MarlinUI for Ender 3 V2

MarlinFirmware/Marlin#22279
This commit is contained in:
Scott Lahteine 2021-07-11 19:50:32 -05:00
parent 1f38de7d89
commit 3fe1eb362a
521 changed files with 1896 additions and 246 deletions

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2764,6 +2764,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2743,6 +2743,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2802,6 +2802,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1723,7 +1723,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2804,6 +2804,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2826,6 +2826,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2737,6 +2737,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2737,6 +2737,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2735,6 +2735,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2771,6 +2771,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2771,6 +2771,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2771,6 +2771,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2771,6 +2771,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2766,6 +2766,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2766,6 +2766,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2766,6 +2766,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2735,6 +2735,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2768,6 +2768,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1717,7 +1717,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2748,6 +2748,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2686,6 +2686,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1706,7 +1706,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2738,6 +2738,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2738,6 +2738,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2746,6 +2746,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1721,7 +1721,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2734,6 +2734,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -2748,6 +2748,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -2733,6 +2733,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -2741,6 +2741,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2741,6 +2741,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2732,6 +2732,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

View file

@ -1713,7 +1713,7 @@
//
// Specify additional languages for the UI. Default specified by LCD_LANGUAGE.
//
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE)
#if ANY(DOGLCD, TFT_COLOR_UI, TOUCH_UI_FTDI_EVE, IS_DWIN_MARLINUI)
//#define LCD_LANGUAGE_2 fr
//#define LCD_LANGUAGE_3 de
//#define LCD_LANGUAGE_4 es

View file

@ -2747,6 +2747,12 @@
//
//#define DWIN_CREALITY_LCD
//
// MarlinUI for Creality's DWIN display (and others)
//
//#define DWIN_MARLINUI_PORTRAIT
//#define DWIN_MARLINUI_LANDSCAPE
//
// Touch Screen Settings
//

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