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📝 (s) for FTM_MAX_SMOOTHING_TIME
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400 changed files with 400 additions and 400 deletions
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
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// on sharp corners, but too much will round corners.
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#if ENABLED(FTM_SMOOTHING)
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#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
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#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
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// Increase smoothing time to reduce jerky motion, ghosting and noises.
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#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
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#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
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@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1188,7 +1188,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1184,7 +1184,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1184,7 +1184,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1182,7 +1182,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1185,7 +1185,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1185,7 +1185,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
|
|
@ -1183,7 +1183,7 @@
|
|||
//#define FTM_SMOOTHING // Smoothing can reduce artifacts and make steppers quieter
|
||||
// on sharp corners, but too much will round corners.
|
||||
#if ENABLED(FTM_SMOOTHING)
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // Maximum smoothing time (seconds), higher consumes more RAM.
|
||||
#define FTM_MAX_SMOOTHING_TIME 0.10f // (s) Maximum smoothing time. Higher values consume more RAM.
|
||||
// Increase smoothing time to reduce jerky motion, ghosting and noises.
|
||||
#define FTM_SMOOTHING_TIME_X 0.00f // (s) Smoothing time for X axis. Zero means disabled.
|
||||
#define FTM_SMOOTHING_TIME_Y 0.00f // (s) Smoothing time for Y axis
|
||||
|
|
|
|||
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Loading…
Add table
Add a link
Reference in a new issue