Multi-language for MarlinUI

MarlinFirmware/Marlin#20725
This commit is contained in:
Scott Lahteine 2021-01-20 18:46:04 -06:00
parent b92c0f2ebf
commit 87d93c0a98
222 changed files with 2208 additions and 1547 deletions

View file

@ -1806,7 +1806,7 @@
* jp_kana, ko_KR, nl, pl, pt, pt_br, ro, ru, sk, sv, tr, uk, vi, zh_CN, zh_TW * jp_kana, ko_KR, nl, pl, pt, pt_br, ro, ru, sk, sv, tr, uk, vi, zh_CN, zh_TW
* *
* :{ 'en':'English', 'an':'Aragonese', 'bg':'Bulgarian', 'ca':'Catalan', 'cz':'Czech', 'da':'Danish', 'de':'German', 'el':'Greek', 'el_gr':'Greek (Greece)', 'es':'Spanish', 'eu':'Basque-Euskera', 'fi':'Finnish', 'fr':'French', 'gl':'Galician', 'hr':'Croatian', 'hu':'Hungarian', 'it':'Italian', 'jp_kana':'Japanese', 'ko_KR':'Korean (South Korea)', 'nl':'Dutch', 'pl':'Polish', 'pt':'Portuguese', 'pt_br':'Portuguese (Brazilian)', 'ro':'Romanian', 'ru':'Russian', 'sk':'Slovak', 'sv':'Swedish', 'tr':'Turkish', 'uk':'Ukrainian', 'vi':'Vietnamese', 'zh_CN':'Chinese (Simplified)', 'zh_TW':'Chinese (Traditional)' } * :{ 'en':'English', 'an':'Aragonese', 'bg':'Bulgarian', 'ca':'Catalan', 'cz':'Czech', 'da':'Danish', 'de':'German', 'el':'Greek', 'el_gr':'Greek (Greece)', 'es':'Spanish', 'eu':'Basque-Euskera', 'fi':'Finnish', 'fr':'French', 'gl':'Galician', 'hr':'Croatian', 'hu':'Hungarian', 'it':'Italian', 'jp_kana':'Japanese', 'ko_KR':'Korean (South Korea)', 'nl':'Dutch', 'pl':'Polish', 'pt':'Portuguese', 'pt_br':'Portuguese (Brazilian)', 'ro':'Romanian', 'ru':'Russian', 'sk':'Slovak', 'sv':'Swedish', 'tr':'Turkish', 'uk':'Ukrainian', 'vi':'Vietnamese', 'zh_CN':'Chinese (Simplified)', 'zh_TW':'Chinese (Traditional)' }
*/ */
#define LCD_LANGUAGE en #define LCD_LANGUAGE en
/** /**

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1536,6 +1536,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1611,13 +1621,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1530,6 +1530,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1605,13 +1615,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1534,6 +1534,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1609,13 +1619,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1527,6 +1527,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1602,13 +1612,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1527,6 +1527,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1602,13 +1612,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1527,6 +1527,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1602,13 +1612,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1530,6 +1530,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1605,13 +1615,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
#define LCD_LANGUAGE_1 en
#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

View file

@ -1526,6 +1526,16 @@
#endif #endif
#endif // HAS_DGUS_LCD #endif // HAS_DGUS_LCD
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if EITHER(DOGLCD, TOUCH_UI_FTDI_EVE)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
#endif
// //
// Touch UI for the FTDI Embedded Video Engine (EVE) // Touch UI for the FTDI Embedded Video Engine (EVE)
// //
@ -1601,13 +1611,6 @@
// Use a smaller font when labels don't fit buttons // Use a smaller font when labels don't fit buttons
#define TOUCH_UI_FIT_TEXT #define TOUCH_UI_FIT_TEXT
// Allow language selection from menu at run-time (otherwise use LCD_LANGUAGE)
//#define LCD_LANGUAGE_1 en
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es
//#define LCD_LANGUAGE_5 it
// Use a numeric passcode for "Screen lock" keypad. // Use a numeric passcode for "Screen lock" keypad.
// (recommended for smaller displays) // (recommended for smaller displays)
//#define TOUCH_UI_PASSCODE //#define TOUCH_UI_PASSCODE

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