GLOBAL_MESH_Z_OFFSET

MarlinFirmware/Marlin#18987
This commit is contained in:
Scott Lahteine 2022-12-02 01:50:58 -06:00
parent 239415761a
commit 46b12accb0
627 changed files with 7356 additions and 2889 deletions

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -1926,17 +1926,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -2003,17 +2003,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2103,9 +2103,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -2004,17 +2004,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2094,9 +2094,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1999,17 +1999,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1927,17 +1927,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -1926,17 +1926,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
//#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -1926,17 +1926,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
//#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1926,17 +1926,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
//#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1930,17 +1930,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2092,10 +2092,14 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1930,17 +1930,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2092,10 +2092,14 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1930,17 +1930,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1930,17 +1930,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1927,17 +1927,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
//#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1958,17 +1958,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1940,17 +1940,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2098,9 +2098,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2092,10 +2092,14 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2092,10 +2092,14 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

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@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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@ -1940,17 +1940,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2092,10 +2092,14 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2092,10 +2092,14 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1940,17 +1940,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1940,17 +1940,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1922,17 +1922,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 30.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1931,17 +1931,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2094,9 +2094,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1924,17 +1924,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1938,17 +1938,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2101,9 +2101,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1925,17 +1925,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

View file

@ -1926,17 +1926,27 @@
#endif
#if ANY(MESH_BED_LEVELING, AUTO_BED_LEVELING_BILINEAR, AUTO_BED_LEVELING_UBL)
// Gradually reduce leveling correction until a set height is reached,
// at which point movement will be level to the machine's XY plane.
// The height can be set with M420 Z<height>
/**
* Gradually reduce leveling correction until a set height is reached,
* at which point movement will be level to the machine's XY plane.
* The height can be set with M420 Z<height>
*/
#define ENABLE_LEVELING_FADE_HEIGHT
#if ENABLED(ENABLE_LEVELING_FADE_HEIGHT)
#define DEFAULT_LEVELING_FADE_HEIGHT 10.0 // (mm) Default fade height.
#endif
// For Cartesian machines, instead of dividing moves on mesh boundaries,
// split up moves into short segments like a Delta. This follows the
// contours of the bed more closely than edge-to-edge straight moves.
/**
* Add Z offset (M424 Z) that applies to all moves at the planner level.
* This Z offset will be automatically set to the middle value with G29.
*/
//#define GLOBAL_MESH_Z_OFFSET
/**
* For Cartesian machines, instead of dividing moves on mesh boundaries,
* split up moves into short segments like a Delta. This follows the
* contours of the bed more closely than edge-to-edge straight moves.
*/
#define SEGMENT_LEVELED_MOVES
#define LEVELED_SEGMENT_LENGTH 5.0 // (mm) Length of all segments (except the last one)

View file

@ -2093,9 +2093,13 @@
//#define BABYSTEP_DISPLAY_TOTAL // Display total babysteps since last G28
//#define BABYSTEP_ZPROBE_OFFSET // Combine M851 Z and Babystepping
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
//#define BABYSTEP_ZPROBE_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
//#define BABYSTEP_GLOBAL_Z // Combine M424 Z and Babystepping
#if EITHER(BABYSTEP_ZPROBE_OFFSET, BABYSTEP_GLOBAL_Z)
#if ENABLED(BABYSTEP_ZPROBE_OFFSET)
//#define BABYSTEP_HOTEND_Z_OFFSET // For multiple hotends, babystep relative Z offsets
#endif
//#define BABYSTEP_GFX_OVERLAY // Enable graphical overlay on Z-offset editor
#endif
#endif

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