed files with 3110 additions and 3110 deletions

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1130,26 +1130,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1126,26 +1126,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1122,26 +1122,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1122,26 +1122,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1120,26 +1120,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1123,26 +1123,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

View file

@ -1121,26 +1121,26 @@
/**
* Advanced configuration
*/
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
#define FTM_BATCH_SIZE 100 // Batch size for trajectory generation;
// half the window size for Ulendo FBS.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_FS 1000 // (Hz) Frequency for trajectory generation. (1 / FTM_TS)
#define FTM_TS 0.001f // (s) Time step for trajectory generation. (1 / FTM_FS)
#define FTM_STEPPER_FS 20000 // (Hz) Frequency for stepper I/O update.
#define FTM_MIN_TICKS ((STEPPER_TIMER_RATE) / (FTM_STEPPER_FS)) // Minimum stepper ticks between steps.
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
#define FTM_MIN_SHAPE_FREQ 10 // Minimum shaping frequency.
#define FTM_ZMAX 100 // Maximum delays for shaping functions (even numbers only!).
// Calculate as:
// 1/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZV.
// (FTM_FS / FTM_MIN_SHAPE_FREQ) for ZVD, MZV.
// 3/2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 2HEI.
// 2 * (FTM_FS / FTM_MIN_SHAPE_FREQ) for 3HEI.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
#define FTM_STEPS_PER_UNIT_TIME 20 // Interpolated stepper commands per unit time.
// Calculate as (FTM_STEPPER_FS / FTM_FS).
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
#define FTM_CTS_COMPARE_VAL 10 // Comparison value used in interpolation algorithm.
// Calculate as (FTM_STEPS_PER_UNIT_TIME / 2).
// These values may be configured to adjust duration of loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
#define FTM_STEPS_PER_LOOP 60 // Number of stepper commands to generate each loop().
#define FTM_POINTS_PER_LOOP 100 // Number of trajectory points to generate each loop().
// This value may be configured to adjust duration to consume the command buffer.
// Try increasing this value if stepper motion is not smooth.

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