mirror of
https://github.com/MarlinFirmware/Configurations.git
synced 2025-07-07 15:07:34 -06:00
parent
b27d121b6b
commit
86bb14e87f
337 changed files with 674 additions and 0 deletions
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3088,6 +3088,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3066,6 +3066,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3066,6 +3066,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3144,6 +3144,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3145,6 +3145,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3066,6 +3066,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3067,6 +3067,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3067,6 +3067,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3159,6 +3159,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3070,6 +3070,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3070,6 +3070,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3068,6 +3068,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3067,6 +3067,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3067,6 +3067,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3077,6 +3077,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3077,6 +3077,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3077,6 +3077,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3072,6 +3072,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3072,6 +3072,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3125,6 +3125,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3085,6 +3085,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3066,6 +3066,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3065,6 +3065,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3081,6 +3081,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3063,6 +3063,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3069,6 +3069,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3095,6 +3095,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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@ -3084,6 +3084,8 @@
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//#define DGUS_LCD_UI ORIGIN
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#if DGUS_UI_IS(MKS)
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#define USE_MKS_GREEN_UI
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#elif DGUS_UI_IS(IA_CREALITY)
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//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
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#endif
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//
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|
@ -3077,6 +3077,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3079,6 +3079,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3067,6 +3067,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3071,6 +3071,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3081,6 +3081,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3074,6 +3074,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3074,6 +3074,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3080,6 +3080,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3068,6 +3068,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3080,6 +3080,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3068,6 +3068,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3069,6 +3069,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3094,6 +3094,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3099,6 +3099,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3076,6 +3076,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3077,6 +3077,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3077,6 +3077,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3078,6 +3078,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3071,6 +3071,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3071,6 +3071,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3070,6 +3070,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
#define DGUS_LCD_UI CREALITY_TOUCH
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3068,6 +3068,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3073,6 +3073,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3069,6 +3069,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3068,6 +3068,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3069,6 +3069,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3071,6 +3071,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3078,6 +3078,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3066,6 +3066,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
|
@ -3065,6 +3065,8 @@
|
|||
//#define DGUS_LCD_UI ORIGIN
|
||||
#if DGUS_UI_IS(MKS)
|
||||
#define USE_MKS_GREEN_UI
|
||||
#elif DGUS_UI_IS(IA_CREALITY)
|
||||
//#define LCD_SCREEN_ROTATE 90 // Portrait Mode or 800x480 displays
|
||||
#endif
|
||||
|
||||
//
|
||||
|
|
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Add table
Add a link
Reference in a new issue