Multi-language for MarlinUI

MarlinFirmware/Marlin#20725
This commit is contained in:
Scott Lahteine 2021-01-20 18:46:04 -06:00
parent b92c0f2ebf
commit 87d93c0a98
222 changed files with 2208 additions and 1547 deletions

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1536,6 +1536,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1611,13 +1621,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1530,6 +1530,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1605,13 +1615,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1534,6 +1534,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1609,13 +1619,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1527,6 +1527,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1602,13 +1612,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1527,6 +1527,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1602,13 +1612,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1527,6 +1527,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1602,13 +1612,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1530,6 +1530,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1605,13 +1615,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
#define LCD_LANGUAGE_1 en
#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif
#endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
//
// Touch UI for the FTDI Embedded Video Engine (EVE)
//
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE

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