Add Z_AFTER_HOMING option

This commit is contained in:
Scott Lahteine 2020-02-01 08:46:33 -06:00
parent 926b596697
commit 4abecb3bce
159 changed files with 954 additions and 636 deletions

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1065,12 +1065,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1076,12 +1076,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1121,12 +1121,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1121,12 +1121,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1069,12 +1069,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1122,12 +1122,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1071,12 +1071,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1055,12 +1055,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1069,12 +1069,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1059,12 +1059,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1040,12 +1040,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 10 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1046,12 +1046,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1059,12 +1059,14 @@
// @section homing // @section homing
#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed #define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 3 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1046,12 +1046,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1049,12 +1049,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1050,12 +1050,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1060,12 +1060,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1077,12 +1077,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1056,12 +1056,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1055,12 +1055,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. #define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. #define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1059,12 +1059,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1040,12 +1040,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1040,12 +1040,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1050,12 +1050,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. #define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1064,12 +1064,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 2 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 2 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1155,12 +1155,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1085,12 +1085,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1065,12 +1065,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1039,12 +1039,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1040,12 +1040,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1041,12 +1041,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1041,12 +1041,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1041,12 +1041,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1041,12 +1041,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1041,12 +1041,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1039,12 +1039,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1039,12 +1039,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1054,12 +1054,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1040,12 +1040,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1071,12 +1071,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 8 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1039,12 +1039,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1065,12 +1065,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1056,12 +1056,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1054,12 +1054,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1077,12 +1077,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1077,12 +1077,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1076,12 +1076,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1044,12 +1044,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1061,12 +1061,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1069,12 +1069,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1061,12 +1061,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1060,12 +1060,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 5 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1082,12 +1082,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1068,12 +1068,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1059,12 +1059,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1065,12 +1065,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1064,12 +1064,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1055,12 +1055,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1058,12 +1058,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1062,12 +1062,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1057,12 +1057,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
//#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... //#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

View file

@ -1066,12 +1066,14 @@
// @section homing // @section homing
//#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed //#define NO_MOTION_BEFORE_HOMING // Inhibit movement until all axes have been homed
//#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off. //#define UNKNOWN_Z_NO_RAISE // Don't raise Z (lower the bed) if Z is "unknown." For beds that fall when Z is powered off.
#define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ... #define Z_HOMING_HEIGHT 4 // (mm) Minimal Z height before homing (G28) for Z clearance above the bed, clamps, ...
// Be sure you have this distance over your Z_MAX_POS in case. // Be sure to have this much clearance over your Z_MAX_POS to prevent grinding.
//#define Z_AFTER_HOMING 10 // (mm) Height to move to after homing Z
// Direction of endstops when homing; 1=MAX, -1=MIN // Direction of endstops when homing; 1=MAX, -1=MIN
// :[-1,1] // :[-1,1]

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