🔧 Bring E3V2 example up to date

This commit is contained in:
Scott Lahteine 2021-10-22 11:12:00 -05:00
parent 7a11f7183a
commit 9cb0498916

View file

@ -1305,11 +1305,14 @@
//#define LCD_SHOW_E_TOTAL
#endif
#if EITHER(SDSUPPORT, LCD_SET_PROGRESS_MANUALLY) && ANY(HAS_MARLINUI_U8GLIB, HAS_MARLINUI_HD44780, IS_TFTGLCD_PANEL, EXTENSIBLE_UI)
//#define SHOW_REMAINING_TIME // Display estimated time to completion
#if ENABLED(SHOW_REMAINING_TIME)
//#define USE_M73_REMAINING_TIME // Use remaining time from M73 command instead of estimation
//#define ROTATE_PROGRESS_DISPLAY // Display (P)rogress, (E)lapsed, and (R)emaining time
// LCD Print Progress options
#if EITHER(SDSUPPORT, LCD_SET_PROGRESS_MANUALLY)
#if CAN_SHOW_REMAINING_TIME
//#define SHOW_REMAINING_TIME // Display estimated time to completion
#if ENABLED(SHOW_REMAINING_TIME)
//#define USE_M73_REMAINING_TIME // Use remaining time from M73 command instead of estimation
//#define ROTATE_PROGRESS_DISPLAY // Display (P)rogress, (E)lapsed, and (R)emaining time
#endif
#endif
#if EITHER(HAS_MARLINUI_U8GLIB, EXTENSIBLE_UI)
@ -1577,16 +1580,10 @@
* printing performance versus fast display updates.
*/
#if HAS_MARLINUI_U8GLIB
// Show SD percentage next to the progress bar
//#define SHOW_SD_PERCENT
// Save many cycles by drawing a hollow frame or no frame on the Info Screen
//#define XYZ_NO_FRAME
#define XYZ_HOLLOW_FRAME
// Enable to save many cycles by drawing a hollow frame on Menu Screens
#define MENU_HOLLOW_FRAME
// A bigger font is available for edit items. Costs 3120 bytes of PROGMEM.
// Western only. Not available for Cyrillic, Kana, Turkish, Greek, or Chinese.
//#define USE_BIG_EDIT_FONT
@ -1595,9 +1592,6 @@
// Western only. Not available for Cyrillic, Kana, Turkish, Greek, or Chinese.
//#define USE_SMALL_INFOFONT
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
/**
* ST7920-based LCDs can emulate a 16 x 4 character display using
* the ST7920 character-generator for very fast screen updates.
@ -1649,6 +1643,17 @@
#endif // HAS_MARLINUI_U8GLIB
#if HAS_MARLINUI_U8GLIB || IS_DWIN_MARLINUI
// Show SD percentage next to the progress bar
//#define SHOW_SD_PERCENT
// Enable to save many cycles by drawing a hollow frame on Menu Screens
#define MENU_HOLLOW_FRAME
// Swap the CW/CCW indicators in the graphics overlay
//#define OVERLAY_GFX_REVERSE
#endif
//
// Additional options for DGUS / DWIN displays
//