STARTUP_TUNE

This commit is contained in:
Scott Lahteine 2023-04-15 17:43:53 -05:00
parent aaf9be21d8
commit 8b45b584b2
340 changed files with 4080 additions and 0 deletions

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@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2721,6 +2721,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2774,6 +2774,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 250 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 250
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 //#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2775,6 +2775,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 250 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 250
//#define LCD_FEEDBACK_FREQUENCY_HZ 1000 //#define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2784,6 +2784,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 40 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 40
#define LCD_FEEDBACK_FREQUENCY_HZ 200 #define LCD_FEEDBACK_FREQUENCY_HZ 200
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2698,6 +2698,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2697,6 +2697,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2697,6 +2697,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2697,6 +2697,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2702,6 +2702,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2702,6 +2702,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2702,6 +2702,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2698,6 +2698,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 20 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 20
#define LCD_FEEDBACK_FREQUENCY_HZ 1000 #define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2755,6 +2755,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2715,6 +2715,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2711,6 +2711,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2693,6 +2693,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2699,6 +2699,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2699,6 +2699,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2721,6 +2721,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2714,6 +2714,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 20 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 20
#define LCD_FEEDBACK_FREQUENCY_HZ 1000 #define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2709,6 +2709,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2697,6 +2697,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2701,6 +2701,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2711,6 +2711,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 100
#define LCD_FEEDBACK_FREQUENCY_HZ 1000 #define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2703,6 +2703,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2704,6 +2704,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2710,6 +2710,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2698,6 +2698,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2710,6 +2710,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2698,6 +2698,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2699,6 +2699,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2724,6 +2724,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2729,6 +2729,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2706,6 +2706,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2707,6 +2707,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2708,6 +2708,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2698,6 +2698,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2698,6 +2698,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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@ -2700,6 +2700,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 20 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 20
#define LCD_FEEDBACK_FREQUENCY_HZ 1000 #define LCD_FEEDBACK_FREQUENCY_HZ 1000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
//#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 //#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
//#define LCD_FEEDBACK_FREQUENCY_HZ 5000 //#define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2701,6 +2701,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2708,6 +2708,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2696,6 +2696,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

View file

@ -2695,6 +2695,18 @@
#define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2 #define LCD_FEEDBACK_FREQUENCY_DURATION_MS 2
#define LCD_FEEDBACK_FREQUENCY_HZ 5000 #define LCD_FEEDBACK_FREQUENCY_HZ 5000
//
// Tone queue size, used to keep beeps from blocking execution.
// Default is 4, or override here. Costs 4 bytes of SRAM per entry.
//
//#define TONE_QUEUE_LENGTH 4
//
// A sequence of tones to play at startup, in pairs of tone (Hz), duration (ms).
// Silence in-between tones.
//
//#define STARTUP_TUNE { 698, 300, 0, 50, 523, 50, 0, 25, 494, 50, 0, 25, 523, 100, 0, 50, 554, 300, 0, 100, 523, 300 }
//============================================================================= //=============================================================================
//======================== LCD / Controller Selection ========================= //======================== LCD / Controller Selection =========================
//======================== (Character-based LCDs) ========================= //======================== (Character-based LCDs) =========================

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