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Add Z_AFTER_HOMING option
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159 changed files with 954 additions and 636 deletions
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@ -1058,12 +1058,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1065,12 +1065,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1057,12 +1057,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1057,12 +1057,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1076,12 +1076,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1121,12 +1121,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1121,12 +1121,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1058,12 +1058,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1069,12 +1069,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1058,12 +1058,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1058,12 +1058,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1122,12 +1122,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1071,12 +1071,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1068,12 +1068,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1055,12 +1055,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1069,12 +1069,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1068,12 +1068,14 @@
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// @section homing
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure you have this distance over your Z_MAX_POS in case.
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//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
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// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
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//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
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// Direction of endstops when homing; 1=MAX, -1=MIN
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// :[-1,1]
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@ -1059,12 +1059,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1040,12 +1040,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1046,12 +1046,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1059,12 +1059,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1046,12 +1046,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1049,12 +1049,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1050,12 +1050,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1057,12 +1057,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1068,12 +1068,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1060,12 +1060,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1077,12 +1077,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1068,12 +1068,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1068,12 +1068,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1056,12 +1056,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1057,12 +1057,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1055,12 +1055,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1068,12 +1068,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1059,12 +1059,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1057,12 +1057,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1040,12 +1040,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1040,12 +1040,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1050,12 +1050,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1064,12 +1064,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 2 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 2 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1155,12 +1155,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1085,12 +1085,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1065,12 +1065,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1039,12 +1039,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1040,12 +1040,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1041,12 +1041,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1041,12 +1041,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1041,12 +1041,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1041,12 +1041,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1041,12 +1041,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1039,12 +1039,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1039,12 +1039,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1054,12 +1054,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1040,12 +1040,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1071,12 +1071,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1039,12 +1039,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1065,12 +1065,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1056,12 +1056,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1054,12 +1054,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1077,12 +1077,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1077,12 +1077,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1076,12 +1076,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1044,12 +1044,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1061,12 +1061,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1069,12 +1069,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1061,12 +1061,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1057,12 +1057,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1060,12 +1060,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1082,12 +1082,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1068,12 +1068,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1059,12 +1059,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1065,12 +1065,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1064,12 +1064,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1055,12 +1055,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1058,12 +1058,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1062,12 +1062,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1057,12 +1057,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
|
@ -1066,12 +1066,14 @@
|
|||
|
||||
// @section homing
|
||||
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
|
||||
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
|
||||
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure you have this distance over your Z_MAX_POS in case.
|
||||
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
|
||||
// Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
|
||||
|
||||
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
|
||||
|
||||
// Direction of endstops when homing; 1=MAX, -1=MIN
|
||||
// :[-1,1]
|
||||
|
|
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Add a link
Reference in a new issue