Merge branch 'import-2.1.x' into import-2.1.x

This commit is contained in:
Andrew 2025-08-31 05:20:28 -04:00 committed by GitHub
commit 90d6166728
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GPG key ID: B5690EEEBB952194
386 changed files with 1926 additions and 1 deletions

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3564,6 +3564,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3617,6 +3617,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3618,6 +3618,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3633,6 +3633,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3543,6 +3543,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3543,6 +3543,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3541,6 +3541,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3546,6 +3546,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3546,6 +3546,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3546,6 +3546,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3546,6 +3546,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3541,6 +3541,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3541,6 +3541,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3541,6 +3541,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -38,7 +38,7 @@
#define CUSTOM_BOOTSCREEN_FRAME_TIME 100 // (ms) Same time for all frames
//#define CUSTOM_BOOTSCREEN_ANIMATED_FRAME_TIME // Each frame also has a duration
#define CUSTOM_BOOTSCREEN_BMPWIDTH 120
#define CUSTOM_BOOTSCREEN_BMPWIDTH 56
const unsigned char custom_start_bmp[] PROGMEM = {
B00011111,B11111111,B11111111,B11111111,B11111111,B11111111,B11111111,

View file

@ -3542,6 +3542,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3602,6 +3602,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3557,6 +3557,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3554,6 +3554,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3537,6 +3537,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3536,6 +3536,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3543,6 +3543,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3543,6 +3543,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3564,6 +3564,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3573,6 +3573,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3553,6 +3553,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3552,6 +3552,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3544,6 +3544,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3554,6 +3554,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3546,6 +3546,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3546,6 +3546,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3547,6 +3547,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3552,6 +3552,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3553,6 +3553,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3540,6 +3540,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3541,6 +3541,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3543,6 +3543,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3566,6 +3566,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3571,6 +3571,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3571,6 +3571,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3549,6 +3549,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3549,6 +3549,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3550,6 +3550,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3550,6 +3550,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3551,6 +3551,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3551,6 +3551,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3544,6 +3544,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3544,6 +3544,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3543,6 +3543,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3538,6 +3538,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3541,6 +3541,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3539,6 +3539,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3545,6 +3545,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

View file

@ -3542,6 +3542,11 @@
//#define DWIN_MARLINUI_PORTRAIT // MarlinUI (portrait orientation)
//#define DWIN_MARLINUI_LANDSCAPE // MarlinUI (landscape orientation)
#if ENABLED(DWIN_CREALITY_LCD)
//#define USE_STRING_HEADINGS // Use string headings for Creality UI instead of images
//#define USE_STRING_TITLES // Use string titles for Creality UI instead of images
#endif
//
// Touch Screen Settings
//

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