SOUND_ON_DEFAULT

MarlinFirmware/Marlin#24102
This commit is contained in:
Scott Lahteine 2022-04-30 16:51:24 -05:00
parent 5c868060ff
commit 975b90a914
277 changed files with 277 additions and 0 deletions

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1359,6 +1359,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1354,6 +1354,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1343,6 +1343,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1358,6 +1358,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1352,6 +1352,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1346,6 +1346,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1351,6 +1351,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

View file

@ -1350,6 +1350,7 @@
#if ANY(HAS_DISPLAY, DWIN_LCD_PROUI, DWIN_CREALITY_LCD_JYERSUI)
//#define SOUND_MENU_ITEM // Add a mute option to the LCD menu
#define SOUND_ON_DEFAULT // Buzzer/speaker default enabled state
#endif
#if EITHER(HAS_DISPLAY, DWIN_LCD_PROUI)

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