Add DETECT_BROKEN_ENDSTOP

This commit is contained in:
Scott Lahteine 2020-07-14 23:16:44 -05:00
parent 9d398b21e5
commit a8bff96f6f
190 changed files with 570 additions and 0 deletions

View file

@ -719,6 +719,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -727,6 +727,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -741,6 +741,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -784,6 +784,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -784,6 +784,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -732,6 +732,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -741,6 +741,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -734,6 +734,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -732,6 +732,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -733,6 +733,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -727,6 +727,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -731,6 +731,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -722,6 +722,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
#define ENDSTOP_NOISE_THRESHOLD 2 #define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
#define ENDSTOP_NOISE_THRESHOLD 2 #define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -735,6 +735,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -709,6 +709,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -722,6 +722,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -709,6 +709,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -720,6 +720,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -734,6 +734,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -731,6 +731,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -740,6 +740,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -731,6 +731,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -713,6 +713,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -714,6 +714,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -714,6 +714,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -731,6 +731,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -714,6 +714,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -711,6 +711,9 @@
// TODO rubienr: 100nF parallel to switch is too less -> find accurate capacity and disable ENDSTOP_NOISE_THRESHOLD // TODO rubienr: 100nF parallel to switch is too less -> find accurate capacity and disable ENDSTOP_NOISE_THRESHOLD
#define ENDSTOP_NOISE_THRESHOLD 2 #define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -728,6 +728,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -731,6 +731,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -723,6 +723,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -702,6 +702,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -702,6 +702,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -711,6 +711,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -711,6 +711,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -726,6 +726,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -773,6 +773,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -708,6 +708,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -703,6 +703,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -720,6 +720,9 @@
*/ */
#define ENDSTOP_NOISE_THRESHOLD 2 #define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -705,6 +705,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -736,6 +736,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -704,6 +704,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -728,6 +728,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -720,6 +720,9 @@
*/ */
#define ENDSTOP_NOISE_THRESHOLD 2 #define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -720,6 +720,9 @@
*/ */
#define ENDSTOP_NOISE_THRESHOLD 2 #define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -737,6 +737,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -736,6 +736,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -736,6 +736,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -707,6 +707,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -725,6 +725,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

View file

@ -721,6 +721,9 @@
*/ */
//#define ENDSTOP_NOISE_THRESHOLD 2 //#define ENDSTOP_NOISE_THRESHOLD 2
// Check for stuck or disconnected endstops during homing moves.
//#define DETECT_BROKEN_ENDSTOP
//============================================================================= //=============================================================================
//============================== Movement Settings ============================ //============================== Movement Settings ============================
//============================================================================= //=============================================================================

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