diff --git a/config/default/Configuration_adv.h b/config/default/Configuration_adv.h index 1abb48fcb4..946679671c 100644 --- a/config/default/Configuration_adv.h +++ b/config/default/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h index 415627be87..260b5e107f 100644 --- a/config/examples/3DFabXYZ/Migbot/Configuration_adv.h +++ b/config/examples/3DFabXYZ/Migbot/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/ADIMLab/Gantry v1/Configuration_adv.h b/config/examples/ADIMLab/Gantry v1/Configuration_adv.h index fdb3e535e5..76930b1fea 100644 --- a/config/examples/ADIMLab/Gantry v1/Configuration_adv.h +++ b/config/examples/ADIMLab/Gantry v1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/ADIMLab/Gantry v2/Configuration_adv.h b/config/examples/ADIMLab/Gantry v2/Configuration_adv.h index 2d6efb07f3..d4ed09a3b4 100644 --- a/config/examples/ADIMLab/Gantry v2/Configuration_adv.h +++ b/config/examples/ADIMLab/Gantry v2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AlephObjects/TAZ4/Configuration_adv.h b/config/examples/AlephObjects/TAZ4/Configuration_adv.h index 0645200b77..784662208b 100644 --- a/config/examples/AlephObjects/TAZ4/Configuration_adv.h +++ b/config/examples/AlephObjects/TAZ4/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Alfawise/U20-bltouch/Configuration_adv.h b/config/examples/Alfawise/U20-bltouch/Configuration_adv.h index 3a60ad2350..536c8d8f76 100644 --- a/config/examples/Alfawise/U20-bltouch/Configuration_adv.h +++ b/config/examples/Alfawise/U20-bltouch/Configuration_adv.h @@ -1141,6 +1141,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1451,7 +1454,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Alfawise/U20/Configuration_adv.h b/config/examples/Alfawise/U20/Configuration_adv.h index 001d00d8f3..14c41cb77a 100644 --- a/config/examples/Alfawise/U20/Configuration_adv.h +++ b/config/examples/Alfawise/U20/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AliExpress/UM2pExt/Configuration_adv.h b/config/examples/AliExpress/UM2pExt/Configuration_adv.h index 3d532fc617..a2094fc0ab 100644 --- a/config/examples/AliExpress/UM2pExt/Configuration_adv.h +++ b/config/examples/AliExpress/UM2pExt/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/A2/Configuration_adv.h b/config/examples/Anet/A2/Configuration_adv.h index 45f0528ee4..cac073c3b6 100644 --- a/config/examples/Anet/A2/Configuration_adv.h +++ b/config/examples/Anet/A2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/A2plus/Configuration_adv.h b/config/examples/Anet/A2plus/Configuration_adv.h index 45f0528ee4..cac073c3b6 100644 --- a/config/examples/Anet/A2plus/Configuration_adv.h +++ b/config/examples/Anet/A2plus/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/A6/Configuration_adv.h b/config/examples/Anet/A6/Configuration_adv.h index 10acbfd62e..073e94be43 100644 --- a/config/examples/Anet/A6/Configuration_adv.h +++ b/config/examples/Anet/A6/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/A8/Configuration_adv.h b/config/examples/Anet/A8/Configuration_adv.h index 5fd4f48766..45b81dde29 100644 --- a/config/examples/Anet/A8/Configuration_adv.h +++ b/config/examples/Anet/A8/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/A8plus/Configuration_adv.h b/config/examples/Anet/A8plus/Configuration_adv.h index 888d9c3ca8..fa6d99541b 100644 --- a/config/examples/Anet/A8plus/Configuration_adv.h +++ b/config/examples/Anet/A8plus/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/A9/Configuration_adv.h b/config/examples/Anet/A9/Configuration_adv.h index 8566a16b67..e3ea193c3c 100644 --- a/config/examples/Anet/A9/Configuration_adv.h +++ b/config/examples/Anet/A9/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 1000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/E10/Configuration_adv.h b/config/examples/Anet/E10/Configuration_adv.h index a1d6f7e194..69013dbe4c 100644 --- a/config/examples/Anet/E10/Configuration_adv.h +++ b/config/examples/Anet/E10/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/E16/BTT SKR 1.3/Configuration_adv.h b/config/examples/Anet/E16/BTT SKR 1.3/Configuration_adv.h index fc81cd9104..c1fbc6a020 100644 --- a/config/examples/Anet/E16/BTT SKR 1.3/Configuration_adv.h +++ b/config/examples/Anet/E16/BTT SKR 1.3/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/E16/Stock/Configuration_adv.h b/config/examples/Anet/E16/Stock/Configuration_adv.h index 6c2f891414..e1f442978c 100644 --- a/config/examples/Anet/E16/Stock/Configuration_adv.h +++ b/config/examples/Anet/E16/Stock/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET4+/Configuration_adv.h b/config/examples/Anet/ET4+/Configuration_adv.h index 2850ea9faa..64ff267f38 100644 --- a/config/examples/Anet/ET4+/Configuration_adv.h +++ b/config/examples/Anet/ET4+/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET4-Pro/Configuration_adv.h b/config/examples/Anet/ET4-Pro/Configuration_adv.h index badd937bb3..fc8298a877 100644 --- a/config/examples/Anet/ET4-Pro/Configuration_adv.h +++ b/config/examples/Anet/ET4-Pro/Configuration_adv.h @@ -1139,6 +1139,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1449,7 +1452,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET4/Configuration_adv.h b/config/examples/Anet/ET4/Configuration_adv.h index 9a4886a65c..392ac559d9 100644 --- a/config/examples/Anet/ET4/Configuration_adv.h +++ b/config/examples/Anet/ET4/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET4X/Configuration_adv.h b/config/examples/Anet/ET4X/Configuration_adv.h index 01859c6d2e..75b029f263 100644 --- a/config/examples/Anet/ET4X/Configuration_adv.h +++ b/config/examples/Anet/ET4X/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET5-Pro/Configuration_adv.h b/config/examples/Anet/ET5-Pro/Configuration_adv.h index b215380365..ee3e8b681c 100644 --- a/config/examples/Anet/ET5-Pro/Configuration_adv.h +++ b/config/examples/Anet/ET5-Pro/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET5/Configuration_adv.h b/config/examples/Anet/ET5/Configuration_adv.h index b215380365..ee3e8b681c 100644 --- a/config/examples/Anet/ET5/Configuration_adv.h +++ b/config/examples/Anet/ET5/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Anet/ET5X/Configuration_adv.h b/config/examples/Anet/ET5X/Configuration_adv.h index b215380365..ee3e8b681c 100644 --- a/config/examples/Anet/ET5X/Configuration_adv.h +++ b/config/examples/Anet/ET5X/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AnyCubic/Chiron/Configuration_adv.h b/config/examples/AnyCubic/Chiron/Configuration_adv.h index b11c5dcc9e..3519f8158f 100644 --- a/config/examples/AnyCubic/Chiron/Configuration_adv.h +++ b/config/examples/AnyCubic/Chiron/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration_adv.h b/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration_adv.h index b952bc47da..e6d876f182 100644 --- a/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration_adv.h +++ b/config/examples/AnyCubic/Mega Zero/Anycubic V1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration_adv.h b/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration_adv.h index 06f120e74b..59cd98a625 100644 --- a/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration_adv.h +++ b/config/examples/AnyCubic/Mega Zero/BigTreeTech SKR Mini MZ V1.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AnyCubic/i3 Mega/Configuration_adv.h b/config/examples/AnyCubic/i3 Mega/Configuration_adv.h index 2cb035b5e8..bbe95dd520 100644 --- a/config/examples/AnyCubic/i3 Mega/Configuration_adv.h +++ b/config/examples/AnyCubic/i3 Mega/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/AnyCubic/i3/Configuration_adv.h b/config/examples/AnyCubic/i3/Configuration_adv.h index 1ff26f6397..9382f3e62d 100644 --- a/config/examples/AnyCubic/i3/Configuration_adv.h +++ b/config/examples/AnyCubic/i3/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/ArmEd/Configuration_adv.h b/config/examples/ArmEd/Configuration_adv.h index e42f2a04e9..1bd6dd84ad 100644 --- a/config/examples/ArmEd/Configuration_adv.h +++ b/config/examples/ArmEd/Configuration_adv.h @@ -1144,6 +1144,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1454,7 +1457,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Artillery/Genius/Configuration_adv.h b/config/examples/Artillery/Genius/Configuration_adv.h index 1ba8809e65..f47d9701bc 100644 --- a/config/examples/Artillery/Genius/Configuration_adv.h +++ b/config/examples/Artillery/Genius/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Artillery/Sidewinder X1/Configuration_adv.h b/config/examples/Artillery/Sidewinder X1/Configuration_adv.h index 1ba8809e65..f47d9701bc 100644 --- a/config/examples/Artillery/Sidewinder X1/Configuration_adv.h +++ b/config/examples/Artillery/Sidewinder X1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration_adv.h b/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration_adv.h index fc9146f479..b56441be97 100644 --- a/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration_adv.h +++ b/config/examples/Artillery/Sidewinder X1_0.9_degree_BMG_E3D_V6/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h index a5f0cddc79..93c231d65c 100644 --- a/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h +++ b/config/examples/BIBO/TouchX/cyclops/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BIBO/TouchX/default/Configuration_adv.h b/config/examples/BIBO/TouchX/default/Configuration_adv.h index fef3384dba..805e9dad91 100644 --- a/config/examples/BIBO/TouchX/default/Configuration_adv.h +++ b/config/examples/BIBO/TouchX/default/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BIQU/B1-BLTouch/Configuration_adv.h b/config/examples/BIQU/B1-BLTouch/Configuration_adv.h index 03a567d7d1..6f972af175 100644 --- a/config/examples/BIQU/B1-BLTouch/Configuration_adv.h +++ b/config/examples/BIQU/B1-BLTouch/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BIQU/B1/Configuration_adv.h b/config/examples/BIQU/B1/Configuration_adv.h index 6da5dbc197..230b33f865 100644 --- a/config/examples/BIQU/B1/Configuration_adv.h +++ b/config/examples/BIQU/B1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BQ/Hephestos/Configuration_adv.h b/config/examples/BQ/Hephestos/Configuration_adv.h index b9733497e4..b482056924 100644 --- a/config/examples/BQ/Hephestos/Configuration_adv.h +++ b/config/examples/BQ/Hephestos/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BQ/Hephestos_2/Configuration_adv.h b/config/examples/BQ/Hephestos_2/Configuration_adv.h index 5fc477ec4e..add8568349 100644 --- a/config/examples/BQ/Hephestos_2/Configuration_adv.h +++ b/config/examples/BQ/Hephestos_2/Configuration_adv.h @@ -1148,6 +1148,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1458,7 +1461,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/BQ/WITBOX/Configuration_adv.h b/config/examples/BQ/WITBOX/Configuration_adv.h index b9733497e4..b482056924 100644 --- a/config/examples/BQ/WITBOX/Configuration_adv.h +++ b/config/examples/BQ/WITBOX/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Cartesio/Configuration_adv.h b/config/examples/Cartesio/Configuration_adv.h index dba1ea3a5b..9a73a85ac7 100644 --- a/config/examples/Cartesio/Configuration_adv.h +++ b/config/examples/Cartesio/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration_adv.h b/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration_adv.h index a26014ed4d..2c9cf341e2 100644 --- a/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/CR-10 Mini/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration_adv.h b/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration_adv.h index e7de17c6f0..2ccc7b1b73 100644 --- a/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration_adv.h +++ b/config/examples/Creality/CR-10 Mini/MEEB-3DP/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 500 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 4 #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10 S4/CrealityV1/Configuration_adv.h b/config/examples/Creality/CR-10 S4/CrealityV1/Configuration_adv.h index 579a7948a9..2ee99475de 100644 --- a/config/examples/Creality/CR-10 S4/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/CR-10 S4/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10 S5/CrealityV1/Configuration_adv.h b/config/examples/Creality/CR-10 S5/CrealityV1/Configuration_adv.h index 579a7948a9..2ee99475de 100644 --- a/config/examples/Creality/CR-10 S5/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/CR-10 S5/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10 V2/Configuration_adv.h b/config/examples/Creality/CR-10 V2/Configuration_adv.h index 24be144a87..5d5862871d 100644 --- a/config/examples/Creality/CR-10 V2/Configuration_adv.h +++ b/config/examples/Creality/CR-10 V2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h b/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h index 9b4ce94371..f5cd4ec41d 100644 --- a/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h +++ b/config/examples/Creality/CR-10/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10/CrealityV1/Configuration_adv.h b/config/examples/Creality/CR-10/CrealityV1/Configuration_adv.h index 206754b2bf..a2b0413f8f 100644 --- a/config/examples/Creality/CR-10/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/CR-10/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h b/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h index 86c1069848..75ffc533d9 100644 --- a/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h +++ b/config/examples/Creality/CR-10S/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-10S/CrealityV1/Configuration_adv.h b/config/examples/Creality/CR-10S/CrealityV1/Configuration_adv.h index 4282d03eaa..1933a21071 100644 --- a/config/examples/Creality/CR-10S/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/CR-10S/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-20 Pro/Configuration_adv.h b/config/examples/Creality/CR-20 Pro/Configuration_adv.h index 0f07509309..3838a22079 100644 --- a/config/examples/Creality/CR-20 Pro/Configuration_adv.h +++ b/config/examples/Creality/CR-20 Pro/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-20/Configuration_adv.h b/config/examples/Creality/CR-20/Configuration_adv.h index 0646d67be5..0a133341f6 100644 --- a/config/examples/Creality/CR-20/Configuration_adv.h +++ b/config/examples/Creality/CR-20/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-6 SE/Configuration_adv.h b/config/examples/Creality/CR-6 SE/Configuration_adv.h index 57d89f2336..4ce8ab84fa 100644 --- a/config/examples/Creality/CR-6 SE/Configuration_adv.h +++ b/config/examples/Creality/CR-6 SE/Configuration_adv.h @@ -1141,6 +1141,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1451,7 +1454,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/CR-8/Configuration_adv.h b/config/examples/Creality/CR-8/Configuration_adv.h index be3298c3b0..5fda40f1c7 100644 --- a/config/examples/Creality/CR-8/Configuration_adv.h +++ b/config/examples/Creality/CR-8/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-2/Configuration_adv.h b/config/examples/Creality/Ender-2/Configuration_adv.h index 65b5d4be56..8a389ef860 100644 --- a/config/examples/Creality/Ender-2/Configuration_adv.h +++ b/config/examples/Creality/Ender-2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h index a445a0c209..fd7be10cbf 100644 --- a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h index c65009ab02..d9254c3135 100644 --- a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h index eac9107ac4..0f957d7b00 100644 --- a/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 Pro/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration_adv.h b/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration_adv.h index 89aa5acc9a..8031265ea8 100644 --- a/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 Pro/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration_adv.h b/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration_adv.h index 038c88c7ef..e5f35a27e4 100644 --- a/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 Pro/CrealityV422/Configuration_adv.h @@ -1141,6 +1141,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1451,7 +1454,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration_adv.h b/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration_adv.h index d610d38c8e..fa66693767 100644 --- a/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 Pro/CrealityV427/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3 V2/Configuration_adv.h b/config/examples/Creality/Ender-3 V2/Configuration_adv.h index 05060e19f2..524b742765 100644 --- a/config/examples/Creality/Ender-3 V2/Configuration_adv.h +++ b/config/examples/Creality/Ender-3 V2/Configuration_adv.h @@ -1141,6 +1141,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1451,7 +1454,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration_adv.h index 3dcd05faf2..c57fb49f89 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/2-into-1 Hotend/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration_adv.h index edc8950e43..68b3d7f5b5 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Dual Z/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration_adv.h index 3dcd05faf2..c57fb49f89 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3 Turbo/Single Extruder/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration_adv.h index 28a2b62d15..998705e171 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR E3-DIP V1.1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h index 95b3787824..00883a1219 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h index bfcebf9abe..d8a1539c83 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h index 9fcfbb93ad..e6ce1c7c33 100644 --- a/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/CrealityV1/Configuration_adv.h b/config/examples/Creality/Ender-3/CrealityV1/Configuration_adv.h index 8fa84d9101..b20a86e6c8 100644 --- a/config/examples/Creality/Ender-3/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/CrealityV422/Configuration_adv.h b/config/examples/Creality/Ender-3/CrealityV422/Configuration_adv.h index 8fa84d9101..b20a86e6c8 100644 --- a/config/examples/Creality/Ender-3/CrealityV422/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/CrealityV422/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/CrealityV427/Configuration_adv.h b/config/examples/Creality/Ender-3/CrealityV427/Configuration_adv.h index 1cd3572ce6..6846856c64 100644 --- a/config/examples/Creality/Ender-3/CrealityV427/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/CrealityV427/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration_adv.h b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration_adv.h index 36da25c6d5..5b6ff98cdb 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/BLTouch/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration_adv.h b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration_adv.h index 36da25c6d5..5b6ff98cdb 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah 1.2/base/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration_adv.h b/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration_adv.h index 36da25c6d5..5b6ff98cdb 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah/BLTouch/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration_adv.h b/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration_adv.h index 36da25c6d5..5b6ff98cdb 100644 --- a/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/FYSETC Cheetah/base/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/MEEB-3DP/Configuration_adv.h b/config/examples/Creality/Ender-3/MEEB-3DP/Configuration_adv.h index 85e1dc6224..5a95b5a29d 100644 --- a/config/examples/Creality/Ender-3/MEEB-3DP/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/MEEB-3DP/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 500 + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 4 #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration_adv.h b/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration_adv.h index 6cb13219b8..5286b5bd7e 100644 --- a/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/MKS Robin E3 1.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration_adv.h b/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration_adv.h index 6821a7963c..50c9798aa0 100644 --- a/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration_adv.h +++ b/config/examples/Creality/Ender-3/MKS Robin E3P/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-4/Configuration_adv.h b/config/examples/Creality/Ender-4/Configuration_adv.h index 858dfdd877..3374e88a18 100644 --- a/config/examples/Creality/Ender-4/Configuration_adv.h +++ b/config/examples/Creality/Ender-4/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Plus/Configuration_adv.h b/config/examples/Creality/Ender-5 Plus/Configuration_adv.h index 8b2289da04..50e25eaaa3 100644 --- a/config/examples/Creality/Ender-5 Plus/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Plus/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h b/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h index cab046b40e..3ac44088d7 100644 --- a/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo/Configuration_adv.h b/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo/Configuration_adv.h index 6bdc54cd32..6d59be5a59 100644 --- a/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR E3 Turbo/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h b/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h index 1b523aba24..b3e9b8b4a8 100644 --- a/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Pro/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration_adv.h b/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration_adv.h index 4959b53d50..b4d377bf13 100644 --- a/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Pro/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration_adv.h b/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration_adv.h index a9c0478c1c..f69cf0caf8 100644 --- a/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Pro/CrealityV422/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration_adv.h b/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration_adv.h index 4959b53d50..b4d377bf13 100644 --- a/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration_adv.h +++ b/config/examples/Creality/Ender-5 Pro/CrealityV427/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration_adv.h b/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration_adv.h index 472c7f497d..0b3b35266e 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR 1.4 Turbo (TMC2209)/Configuration_adv.h @@ -1144,6 +1144,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1454,7 +1457,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h b/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h index cab046b40e..3ac44088d7 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo with BLTouch/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo/Configuration_adv.h b/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo/Configuration_adv.h index 6bdc54cd32..6d59be5a59 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR E3 Turbo/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h index f809f23a4d..a0b5d55d8e 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 1.2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h index dc4a999022..2a45e5e49f 100644 --- a/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/BigTreeTech SKR Mini E3 2.0/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/CrealityV1/Configuration_adv.h b/config/examples/Creality/Ender-5/CrealityV1/Configuration_adv.h index 6fda34abac..1a104d11f4 100644 --- a/config/examples/Creality/Ender-5/CrealityV1/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/CrealityV1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Creality/Ender-5/CrealityV427/Configuration_adv.h b/config/examples/Creality/Ender-5/CrealityV427/Configuration_adv.h index 6fda34abac..1a104d11f4 100644 --- a/config/examples/Creality/Ender-5/CrealityV427/Configuration_adv.h +++ b/config/examples/Creality/Ender-5/CrealityV427/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h b/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h index eb9690bc90..06200a956e 100644 --- a/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h +++ b/config/examples/Dagoma/Disco Ultimate/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Daycom/3DP-100/Configuration_adv.h b/config/examples/Daycom/3DP-100/Configuration_adv.h index 82949ed04e..9dee4ff315 100644 --- a/config/examples/Daycom/3DP-100/Configuration_adv.h +++ b/config/examples/Daycom/3DP-100/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/EXP3D/Imprimante multifonction/Configuration_adv.h b/config/examples/EXP3D/Imprimante multifonction/Configuration_adv.h index f3166135e0..4dae8568b7 100644 --- a/config/examples/EXP3D/Imprimante multifonction/Configuration_adv.h +++ b/config/examples/EXP3D/Imprimante multifonction/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Einstart-S/Configuration_adv.h b/config/examples/Einstart-S/Configuration_adv.h index 42aed9aa64..f772179413 100644 --- a/config/examples/Einstart-S/Configuration_adv.h +++ b/config/examples/Einstart-S/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FYSETC/AIO_II/Configuration_adv.h b/config/examples/FYSETC/AIO_II/Configuration_adv.h index 00a357a30d..5d5ae44b8f 100644 --- a/config/examples/FYSETC/AIO_II/Configuration_adv.h +++ b/config/examples/FYSETC/AIO_II/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FYSETC/F6_13/Configuration_adv.h b/config/examples/FYSETC/F6_13/Configuration_adv.h index 56e745e8b9..87aaeb0d7f 100644 --- a/config/examples/FYSETC/F6_13/Configuration_adv.h +++ b/config/examples/FYSETC/F6_13/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FYSETC/S6/Configuration_adv.h b/config/examples/FYSETC/S6/Configuration_adv.h index bbaffeefec..cbb1e0cd05 100644 --- a/config/examples/FYSETC/S6/Configuration_adv.h +++ b/config/examples/FYSETC/S6/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Felix/DUAL/Configuration_adv.h b/config/examples/Felix/DUAL/Configuration_adv.h index 8b35cb965e..af0fdf2f95 100644 --- a/config/examples/Felix/DUAL/Configuration_adv.h +++ b/config/examples/Felix/DUAL/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Felix/Single/Configuration_adv.h b/config/examples/Felix/Single/Configuration_adv.h index 8b35cb965e..af0fdf2f95 100644 --- a/config/examples/Felix/Single/Configuration_adv.h +++ b/config/examples/Felix/Single/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FlashForge/Creator 2X/Configuration_adv.h b/config/examples/FlashForge/Creator 2X/Configuration_adv.h index 7a70c346a1..7fd9a47e5d 100644 --- a/config/examples/FlashForge/Creator 2X/Configuration_adv.h +++ b/config/examples/FlashForge/Creator 2X/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FlashForge/CreatorPro/Configuration_adv.h b/config/examples/FlashForge/CreatorPro/Configuration_adv.h index a24eb7db26..300be0ce9e 100644 --- a/config/examples/FlashForge/CreatorPro/Configuration_adv.h +++ b/config/examples/FlashForge/CreatorPro/Configuration_adv.h @@ -1139,6 +1139,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1449,7 +1452,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FlyingBear/P905H/Configuration_adv.h b/config/examples/FlyingBear/P905H/Configuration_adv.h index 9a998b7975..e29dea9270 100644 --- a/config/examples/FlyingBear/P905H/Configuration_adv.h +++ b/config/examples/FlyingBear/P905H/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1453,7 +1456,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/FolgerTech/i3-2020/Configuration_adv.h b/config/examples/FolgerTech/i3-2020/Configuration_adv.h index 8476c1112f..f85bf77e94 100644 --- a/config/examples/FolgerTech/i3-2020/Configuration_adv.h +++ b/config/examples/FolgerTech/i3-2020/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Formbot/Raptor/Configuration_adv.h b/config/examples/Formbot/Raptor/Configuration_adv.h index 54b0bb8ac9..80ab09e437 100644 --- a/config/examples/Formbot/Raptor/Configuration_adv.h +++ b/config/examples/Formbot/Raptor/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h index d6dc124628..611ade5570 100644 --- a/config/examples/Formbot/T_Rex_2+/Configuration_adv.h +++ b/config/examples/Formbot/T_Rex_2+/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Formbot/T_Rex_3/Configuration_adv.h b/config/examples/Formbot/T_Rex_3/Configuration_adv.h index af964beb33..ff06143296 100644 --- a/config/examples/Formbot/T_Rex_3/Configuration_adv.h +++ b/config/examples/Formbot/T_Rex_3/Configuration_adv.h @@ -1144,6 +1144,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1454,7 +1457,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A10/Configuration_adv.h b/config/examples/Geeetech/A10/Configuration_adv.h index 6e998a5bd0..39086bc219 100644 --- a/config/examples/Geeetech/A10/Configuration_adv.h +++ b/config/examples/Geeetech/A10/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A10D/Configuration_adv.h b/config/examples/Geeetech/A10D/Configuration_adv.h index bc68c144f7..71045fc976 100644 --- a/config/examples/Geeetech/A10D/Configuration_adv.h +++ b/config/examples/Geeetech/A10D/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A10M/Configuration_adv.h b/config/examples/Geeetech/A10M/Configuration_adv.h index 6ef74e6935..cf11d7dc17 100644 --- a/config/examples/Geeetech/A10M/Configuration_adv.h +++ b/config/examples/Geeetech/A10M/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A10T/Configuration_adv.h b/config/examples/Geeetech/A10T/Configuration_adv.h index 6ef74e6935..cf11d7dc17 100644 --- a/config/examples/Geeetech/A10T/Configuration_adv.h +++ b/config/examples/Geeetech/A10T/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A20/Configuration_adv.h b/config/examples/Geeetech/A20/Configuration_adv.h index de1654815a..1f4273e4cc 100644 --- a/config/examples/Geeetech/A20/Configuration_adv.h +++ b/config/examples/Geeetech/A20/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A20M/Configuration_adv.h b/config/examples/Geeetech/A20M/Configuration_adv.h index de1654815a..1f4273e4cc 100644 --- a/config/examples/Geeetech/A20M/Configuration_adv.h +++ b/config/examples/Geeetech/A20M/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A20T/Configuration_adv.h b/config/examples/Geeetech/A20T/Configuration_adv.h index de1654815a..1f4273e4cc 100644 --- a/config/examples/Geeetech/A20T/Configuration_adv.h +++ b/config/examples/Geeetech/A20T/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/A30/Configuration_adv.h b/config/examples/Geeetech/A30/Configuration_adv.h index 7da368f807..b0761c7603 100644 --- a/config/examples/Geeetech/A30/Configuration_adv.h +++ b/config/examples/Geeetech/A30/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/D200/Configuration_adv.h b/config/examples/Geeetech/D200/Configuration_adv.h index 9894d2bf13..c7984c52c4 100644 --- a/config/examples/Geeetech/D200/Configuration_adv.h +++ b/config/examples/Geeetech/D200/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/Duplicator5/Configuration_adv.h b/config/examples/Geeetech/Duplicator5/Configuration_adv.h index bbaffeefec..cbb1e0cd05 100644 --- a/config/examples/Geeetech/Duplicator5/Configuration_adv.h +++ b/config/examples/Geeetech/Duplicator5/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/E180/Configuration_adv.h b/config/examples/Geeetech/E180/Configuration_adv.h index 7da368f807..b0761c7603 100644 --- a/config/examples/Geeetech/E180/Configuration_adv.h +++ b/config/examples/Geeetech/E180/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/M201/Configuration_adv.h b/config/examples/Geeetech/M201/Configuration_adv.h index 9894d2bf13..c7984c52c4 100644 --- a/config/examples/Geeetech/M201/Configuration_adv.h +++ b/config/examples/Geeetech/M201/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/MeCreator2/Configuration_adv.h b/config/examples/Geeetech/MeCreator2/Configuration_adv.h index 8a37824681..19a8bf35cf 100644 --- a/config/examples/Geeetech/MeCreator2/Configuration_adv.h +++ b/config/examples/Geeetech/MeCreator2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/Me_creator/Configuration_adv.h b/config/examples/Geeetech/Me_creator/Configuration_adv.h index bbaffeefec..cbb1e0cd05 100644 --- a/config/examples/Geeetech/Me_creator/Configuration_adv.h +++ b/config/examples/Geeetech/Me_creator/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/Me_ducer/Configuration_adv.h b/config/examples/Geeetech/Me_ducer/Configuration_adv.h index 07917b9a06..cc543d08f9 100644 --- a/config/examples/Geeetech/Me_ducer/Configuration_adv.h +++ b/config/examples/Geeetech/Me_ducer/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/PI3A PRO/Configuration_adv.h b/config/examples/Geeetech/PI3A PRO/Configuration_adv.h index 9b4a183735..6eb00ebbdb 100644 --- a/config/examples/Geeetech/PI3A PRO/Configuration_adv.h +++ b/config/examples/Geeetech/PI3A PRO/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h index 6e998a5bd0..39086bc219 100644 --- a/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h +++ b/config/examples/Geeetech/Prusa i3 Pro C/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h index 6e998a5bd0..39086bc219 100644 --- a/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h +++ b/config/examples/Geeetech/Prusa i3 Pro W/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/HMS434/Configuration_adv.h b/config/examples/HMS434/Configuration_adv.h index f2df10ef7e..5d7abad5dd 100644 --- a/config/examples/HMS434/Configuration_adv.h +++ b/config/examples/HMS434/Configuration_adv.h @@ -1131,6 +1131,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1441,7 +1444,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Infitary/i3-M508/Configuration_adv.h b/config/examples/Infitary/i3-M508/Configuration_adv.h index a40a89155c..a4d1d35467 100644 --- a/config/examples/Infitary/i3-M508/Configuration_adv.h +++ b/config/examples/Infitary/i3-M508/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Intamsys/FunmatHT 4988/Configuration_adv.h b/config/examples/Intamsys/FunmatHT 4988/Configuration_adv.h index d32636e425..3e2e2aabef 100644 --- a/config/examples/Intamsys/FunmatHT 4988/Configuration_adv.h +++ b/config/examples/Intamsys/FunmatHT 4988/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/JGAurora/A1/Configuration_adv.h b/config/examples/JGAurora/A1/Configuration_adv.h index 7e6d32e9d5..6121aa64ec 100644 --- a/config/examples/JGAurora/A1/Configuration_adv.h +++ b/config/examples/JGAurora/A1/Configuration_adv.h @@ -1145,6 +1145,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1455,7 +1458,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/JGAurora/A5/Configuration_adv.h b/config/examples/JGAurora/A5/Configuration_adv.h index 2294e8edf5..f998fba034 100644 --- a/config/examples/JGAurora/A5/Configuration_adv.h +++ b/config/examples/JGAurora/A5/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/JGAurora/A5S/Configuration_adv.h b/config/examples/JGAurora/A5S/Configuration_adv.h index 7e6d32e9d5..6121aa64ec 100644 --- a/config/examples/JGAurora/A5S/Configuration_adv.h +++ b/config/examples/JGAurora/A5S/Configuration_adv.h @@ -1145,6 +1145,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1455,7 +1458,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/JGAurora/Magic/Configuration_adv.h b/config/examples/JGAurora/Magic/Configuration_adv.h index 78f4c445cb..a3b8feaaae 100644 --- a/config/examples/JGAurora/Magic/Configuration_adv.h +++ b/config/examples/JGAurora/Magic/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Kingroon/KP3/Configuration_adv.h b/config/examples/Kingroon/KP3/Configuration_adv.h index dc8e0e5828..f12d224646 100644 --- a/config/examples/Kingroon/KP3/Configuration_adv.h +++ b/config/examples/Kingroon/KP3/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Labists/ET4/Configuration_adv.h b/config/examples/Labists/ET4/Configuration_adv.h index 2850ea9faa..64ff267f38 100644 --- a/config/examples/Labists/ET4/Configuration_adv.h +++ b/config/examples/Labists/ET4/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/MBot/Cube/Configuration_adv.h b/config/examples/MBot/Cube/Configuration_adv.h index 0ce8d3ebcf..4eaa3e89e9 100644 --- a/config/examples/MBot/Cube/Configuration_adv.h +++ b/config/examples/MBot/Cube/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/MakerFarm/Pegasus 12/Configuration_adv.h b/config/examples/MakerFarm/Pegasus 12/Configuration_adv.h index 6ccb33a1b8..6c6810084e 100644 --- a/config/examples/MakerFarm/Pegasus 12/Configuration_adv.h +++ b/config/examples/MakerFarm/Pegasus 12/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1449,7 +1452,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/MakerParts/Configuration_adv.h b/config/examples/MakerParts/Configuration_adv.h index aa2a443ed6..2e8b44f567 100644 --- a/config/examples/MakerParts/Configuration_adv.h +++ b/config/examples/MakerParts/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Malyan/M150/Configuration_adv.h b/config/examples/Malyan/M150/Configuration_adv.h index 446a3bc9d0..0ef0944146 100644 --- a/config/examples/Malyan/M150/Configuration_adv.h +++ b/config/examples/Malyan/M150/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Malyan/M200/Configuration_adv.h b/config/examples/Malyan/M200/Configuration_adv.h index 3b60dabb70..9443d3425a 100644 --- a/config/examples/Malyan/M200/Configuration_adv.h +++ b/config/examples/Malyan/M200/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Micromake/C1/enhanced/Configuration_adv.h b/config/examples/Micromake/C1/enhanced/Configuration_adv.h index 9ceaf0b4a3..d659f4095a 100644 --- a/config/examples/Micromake/C1/enhanced/Configuration_adv.h +++ b/config/examples/Micromake/C1/enhanced/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Mks/Robin/Configuration_adv.h b/config/examples/Mks/Robin/Configuration_adv.h index 1abb48fcb4..946679671c 100644 --- a/config/examples/Mks/Robin/Configuration_adv.h +++ b/config/examples/Mks/Robin/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Mks/Sbase/Configuration_adv.h b/config/examples/Mks/Sbase/Configuration_adv.h index 0f5627c9e2..dc34f11536 100644 --- a/config/examples/Mks/Sbase/Configuration_adv.h +++ b/config/examples/Mks/Sbase/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Modix/Big60/Configuration_adv.h b/config/examples/Modix/Big60/Configuration_adv.h index 781469615b..4172b7b916 100644 --- a/config/examples/Modix/Big60/Configuration_adv.h +++ b/config/examples/Modix/Big60/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Ortur 4/Configuration_adv.h b/config/examples/Ortur 4/Configuration_adv.h index c0c8a12390..19506756b4 100644 --- a/config/examples/Ortur 4/Configuration_adv.h +++ b/config/examples/Ortur 4/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 2000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ #define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) #define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration_adv.h b/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration_adv.h index 90b596721e..d617c556bb 100644 --- a/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration_adv.h +++ b/config/examples/Prusa/MK3S-BigTreeTech-BTT002/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Qidi/Qidi 1/Configuration_adv.h b/config/examples/Qidi/Qidi 1/Configuration_adv.h index 7860d2afbe..844d8d016f 100644 --- a/config/examples/Qidi/Qidi 1/Configuration_adv.h +++ b/config/examples/Qidi/Qidi 1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Raiscube/A8r/Configuration_adv.h b/config/examples/Raiscube/A8r/Configuration_adv.h index 10acbfd62e..073e94be43 100644 --- a/config/examples/Raiscube/A8r/Configuration_adv.h +++ b/config/examples/Raiscube/A8r/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/RapideLite/RL200/Configuration_adv.h b/config/examples/RapideLite/RL200/Configuration_adv.h index 04f90a4640..665ead0925 100644 --- a/config/examples/RapideLite/RL200/Configuration_adv.h +++ b/config/examples/RapideLite/RL200/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Renkforce/RF100/Configuration_adv.h b/config/examples/Renkforce/RF100/Configuration_adv.h index 490b3db4eb..fb765be3ef 100644 --- a/config/examples/Renkforce/RF100/Configuration_adv.h +++ b/config/examples/Renkforce/RF100/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Renkforce/RF100XL/Configuration_adv.h b/config/examples/Renkforce/RF100XL/Configuration_adv.h index 490b3db4eb..fb765be3ef 100644 --- a/config/examples/Renkforce/RF100XL/Configuration_adv.h +++ b/config/examples/Renkforce/RF100XL/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Renkforce/RF100v2/Configuration_adv.h b/config/examples/Renkforce/RF100v2/Configuration_adv.h index 490b3db4eb..fb765be3ef 100644 --- a/config/examples/Renkforce/RF100v2/Configuration_adv.h +++ b/config/examples/Renkforce/RF100v2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/RigidBot/Configuration_adv.h b/config/examples/RigidBot/Configuration_adv.h index 45037a4bb0..bafb599e0e 100644 --- a/config/examples/RigidBot/Configuration_adv.h +++ b/config/examples/RigidBot/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/SCARA/MP_SCARA/Configuration_adv.h b/config/examples/SCARA/MP_SCARA/Configuration_adv.h index 74b3674293..83eba7ea5f 100644 --- a/config/examples/SCARA/MP_SCARA/Configuration_adv.h +++ b/config/examples/SCARA/MP_SCARA/Configuration_adv.h @@ -1137,6 +1137,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1447,7 +1450,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/SCARA/Morgan/Configuration_adv.h b/config/examples/SCARA/Morgan/Configuration_adv.h index d300286949..807dd65778 100644 --- a/config/examples/SCARA/Morgan/Configuration_adv.h +++ b/config/examples/SCARA/Morgan/Configuration_adv.h @@ -1137,6 +1137,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1447,7 +1450,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h index cbdd0744cc..86e5080012 100644 --- a/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h +++ b/config/examples/STM32/Black_STM32F407VET6/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Sanguinololu/Configuration_adv.h b/config/examples/Sanguinololu/Configuration_adv.h index ef9a4bf932..33479ae10f 100644 --- a/config/examples/Sanguinololu/Configuration_adv.h +++ b/config/examples/Sanguinololu/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Sovol/SV-01/Configuration_adv.h b/config/examples/Sovol/SV-01/Configuration_adv.h index d29fc7ea47..cd9fdd202a 100644 --- a/config/examples/Sovol/SV-01/Configuration_adv.h +++ b/config/examples/Sovol/SV-01/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tevo/Michelangelo/Configuration_adv.h b/config/examples/Tevo/Michelangelo/Configuration_adv.h index e0c48a035c..8ec46fdfd2 100644 --- a/config/examples/Tevo/Michelangelo/Configuration_adv.h +++ b/config/examples/Tevo/Michelangelo/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tevo/Nereus/Configuration_adv.h b/config/examples/Tevo/Nereus/Configuration_adv.h index b82a855c15..7b1d1cb2c0 100644 --- a/config/examples/Tevo/Nereus/Configuration_adv.h +++ b/config/examples/Tevo/Nereus/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tevo/Tarantula Pro/Configuration_adv.h b/config/examples/Tevo/Tarantula Pro/Configuration_adv.h index c2a14a1224..36810ea7c2 100644 --- a/config/examples/Tevo/Tarantula Pro/Configuration_adv.h +++ b/config/examples/Tevo/Tarantula Pro/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h b/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h index 5ac0e05e93..a155e6091d 100644 --- a/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h +++ b/config/examples/Tevo/Tornado/V1 (MKS Base)/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h b/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h index 5ac0e05e93..a155e6091d 100644 --- a/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h +++ b/config/examples/Tevo/Tornado/V2 (MKS GEN-L)/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames #define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/TheBorg/Configuration_adv.h b/config/examples/TheBorg/Configuration_adv.h index ccf34687a2..fc266e60d5 100644 --- a/config/examples/TheBorg/Configuration_adv.h +++ b/config/examples/TheBorg/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/TinyBoy2/Configuration_adv.h b/config/examples/TinyBoy2/Configuration_adv.h index 5c29ba147a..8af30d385b 100644 --- a/config/examples/TinyBoy2/Configuration_adv.h +++ b/config/examples/TinyBoy2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tronxy/X3A/Configuration_adv.h b/config/examples/Tronxy/X3A/Configuration_adv.h index f56d89739d..8787c69dc2 100644 --- a/config/examples/Tronxy/X3A/Configuration_adv.h +++ b/config/examples/Tronxy/X3A/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tronxy/X5S-2E/Configuration_adv.h b/config/examples/Tronxy/X5S-2E/Configuration_adv.h index 310a8f29de..d032450153 100644 --- a/config/examples/Tronxy/X5S-2E/Configuration_adv.h +++ b/config/examples/Tronxy/X5S-2E/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Tronxy/X5SA/Configuration_adv.h b/config/examples/Tronxy/X5SA/Configuration_adv.h index a68c961838..80a3e00a74 100644 --- a/config/examples/Tronxy/X5SA/Configuration_adv.h +++ b/config/examples/Tronxy/X5SA/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Two Trees/BlueR/BlueR V1/Configuration_adv.h b/config/examples/Two Trees/BlueR/BlueR V1/Configuration_adv.h index 0cf6028d59..a84003e2c4 100644 --- a/config/examples/Two Trees/BlueR/BlueR V1/Configuration_adv.h +++ b/config/examples/Two Trees/BlueR/BlueR V1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Two Trees/BlueR/BlueR V2/Configuration_adv.h b/config/examples/Two Trees/BlueR/BlueR V2/Configuration_adv.h index 0cf6028d59..a84003e2c4 100644 --- a/config/examples/Two Trees/BlueR/BlueR V2/Configuration_adv.h +++ b/config/examples/Two Trees/BlueR/BlueR V2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Two Trees/BlueR/BlueR V3/Configuration_adv.h b/config/examples/Two Trees/BlueR/BlueR V3/Configuration_adv.h index 0cf6028d59..a84003e2c4 100644 --- a/config/examples/Two Trees/BlueR/BlueR V3/Configuration_adv.h +++ b/config/examples/Two Trees/BlueR/BlueR V3/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Two Trees/Sapphire Plus/Sapphire Plus V2/Configuration_adv.h b/config/examples/Two Trees/Sapphire Plus/Sapphire Plus V2/Configuration_adv.h index d14facedb5..d77346308a 100644 --- a/config/examples/Two Trees/Sapphire Plus/Sapphire Plus V2/Configuration_adv.h +++ b/config/examples/Two Trees/Sapphire Plus/Sapphire Plus V2/Configuration_adv.h @@ -1146,6 +1146,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 1500 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1456,7 +1459,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Two Trees/Sapphire Pro/Configuration_adv.h b/config/examples/Two Trees/Sapphire Pro/Configuration_adv.h index 970661313a..0b86757e57 100644 --- a/config/examples/Two Trees/Sapphire Pro/Configuration_adv.h +++ b/config/examples/Two Trees/Sapphire Pro/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/UltiMachine/Archim1/Configuration_adv.h b/config/examples/UltiMachine/Archim1/Configuration_adv.h index b7db82f49b..7b9b7bc86d 100644 --- a/config/examples/UltiMachine/Archim1/Configuration_adv.h +++ b/config/examples/UltiMachine/Archim1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/UltiMachine/Archim2/Configuration_adv.h b/config/examples/UltiMachine/Archim2/Configuration_adv.h index 60c8c002dc..1f7ca79c61 100644 --- a/config/examples/UltiMachine/Archim2/Configuration_adv.h +++ b/config/examples/UltiMachine/Archim2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/VORONDesign/Configuration_adv.h b/config/examples/VORONDesign/Configuration_adv.h index 4b66525268..72193a9ce3 100644 --- a/config/examples/VORONDesign/Configuration_adv.h +++ b/config/examples/VORONDesign/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Velleman/K8200/Configuration_adv.h b/config/examples/Velleman/K8200/Configuration_adv.h index 57a44da735..b0556ad62f 100644 --- a/config/examples/Velleman/K8200/Configuration_adv.h +++ b/config/examples/Velleman/K8200/Configuration_adv.h @@ -1153,6 +1153,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1463,7 +1466,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Velleman/K8400/Dual-head/Configuration_adv.h b/config/examples/Velleman/K8400/Dual-head/Configuration_adv.h index eb0c625102..53d00a7329 100644 --- a/config/examples/Velleman/K8400/Dual-head/Configuration_adv.h +++ b/config/examples/Velleman/K8400/Dual-head/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Velleman/K8400/Single-head/Configuration_adv.h b/config/examples/Velleman/K8400/Single-head/Configuration_adv.h index eb0c625102..53d00a7329 100644 --- a/config/examples/Velleman/K8400/Single-head/Configuration_adv.h +++ b/config/examples/Velleman/K8400/Single-head/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/WASP/PowerWASP/Configuration_adv.h b/config/examples/WASP/PowerWASP/Configuration_adv.h index 2d3ffbaca1..9916e4f2a3 100644 --- a/config/examples/WASP/PowerWASP/Configuration_adv.h +++ b/config/examples/WASP/PowerWASP/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Wanhao/Duplicator 4S/Configuration_adv.h b/config/examples/Wanhao/Duplicator 4S/Configuration_adv.h index 4356a682f0..879b74aa8c 100644 --- a/config/examples/Wanhao/Duplicator 4S/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator 4S/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h index 4a69634365..434ef236cb 100644 --- a/config/examples/Wanhao/Duplicator 6/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator 6/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Wanhao/Duplicator i3 2.1/Configuration_adv.h b/config/examples/Wanhao/Duplicator i3 2.1/Configuration_adv.h index 2f046c21dd..e88a47f2c4 100644 --- a/config/examples/Wanhao/Duplicator i3 2.1/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator i3 2.1/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h b/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h index 8f1dcae07c..9028a5edf8 100644 --- a/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h +++ b/config/examples/Wanhao/Duplicator i3 Mini/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Weistek/wt150/Configuration_adv.h b/config/examples/Weistek/wt150/Configuration_adv.h index 6bb546b4f3..f503fec506 100644 --- a/config/examples/Weistek/wt150/Configuration_adv.h +++ b/config/examples/Weistek/wt150/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Zonestar/P802M/Configuration_adv.h b/config/examples/Zonestar/P802M/Configuration_adv.h index 770b027594..3cdf5bc9df 100644 --- a/config/examples/Zonestar/P802M/Configuration_adv.h +++ b/config/examples/Zonestar/P802M/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration_adv.h b/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration_adv.h index 2053bf8ec1..ae315b9a2d 100755 --- a/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration_adv.h +++ b/config/examples/Zonestar/P802QR2/BigTreeTech SKR 1.4 Turbo (A4988)/Configuration_adv.h @@ -1135,6 +1135,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1445,7 +1448,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration_adv.h b/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration_adv.h index 20a91e9681..da9e8f85fe 100644 --- a/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration_adv.h +++ b/config/examples/delta/Anycubic/Kossel Linear Plus/Configuration_adv.h @@ -1143,6 +1143,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1453,7 +1456,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h index 1a7b51aef7..ce492a819e 100644 --- a/config/examples/delta/Anycubic/Kossel/Configuration_adv.h +++ b/config/examples/delta/Anycubic/Kossel/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Anycubic/Predator/Configuration_adv.h b/config/examples/delta/Anycubic/Predator/Configuration_adv.h index bb78096a40..6e3d4b7f7c 100644 --- a/config/examples/delta/Anycubic/Predator/Configuration_adv.h +++ b/config/examples/delta/Anycubic/Predator/Configuration_adv.h @@ -1143,6 +1143,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1453,7 +1456,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - #define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h b/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h index 68a8466f20..3261d535d8 100644 --- a/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h +++ b/config/examples/delta/Dreammaker/Overlord/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h b/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h index 43fccf04aa..ca63ffb104 100644 --- a/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h +++ b/config/examples/delta/Dreammaker/Overlord_Pro/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/FLSUN/QQ-S/Configuration_adv.h b/config/examples/delta/FLSUN/QQ-S/Configuration_adv.h index 19c0d6473b..68d8d38867 100644 --- a/config/examples/delta/FLSUN/QQ-S/Configuration_adv.h +++ b/config/examples/delta/FLSUN/QQ-S/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/FLSUN/QQS-Pro/Configuration_adv.h b/config/examples/delta/FLSUN/QQS-Pro/Configuration_adv.h index c8af69a77f..957b541cfa 100644 --- a/config/examples/delta/FLSUN/QQS-Pro/Configuration_adv.h +++ b/config/examples/delta/FLSUN/QQS-Pro/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1453,7 +1456,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap #define STATUS_FAN_FRAMES 4 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h index c64696cff0..5da5b0a898 100644 --- a/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h +++ b/config/examples/delta/FLSUN/auto_calibrate/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/FLSUN/kossel/Configuration_adv.h b/config/examples/delta/FLSUN/kossel/Configuration_adv.h index c64696cff0..5da5b0a898 100644 --- a/config/examples/delta/FLSUN/kossel/Configuration_adv.h +++ b/config/examples/delta/FLSUN/kossel/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h index 7af25102ce..901d29d9d9 100644 --- a/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h +++ b/config/examples/delta/FLSUN/kossel_mini/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Geeetech/G2/Configuration_adv.h b/config/examples/delta/Geeetech/G2/Configuration_adv.h index 1f66871b8a..1d7c93c9e2 100644 --- a/config/examples/delta/Geeetech/G2/Configuration_adv.h +++ b/config/examples/delta/Geeetech/G2/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Geeetech/G2Pro/Configuration_adv.h b/config/examples/delta/Geeetech/G2Pro/Configuration_adv.h index b259dd462c..ceac8de894 100644 --- a/config/examples/delta/Geeetech/G2Pro/Configuration_adv.h +++ b/config/examples/delta/Geeetech/G2Pro/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Geeetech/G2S/Configuration_adv.h b/config/examples/delta/Geeetech/G2S/Configuration_adv.h index b259dd462c..ceac8de894 100644 --- a/config/examples/delta/Geeetech/G2S/Configuration_adv.h +++ b/config/examples/delta/Geeetech/G2S/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Geeetech/G2SPro/Configuration_adv.h b/config/examples/delta/Geeetech/G2SPro/Configuration_adv.h index b259dd462c..ceac8de894 100644 --- a/config/examples/delta/Geeetech/G2SPro/Configuration_adv.h +++ b/config/examples/delta/Geeetech/G2SPro/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h index 2b34807d17..f339f4109a 100644 --- a/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h +++ b/config/examples/delta/Geeetech/Rostock 301/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Hatchbox_Alpha/Configuration_adv.h b/config/examples/delta/Hatchbox_Alpha/Configuration_adv.h index 3b7b44f8b5..7acae1e57d 100644 --- a/config/examples/delta/Hatchbox_Alpha/Configuration_adv.h +++ b/config/examples/delta/Hatchbox_Alpha/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/MKS/SBASE/Configuration_adv.h b/config/examples/delta/MKS/SBASE/Configuration_adv.h index e904a18da4..ff05672072 100644 --- a/config/examples/delta/MKS/SBASE/Configuration_adv.h +++ b/config/examples/delta/MKS/SBASE/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Malyan M300/Configuration_adv.h b/config/examples/delta/Malyan M300/Configuration_adv.h index e52d64ec7e..2b95fd4184 100644 --- a/config/examples/delta/Malyan M300/Configuration_adv.h +++ b/config/examples/delta/Malyan M300/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/Tevo Little Monster/Configuration_adv.h b/config/examples/delta/Tevo Little Monster/Configuration_adv.h index 2efa6e4d96..e5ac14b900 100644 --- a/config/examples/delta/Tevo Little Monster/Configuration_adv.h +++ b/config/examples/delta/Tevo Little Monster/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/generic/Configuration_adv.h b/config/examples/delta/generic/Configuration_adv.h index 7af25102ce..901d29d9d9 100644 --- a/config/examples/delta/generic/Configuration_adv.h +++ b/config/examples/delta/generic/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/kossel_clear/Configuration_adv.h b/config/examples/delta/kossel_clear/Configuration_adv.h index 91841ee2c1..bbc05874af 100644 --- a/config/examples/delta/kossel_clear/Configuration_adv.h +++ b/config/examples/delta/kossel_clear/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/delta/kossel_xl/Configuration_adv.h b/config/examples/delta/kossel_xl/Configuration_adv.h index 704d235ac9..7510d935e3 100644 --- a/config/examples/delta/kossel_xl/Configuration_adv.h +++ b/config/examples/delta/kossel_xl/Configuration_adv.h @@ -1142,6 +1142,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1452,7 +1455,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/gCreate/gMax1.5+/Configuration_adv.h b/config/examples/gCreate/gMax1.5+/Configuration_adv.h index e17379e681..8bfb39c130 100644 --- a/config/examples/gCreate/gMax1.5+/Configuration_adv.h +++ b/config/examples/gCreate/gMax1.5+/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/makibox/Configuration_adv.h b/config/examples/makibox/Configuration_adv.h index a851864927..76b5f9ab72 100644 --- a/config/examples/makibox/Configuration_adv.h +++ b/config/examples/makibox/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options diff --git a/config/examples/tvrrug/Round2/Configuration_adv.h b/config/examples/tvrrug/Round2/Configuration_adv.h index 01fc46ee7f..789eb0fca4 100644 --- a/config/examples/tvrrug/Round2/Configuration_adv.h +++ b/config/examples/tvrrug/Round2/Configuration_adv.h @@ -1140,6 +1140,9 @@ #if ENABLED(SHOW_BOOTSCREEN) #define BOOTSCREEN_TIMEOUT 4000 // (ms) Total Duration to display the boot screen(s) + #if EITHER(HAS_MARLINUI_U8GLIB, TFT_COLOR_UI) + //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving lots of flash) + #endif #endif // Scroll a longer status message into view @@ -1450,7 +1453,6 @@ //#define STATUS_ALT_FAN_BITMAP // Use the alternative fan bitmap //#define STATUS_FAN_FRAMES 3 // :[0,1,2,3,4] Number of fan animation frames //#define STATUS_HEAT_PERCENT // Show heating in a progress bar - //#define BOOT_MARLIN_LOGO_SMALL // Show a smaller Marlin logo on the Boot Screen (saving 399 bytes of flash) //#define BOOT_MARLIN_LOGO_ANIMATED // Animated Marlin logo. Costs ~‭3260 (or ~940) bytes of PROGMEM. // Frivolous Game Options