Sovol SV06 (#1083)

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Khunpon Pond 2024-08-16 12:32:44 +07:00 committed by GitHub
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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2024 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Custom Boot Screen bitmap
*
* Place this file in the root with your configuration files
* and enable SHOW_CUSTOM_BOOTSCREEN in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* https://marlinfw.org/tools/u8glib/converter.html
*/
#define CUSTOM_BOOTSCREEN_TIMEOUT 500
#define CUSTOM_BOOTSCREEN_BMPWIDTH 64
#define CUSTOM_BOOTSCREEN_INVERTED
const unsigned char custom_start_bmp[] PROGMEM = {
B00011111,B00100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00111100,
B00100000,B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B01000000,B01100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B10000000,B00100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B10000000,B00100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B11000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B11100000,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B11111110,B00000000,B00000000,B00000000,B00000000,B00000000,B00000000,B00001100,
B01111111,B11000000,B00011111,B00001111,B11000011,B11000001,B11110000,B00001100,
B00111111,B11100000,B01100001,B10000011,B10000000,B00000110,B00011000,B00001100,
B00001111,B11110000,B11100000,B11000011,B10000001,B00001110,B00001100,B00001100,
B00000000,B11110000,B11100000,B11100001,B11000000,B00001110,B00001110,B00001100,
B00000000,B00110001,B11100000,B11100001,B11000010,B00011110,B00001110,B00001100,
B00000000,B00010001,B11100000,B11100000,B11100000,B00011110,B00001110,B00001100,
B00000000,B00010001,B11100000,B11100000,B11100100,B00011110,B00001110,B00001100,
B10000000,B00010001,B11100000,B11100000,B01110000,B00011110,B00001110,B00001100,
B10000000,B00010000,B11100000,B11100000,B01111000,B00001110,B00001110,B00001100,
B11000000,B00100000,B11100000,B11000000,B00110000,B00001110,B00001100,B00001100,
B11100000,B01000000,B01100001,B10000000,B00110000,B00000110,B00011000,B00001100,
B10011111,B10000000,B00011111,B00000000,B00000000,B00000001,B11110000,B00111111
};

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/**
* Marlin 3D Printer Firmware
* Copyright (c) 2024 MarlinFirmware [https://github.com/MarlinFirmware/Marlin]
*
* Based on Sprinter and grbl.
* Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*
*/
/**
* Custom Status Screen bitmap
*
* Place this file in the root with your configuration files
* and enable CUSTOM_STATUS_SCREEN_IMAGE in Configuration.h.
*
* Use the Marlin Bitmap Converter to make your own:
* https://marlinfw.org/tools/u8glib/converter.html
*/
//
// Status Screen Logo bitmap
//
#define STATUS_LOGO_Y 6
#define STATUS_LOGO_WIDTH 40
const unsigned char status_logo_bmp[] PROGMEM = {
B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000,
B00001111,B10001110,B01110000,B01100000,B00011000,
B00010000,B10000100,B00100000,B10010000,B00100000,
B00010000,B10000100,B00100001,B00001000,B01000000,
B00010000,B00000100,B01000001,B00001000,B10000000,
B00001000,B00000010,B01000001,B00001000,B10111000,
B00000110,B00000010,B01000001,B00001000,B11000100,
B00000001,B00000010,B10000001,B00001000,B10000010,
B00000000,B10000010,B10000001,B00001000,B10000010,
B00010000,B10000001,B10000001,B00001000,B10000010,
B00010000,B10000001,B00000000,B10010000,B01000100,
B00011111,B00000001,B00000000,B01100000,B00111000,
B00000000,B00000000,B00000000,B00000000,B00000000,
B00000000,B00000000,B00000000,B00000000,B00000000
};
//
// Use default bitmaps
//
#define STATUS_HOTEND_ANIM
#define STATUS_BED_ANIM
#define STATUS_HEATERS_XSPACE 20
#if HOTENDS < 2
#define STATUS_HEATERS_X 48
#define STATUS_BED_X 73
#else
#define STATUS_HEATERS_X 40
#define STATUS_BED_X 81
#endif